血色商場:第二部分
《血色商場:第二部分》(Blood Mall: Part II)是由獨立開發者Ollie Hall製作、DOSMan Publishing發行的復古風格第一人稱恐龍恐怖動作遊戲,也是前作《血色商場》的正統續篇。延續前作的血腥基調與荒誕世界觀,直接銜接上一集的結局,將玩家再次丟回早已失控、充滿屍骸與陰謀的商場與其周邊區域,目標只有一個──徹底終結名為「哈斯托獵龍危機(Hastovenator Crisis)」的災難。
在劇情層面,不再只是單純的生存恐怖,而是進一步擴展為帶有強烈政府陰謀、科幻實驗與B級動作電影風格的敘事體驗。故事中,哈斯托獵龍並非單一失控的怪物,而是牽涉到更深層的軍事研究與秘密計畫。將在五個章節構成的完整流程中,前往全新的場景探索真相,從血跡斑斑的室內空間到更具規模感的危險區域,每一步都逐漸揭開事件背後的真相。角色塑造上也比前作更加鮮明,配音角色帶有濃厚的80、90年代風格,讓整體敘事既緊張又帶著黑色幽默與復古娛樂感。
操作與玩法方面,採用第一人稱視角,核心仍是偏向街機風格的FPS動作體驗,但在完整續作規模下,系統深度明顯提升。玩家不僅需要精準射擊,還必須善用環境互動來求生,例如破壞物件開路、應對機關與危險地形。戰鬥節奏快速而殘酷,敵人種類比前作更多,每一種哈斯托獵龍變異體都有不同的行為模式與攻擊方式,迫使玩家即時判斷與移動,而非單純站樁射擊。
武器系統同樣是本作的一大亮點。能使用火力更兇猛、風格鮮明的新武器,例如斷開式霰彈槍、具備穿甲能力的制式左輪手槍,以及一把隱藏的強力秘密武器。這些武器不僅影響戰鬥手感,也與關卡設計與敵人配置緊密結合,讓每一次交火都充滿壓力。此外,加入多種環境危害元素,例如中毒、冰凍、減速等效果,讓玩家在戰鬥時必須同時顧及位置選擇與風險管理。
在視覺與氛圍上,延續並強化PS1時代風格的低多邊形畫面,搭配顆粒感強烈的材質、粗糙卻鮮明的色彩,以及帶有80年代氣息的視覺演出。這種刻意復古的美術方向不僅致敬早期恐怖與動作遊戲,也成功營造出壓迫、骯髒又不安的氛圍,與血腥場景和恐龍威脅形成高度一致的整體風格。還穿插高張力的即時事件(QTE),在關鍵時刻考驗玩家反應,進一步放大生死一瞬的緊張感。
整體而言,《血色商場:第二部分》是明確鎖定復古恐怖與硬派動作愛好者的作品。它不像現代主流恐怖遊戲那樣追求寫實或心理層面的恐懼,而是以直白、暴力、充滿娛樂性的方式,融合恐龍、陰謀論與街機式FPS玩法,打造出極具個人風格的續作。對於喜歡Puppet Combo系作品、早期FPS、或B級恐怖電影風格的玩家來說,本作不僅是前作的升級,更是一場更完整、更瘋狂的血色災難體驗。
Blood Mall: Part II is a retro-style first-person dinosaur horror action game developed by indie creator Ollie Hall and published by DOSMan Publishing. It serves as the direct and canonical sequel to Blood Mall. Continuing the original game’s bloody tone and absurd worldview, the story picks up immediately after the first installment’s ending, throwing players back into a completely out-of-control shopping mall and its surrounding areas, now filled with corpses, chaos, and hidden conspiracies. The objective is clear and uncompromising: to put a definitive end to the catastrophe known as the Hastovenator Crisis.
From a narrative perspective, the sequel moves beyond pure survival horror and expands into a more ambitious experience infused with strong elements of government conspiracy, science-fiction experimentation, and B-movie action cinema. The Hastovenator threat is no longer portrayed as a single rampaging monster, but as part of a much deeper web of military research and secret programs. Across a full campaign divided into five chapters, players explore entirely new locations in search of the truth, ranging from blood-soaked interior spaces to larger, more dangerous environments. With each step forward, the layers behind the disaster are gradually revealed. Characterization is also more pronounced than in the original, with voiced characters steeped in an unmistakable 1980s and 1990s vibe, giving the overall narrative a mix of tension, dark humor, and retro entertainment flair.
In terms of gameplay and controls, the game is presented entirely from a first-person perspective, maintaining an arcade-influenced FPS core while significantly expanding its depth as a full-scale sequel. Players are required not only to shoot accurately, but also to make smart use of environmental interaction to survive. This includes destroying objects to clear paths, dealing with traps, and navigating hazardous terrain. Combat is fast-paced and brutally unforgiving, with a wider variety of enemies than before. Each Hastovenator variant features distinct behaviors and attack patterns, forcing players to stay mobile and make split-second decisions rather than relying on stationary shooting.
The weapon system stands out as one of the game’s key highlights. Players gain access to more powerful and stylistically bold firearms, such as a break-action shotgun, an armor-piercing service revolver, and a hidden secret weapon of devastating power. These weapons do more than shape combat feel; they are tightly integrated with level design and enemy placement, ensuring that every encounter feels tense and high-stakes. In addition, a variety of environmental hazards are introduced, including poison, freezing, and slowing effects, requiring players to constantly balance positioning, movement, and risk management during combat.
Visually and atmospherically, the game builds upon and intensifies its PlayStation 1–era low-polygon aesthetic. Grainy textures, rough yet vivid color palettes, and distinctly 1980s-inspired visual presentation combine to create a deliberately retro look. This artistic direction not only pays homage to early horror and action games, but also successfully establishes a suffocating, dirty, and deeply unsettling atmosphere that perfectly complements the gore-filled environments and relentless dinosaur threats. High-tension quick-time events are woven into key moments, testing player reflexes and amplifying the life-or-death intensity of critical scenes.
Overall, Blood Mall: Part II is a title clearly aimed at fans of retro horror and hardcore action. Rather than pursuing realism or psychological dread like many modern horror games, it embraces a raw, violent, and highly entertaining approach, blending dinosaurs, conspiracy theories, and arcade-style FPS gameplay into a sequel with a strong and unmistakable identity. For players who enjoy Puppet Combo–style games, early first-person shooters, or the over-the-top energy of B-grade horror films, this sequel is not just an upgrade over the original, but a bigger, crazier, and more fully realized blood-soaked disaster experience.
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