PS5主機被破解
所謂PS5破解(Jailbreak),是指透過技術手段繞過索尼(Sony)在主機系統中建立的安全機制與權限限制,讓使用者取得原本不被允許的系統控制權。這類行為長期以來一直存在於主機改機研究圈中,但在 截至2026年初 的時間點,PS5破解領域出現被視為「里程碑等級」的重大突破,其影響層面已不再只是單一韌體漏洞,而是觸及主機最底層的安全架構。
最關鍵的進展發生在2025 年12月31日,當時有駭客團隊公開PS5的BootROM金鑰。BootROM是主機啟動流程中最底層、最早執行的程式碼,金鑰直接燒錄在SoC晶片的硬體之中,並非儲存在可更新的系統區域。這一點使得該漏洞具有極其特殊的性質:它幾乎無法透過後續的系統更新來修補。即便索尼能在作業系統或韌體層級加強防護,BootROM層面的缺口依然存在,這也讓不少研究者將其形容為「不可逆的硬體級威脅」。
從理論上來看,這項漏洞並不局限於特定批次或早期型號,而是可能影響目前市面上所有PS5機型,包括最初的標準版、後續推出的 Slim版本,甚至是最新的PS5 Pro。一旦能穩定利用這個金鑰,開發者便有機會在主機「冷啟動」的最初階段就取得系統最高權限,為真正意義上的自定義韌體(Custom Firmware, CFW) 打開大門。這與過去僅能在特定韌體版本下、透過軟體漏洞暫時提權的破解方式,有著本質上的差異。
若從使用體驗的角度來看,破解成功後所帶來的改變相當全面。對一般玩家而言,最直觀的影響在於可以執行各類非官方軟體(Homebrew)。這包括社群自行開發的應用程式、系統工具、模擬器,甚至是自定義的介面主題,讓PS5不再只是封閉的遊戲主機,而是一個可被自由擴展的平台。對於部分玩家來說,這種高度客製化的自由度,本身就具有相當大的吸引力。
在遊戲層面,破解也可能改變原本固定的體驗方式。透過系統層級的控制權,玩家得以安裝民間製作的語言補丁、進行遊戲內容修改,甚至解除原本由官方設定的效能限制。例如,部分鎖定在30fps的遊戲,在硬體尚有餘裕的情況下,有機會被解鎖至60fps運行。對技術愛好者而言,這不只是「作弊」,而是探索主機性能極限的一種實驗行為。
此外,Linux系統的支援也是破解社群長期關注的方向之一。在取得底層控制權後,PS5理論上可以被轉化為一台性能不俗的小型電腦,用來執行Linux環境下的各類應用程式,從程式開發、媒體播放,到各種實驗性用途,都讓這台主機的角色大幅延伸,超越原本單純的娛樂設備定位。
不過,任何談及破解的討論,都不可避免地伴隨著盜版風險。雖然許多駭客與研究者強調,其技術動機主要來自安全研究、保存數位文化或硬體探索,但在現實層面,一旦破解技術成熟並普及,遊戲鏡像(Dumped Games)的非法流通幾乎難以避免。這也是索尼持續採取強硬法律與技術手段反制破解行為的主要原因之一。
總體而言,截至 2026年初的PS5破解進展,已不再只是零星的漏洞利用,而是觸及硬體根基的結構性突破。它一方面為技術社群帶來前所未有的研究空間與可能性,另一方面也勢必加劇主機平台在版權、商業模式與安全防護上的長期對抗。未來PS5生態將如何在自由度與封閉性之間取得平衡,仍有待時間持續驗證。
PS5 jailbreaking refers to using technical methods to bypass the security mechanisms and permission restrictions built into Sony’s console system, allowing users to gain levels of control that are not officially permitted. While console hacking has existed for many years, by early 2026 the PS5 scene reached what many consider a milestone-level breakthrough, as the development no longer involved only software exploits on specific firmware versions, but instead touched the very foundation of the console’s hardware security.
The most critical development occurred on December 31, 2025, when hackers publicly revealed the PS5 BootROM keys. BootROM is the earliest and lowest-level code executed during the console’s startup process, and these keys are physically fused into the system-on-chip rather than stored in updateable system memory. This gives the vulnerability an exceptional characteristic: it is effectively unpatchable through software updates. Even if Sony strengthens protections at the operating system or firmware level, the BootROM-level weakness would still remain. For this reason, many researchers describe it as an “irreversible hardware-level vulnerability.”
In theory, this exploit is not limited to early production units or specific revisions. It potentially affects all PS5 models currently on the market, including the original launch version, the Slim revision, and even the latest PS5 Pro. If the keys can be reliably leveraged, developers may gain system-level privileges at the very moment of a “cold boot,” paving the way for true custom firmware (CFW). This represents a fundamental shift from earlier jailbreak methods, which typically relied on temporary software exploits available only on certain firmware versions.
From a user-experience perspective, successful jailbreaking could significantly expand what the PS5 is capable of. For general users, the most immediate impact would be the ability to run homebrew software, such as community-developed applications, system utilities, emulators, and custom themes. In this scenario, the PS5 would no longer be a strictly closed gaming console, but a platform that can be freely extended and personalized, which is a major appeal for many enthusiasts.
At the game level, jailbreaking may also alter how titles are experienced. With system-level control, users could install fan-made language patches, modify game content, or remove performance limitations imposed by official releases. For example, games locked at 30 frames per second could potentially be unlocked to run at 60 fps if the hardware allows it. For technically inclined users, this is less about cheating and more about experimenting with and fully utilizing the console’s hardware capabilities.
Another long-standing interest within the hacking community is Linux support. Once low-level access is achieved, the PS5 could theoretically be transformed into a powerful compact computer capable of running Linux-based software. This opens up possibilities far beyond gaming, including software development, media applications, and experimental projects, significantly expanding the console’s role beyond that of a dedicated entertainment device.
However, any discussion of jailbreaking inevitably involves the issue of piracy risks. While many hackers and researchers emphasize that their motivations lie in security research, hardware exploration, or digital preservation, the reality is that once jailbreak methods become stable and widely accessible, the illegal distribution of dumped game images is difficult to prevent. This remains one of the primary reasons Sony continues to respond aggressively with both legal action and technical countermeasures.
In summary, the state of PS5 jailbreaking as of early 2026 represents more than isolated exploits—it marks a structural breakthrough at the hardware level. On one hand, it offers unprecedented opportunities for research, customization, and technical exploration; on the other, it intensifies the long-standing tension between openness and control in console ecosystems. How Sony and the broader industry will balance freedom, security, and commercial interests in the future remains an open question.
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