Wii 塑身

人氣指數:
日文名稱:Wii Fit
英文名稱:Wii Fit
類別:懷舊遊戲
定價:9,219円
售價:25.00
庫存量:10
總銷售量:22,670,000
分級1/發行日期: 全年齡 2007-12-01
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遊戲內容

Wii Fit是由任天堂開發的健身遊戲,專為Wii家用遊戲機設計。遊戲於2007年在日本首發,並於2008年在其他地區推出。Wii Fit的目標是通過提供各種針對不同身體健康方面的鍛煉來使健身變得有趣且易於接觸,例如平衡、力量、靈活性和有氧運動。

主要特點

Wii平衡板:一個測試壓力的平台,可以檢測體重和移動的變化。它是Wii Fit的主要輸入設備,將現實中的體育活動轉化為屏幕上的動作。可以測量體重、追踪平衡並監控動作,提供反饋以幫助用戶在鍛煉過程中保持正確的姿勢。

遊戲模式:

瑜伽:這個模式包括多種瑜伽姿勢,旨在提高靈活性、平衡和放鬆。例子包括戰士式和向下犬式。

力量訓練:這個模式提供旨在增強肌肉力量的鍛煉。活動包括俯臥撐、弓步和抬腿,通常使用用戶的體重作為阻力。

有氧運動:這些鍛煉旨在提高心率並改善心血管健康。例子包括呼拉圈、踏步運動和節奏拳擊。

平衡遊戲:這些活動重點在於增強用戶的平衡和協調能力。遊戲包括滑雪回轉、走鋼絲。

個性化:

身體測試:可以進行每日的身體測試,測量體重、身體質量指數(BMI)和平衡。遊戲會隨著時間跟踪進度並提供改進或需要關注的建議。

自定義鍛煉計劃:可以根據自己的健身目標創建自定義的鍛煉計劃,從遊戲中提供的各種鍛煉中進行選擇。

多人模式:Wii Fit允許多個用戶創建個人檔案並追踪各自的進度。雖然大多數鍛煉是單人模式,但用戶可以比較分數和結果,增加了健身體驗的競爭元素。

進度跟踪:

圖表和圖形:遊戲生成詳細的圖表和圖形,展示體重變化、BMI趨勢和活動表現。

目標:用戶可以設定個人健身目標,例如減重或改善平衡,並追踪他們實現目標的進度。

 

流行度和影響

銷售和評價:Wii Fit 商業上非常成功,全球銷售量超過2267萬套。因為創新的平衡板使用和能夠讓健身變得有趣而獲得好評。

文化影響:Wii Fit將健身遊戲推向主流,鼓勵更多的玩家和非玩家採取更積極的生活方式。因為讓不同年齡和健身水平的人們都能輕鬆接觸健身而受到讚譽。

續作及衍生作品

Wii Fit Plus:於2009年發布,是原版遊戲的增強版,增加新的鍛煉、平衡遊戲和自定義選項。它還包括跟踪鍛煉期間消耗的卡路里。

Wii Fit U:為Wii U主機推出,加入新活動並整合Wii U GamePad,提供額外功能,如離屏遊戲和便攜式Fit Meter來追踪遊戲外的活動。

總結

Wii Fit通過結合創新技術與引人入勝的鍛煉,革命健身遊戲類型。其成功展示視頻遊戲可促進身體健康和預防老人癡呆,使健身變得有趣且易於接觸,成為全球數百萬人生活中的重要健身設備。

Wii Fit is a fitness game developed by Nintendo, designed specifically for the Wii home console. The game was first released in Japan in 2007 and subsequently launched in other regions in 2008. Wii Fit aims to make fitness fun and accessible by offering various exercises targeting different aspects of physical health, such as balance, strength, flexibility, and aerobics.

Key Features

Wii Balance Board:

Functionality: The Balance Board is a pressure-sensitive platform that can detect weight and movement changes. It serves as the primary input device for Wii Fit, translating real-world physical activities into on-screen actions. It can measure weight, track balance, and monitor movements, providing feedback to help users maintain proper form during exercises.

Game Modes:

Yoga: This mode includes various yoga poses designed to improve flexibility, balance, and relaxation. Examples include the Warrior pose and Downward Dog.

Strength Training: This mode offers exercises aimed at enhancing muscle strength. Activities include push-ups, lunges, and leg lifts, typically using the user's body weight for resistance.

Aerobics: These exercises aim to increase heart rate and improve cardiovascular health. Examples include hula hooping, step aerobics, and rhythm boxing.

Balance Games: These activities focus on improving the user's balance and coordination. Games include ski slalom and tightrope walking.

 

Personalization:

Body Test: Users can perform daily body tests that measure weight, body mass index (BMI), and balance. The game tracks progress over time and provides feedback on improvements or areas needing attention.

Custom Workout Plans: Users can create custom workout plans based on their fitness goals, selecting from the various exercises offered in the game.

Multiplayer Mode:

Family Fitness: Wii Fit allows multiple users to create personal profiles and track their individual progress. Family members can exercise together, adding interactivity and fun. Players can compare each other's performance, fostering a healthy competitive atmosphere.

Progress Tracking:

Graphs and Charts: The game generates detailed graphs and charts to visualize weight changes, BMI trends, and activity performance.

Goals: Users can set personal fitness goals, such as weight loss or improved balance, and track their progress towards achieving them.

Popularity and Impact

Sales and Reception: Wii Fit was commercially successful, with global sales exceeding 22.67 million copies. It received praise for its innovative use of the Balance Board and its ability to make fitness enjoyable.

Cultural Impact: Wii Fit brought fitness gaming into the mainstream, encouraging more players and non-gamers to adopt a more active lifestyle. It was praised for making fitness accessible to people of all ages and fitness levels.

Sequels and Spin-offs

Wii Fit Plus: Released in 2009, it is an enhanced version of the original game, adding new exercises, balance games, and customization options. It also includes a calorie-tracking feature for workouts.

Wii Fit U: Released for the Wii U console, it introduces new activities and integrates the Wii U GamePad, offering additional features such as off-TV play and a portable Fit Meter to track activity outside the game.

Conclusion

Wii Fit revolutionized the fitness game genre by combining innovative technology with engaging exercises. Its success demonstrated the potential of video games to promote physical health and prevent issues like elderly dementia. By making fitness fun and accessible, Wii Fit has become an essential fitness tool for millions of people worldwide.

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  • Wii 塑身

    • 定 價: 9,219円
    • 售 價: 25.00
    • 庫存量: 10 套
    • 已賣出: 0 套
    全年齡
    人氣指數: 0.2 / 6 顆星