天選庶民的真命之選
《天選庶民的真命之選》(Select Oblige,セレクトオブリージュ)是日本知名美少女遊戲品牌Madosoft推出的戀愛冒險視覺小說作品,同時也是該社近年相當具代表性的原創新作之一。由知名插畫家ゆずなひよ(Hiyo Yuzuna)負責角色設計與美術,劇本則由若葉祥慶(Shoukei Wakaba)執筆,在角色魅力與敘事完成度上都延續Madosoft一貫的高水準。Steam版本已於2024年11月8日推出,並支援繁體中文、簡體中文、英文與日文;Nintendo Switch 版本則預計於2026年4月30日發售。
故事背景設定在一個階級差異極為鮮明的社會體系中。主角布波能凪出身於貧民區,自幼在資源匱乏的環境中長大,人生原本幾乎已被社會結構所定型。然而某一天,他意外獲得每年僅限一人的特殊資格,得以進入只對權貴與菁英子女開放的「櫻元學園」就讀。這所學園不僅象徵著權力、血統與未來,也是一個階級秩序極端封閉的場所。凪一方面將這次入學視為改變命運的唯一機會,另一方面卻也必須面對來自周遭學生的敵意、歧視與暗中醞釀的陰謀。整體劇情圍繞著「出身是否能決定價值」、「被賦予的選擇是否真的是祝福」等主題展開,在甜美戀愛表象之下,實則帶有相當濃厚的社會寓意與壓迫感。
隨著劇情推進,將逐步與多位身分與立場截然不同的女主角建立關係。身為學生會會長的一色奏命,背負著名門家族的責任與孤獨,在冷靜與威嚴之下隱藏著對未來的不安;蓼科伊舞是掌管校內所有運動社團的實力派前輩,性格率直、行動派,象徵著以實力對抗體制的可能性;夜刀空空瑠則是年紀最小卻極為聰慧的天才少女,身兼文化社團統籌與人工智慧工程師,其理性與超然視角為故事帶來科技與倫理層面的思考;燈莉則與凪一樣出身於孤兒院,為支援凪而潛入櫻元學園,她的存在讓主角必須直面過去與現實之間的抉擇。這些角色不僅是戀愛對象,也各自代表了不同階層、價值觀與人生選項,讓每一條路線都具有截然不同的情感重量。
在操作與玩法方面,採用經典的視覺小說形式,遊戲流程以閱讀文本與角色對話為主,搭配角色立繪、背景場景與關鍵劇情事件CG,營造出濃厚的戀愛與戲劇氛圍。玩家在關鍵時刻需要做出選擇,這些選擇將直接影響劇情走向、角色好感度以及最終進入的路線與結局。有些選項甚至可能導致提早迎來結局,使玩家必須重新回溯並嘗試不同抉擇,才能完整體驗所有角色的故事。整體設計鼓勵多周目遊玩,逐步拼湊出學園背後的全貌與各角色真正的內心。
整體而言,《天選庶民的真命之選》並非只是單純描寫戀愛發展的校園作品,而是一部將階級差距、命運選擇與個人意志巧妙融入戀愛冒險框架中的作品。它一方面保有Madosoft擅長的甜美角色互動與高品質視覺演出,另一方面也透過劇情不斷拋出沉重卻現實的問題,讓玩家在做出「選擇」的同時,也思考選擇本身是否真的是自由。對於喜歡劇情導向、重視角色塑造與多線結局的玩家而言,本作是兼具娛樂性與主題深度的視覺小說佳作。
Select Oblige (Japanese title: セレクトオブリージュ) is a romance adventure visual novel released by the well-known Japanese bishōjo game brand Madosoft, and stands as one of the studio’s most representative original works in recent years. Character design and artwork are handled by the acclaimed illustrator Hiyo Yuzuna, while the scenario is written by Shoukei Wakaba, maintaining Madosoft’s consistently high standards in both character appeal and narrative polish. The Steam version launched on November 8, 2024, with support for Traditional Chinese, Simplified Chinese, English, and Japanese. A Nintendo Switch version is scheduled for release on April 30, 2026.
The story is set within a society defined by stark and rigid class divisions. The protagonist, Nagi Bubonō, is born and raised in a slum, growing up in severe poverty with his future seemingly predetermined by social structure. One day, however, he unexpectedly receives a rare opportunity granted to only one person per year: admission to Sakuramoto Academy, an elite institution reserved exclusively for the children of nobles and social elites. The academy represents power, bloodline, and guaranteed status, but it is also a place where class hierarchy is tightly sealed and mercilessly enforced. While Nagi views this admission as his sole chance to change his fate, he is simultaneously confronted by hostility, discrimination, and covert schemes from those who see him as an unwelcome outsider. Beneath its romantic surface, the narrative explores heavy themes such as whether one’s origins define their worth, and whether being “chosen” is truly a blessing, giving the story a strong sense of social tension and oppression.
As the story unfolds, Nagi gradually forms relationships with several heroines whose backgrounds and positions differ greatly. Kaname Isshiki, the student council president, bears the weight of a prestigious family legacy and deep personal loneliness, hiding her anxieties about the future behind a composed and authoritative demeanor. Ibuki Tateshina, the capable senior who oversees all athletic clubs, is straightforward and action-oriented, embodying the idea of challenging the system through sheer strength and resolve. Kukuru Yato, the youngest of the heroines, is a brilliant prodigy who manages cultural clubs while also working as an artificial intelligence engineer; her rational and detached perspective introduces themes of technology and ethics into the narrative. Tōri, who shares the same orphanage background as Nagi, infiltrates Sakuramoto Academy to support him, forcing the protagonist to confront difficult choices between his past and his present reality. These characters are not merely romantic interests, but representations of different social strata, values, and life paths, giving each route its own distinct emotional weight.
In terms of gameplay and controls, Select Oblige follows the classic visual novel format. The experience centers on reading narrative text and dialogue, accompanied by character sprites, background art, and high-quality event CGs at key moments, creating a rich romantic and dramatic atmosphere. At critical points, players must make choices that directly influence the story’s direction, character affection levels, and the routes and endings that become available. Some decisions may even lead to early endings, encouraging players to revisit earlier points and explore alternative choices in order to fully experience every heroine’s storyline. The overall design strongly promotes multiple playthroughs, gradually revealing the academy’s hidden truths and the genuine inner feelings of each character.
Overall, Select Oblige is far more than a simple school romance story. It is a work that skillfully weaves class disparity, fate, and personal agency into the framework of a romantic adventure. While retaining Madosoft’s signature strengths—charming character interactions and polished visual presentation—the game consistently raises grounded and thought-provoking questions, prompting players to reflect on whether “choice” itself is truly free. For players who value story-driven experiences, deep character development, and multi-route narratives, Select Oblige stands out as a visual novel that balances entertainment with meaningful thematic depth.
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