天外魔境 真傳 MVS版

人氣指數:
二手品
日文名稱:天外魔境 真伝 MVS版
英文名稱:Far East Of Eden MVS
類別:懷舊遊戲
人數:2 人
分級1/發行日期: 全年齡 1995-06-20
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遊戲內容

《天外魔境 真傳》(Far East of Eden: Kabuki Klash)是由SNK於1995年在1995年6月20日在日本上市的街機遊戲,同年NEOGEO主機與SNK CD版本上市,改編自Hudson Soft知名的RPG系列《天外魔境》。以該系列的世界觀與角色為基礎,將RPG的角色搬上格鬥舞台,並保留原作中濃厚的和風奇幻元素。

故事背景設定在虛構的「火之國」,一個充滿妖魔與神秘力量的和風幻想世界。該國的和平再次受到邪惡勢力的威脅,主角戰國卍丸(せんごく まんじまる)等一行人必須挺身而出,對抗陰謀並拯救世界。

主要的角色大多來自於《天外魔境II》,每位角色都有著鮮明的個性與強烈的日式傳奇風格。雖然以格鬥為主要玩法,但劇情部分仍保留《天外魔境》系列一貫的幽默與戲劇性,在戰鬥中時常互動並展現出誇張搞笑的表現方式,為格鬥遊戲增添許多趣味性與故事深度。

作為SNK出品的格鬥遊戲,操作方式相對簡單,符合NEOGEO格鬥遊戲的傳統。使用四個按鈕(輕拳、重拳、輕腳、重腳),並搭配方向搖桿進行連招與防禦。每個角色擁有獨特的必殺技與超必殺技,發動方式類似於《餓狼傳說》或《侍魂》系列,讓人能快速上手並感受到爽快的連擊與華麗的招式演出。

主要特點之一是「道具系統」。在戰鬥中,場地中會隨機掉落各種道具,像是恢復道具或增強攻擊力的特殊物品,甚至還有能恢復魔法欄位,可召喚輔助角色的「召喚卷軸」。其他道具有增加一萬分的木偶、有時效性的防禦力上升鎧甲、短時間內強化攻擊力的寶劍、中毒會短時間無法動彈、會滑倒但不損血的香蕉皮、恢復較多體力的飯糰、烤肉串則恢復較少體力。當在格鬥的同時增添RPG般的策略性,需靈活運用場景與道具來扭轉戰局。

另一個重要特色是「爆笑必殺技」。當使用超必殺技時,畫面會突然變得極為誇張,特效華麗且充滿漫畫式的幽默感。例如,自来也的招式會召喚巨大的蛤蟆,或是使用浮誇的忍術將對手擊飛,這種獨特的表現方式使遊戲有別於當時其他較為嚴肅的格鬥遊戲。

遊戲包含多個關卡,每個關卡對應火之國的不同地點與場景,必須逐一擊敗各地的對手,最終面對強大的閻魔大王。場景設計大量融入和風建築、神社、山林等日式元素,能感受到濃厚的日本妖怪與傳奇文化氛圍。角色陣容包含系列中人氣較高的8位角色,分別是戰國卍丸(Manjimaru Sengoku)、歌舞伎團十郎(Kabuki-Danjuro)、大蛇丸(Orochimaru)、極樂太郎(Taro Gokuraku)、綱手(Tsunade)、絹(Kinu)、八雲(Yagumo)、自來也(Ziria),還有4位魔王角色,有曼多A(Manto Ace)、機關兵(Karakuri Soldier)、邪神齋(Jyashinsai)、路西法(Lucifeller)。

當年在推出後獲得不錯的評價,玩家普遍對其幽默風格與創新的道具系統感到驚喜。雖然在操作與格鬥系統深度上不如《餓狼傳說》或《龍虎之拳》等SNK代表作那麼複雜,但正是因為其輕鬆搞笑的風格,使其在競爭激烈的格鬥市場中佔有一席之地。

畫面表現與音效同樣備受肯定,必殺技的出現相當簡單,只需要按↓↓就能使出。A為小斬、B是中斬,同按為大斬;C為輕踢、D是中踢、同按則是重踢。配樂也充滿濃厚的和風韻味,符合《天外魔境》系列一貫的風格。SNK成功地將這款RPG遊戲的角色與世界觀轉化為格鬥遊戲,並融入大量原作粉絲熟悉的元素,即使在格鬥領域也能吸引眾多RPG愛好者。

然而,由於本作過於強調娛樂性與角色互動,使其在專業格鬥競技層面上的影響力相對有限,更多的是作為粉絲向作品存在。但即便如此,《天外魔境 真傳》依舊成為NEOGEO平台上一款別具特色的格鬥遊戲,並在後續《天外魔境》系列的歷史中佔有重要位置,展現該系列IP的多樣性與延展性。

 

Far East of Eden: Kabuki Klash is a fighting game developed by SNK and released in Japanese arcades on June 20, 1995. In the same year, it was ported to the NEOGEO home console and SNK CD. The game is an adaptation of Hudson Soft's renowned RPG series, Far East of Eden (Tengai Makyou). It brings the rich world and characters of the RPG series to the fighting game stage while retaining the original’s strong Japanese fantasy aesthetic.

The story is set in the fictional “Land of Fire,” a mystical, Japanese-inspired fantasy world filled with demons and supernatural forces. Once again, peace in the Land of Fire is threatened by evil forces, prompting the protagonist Manjimaru Sengoku and his companions to rise and confront the looming menace to save the world.

Most of the characters are drawn from Far East of Eden II, each possessing distinct personalities and vibrant traits inspired by Japanese folklore and legends. Although the primary focus is on fighting gameplay, the story retains the humor and drama characteristic of the Far East of Eden series. This blend of exaggerated, comical interactions during battles adds a layer of fun and depth to the typical fighting game experience.

As an SNK fighting game, the controls are relatively straightforward, aligning with NEOGEO's traditional fighting game mechanics. The game uses a four-button layout (light punch, heavy punch, light kick, heavy kick), with directional inputs for combos and defense. Each character has a set of unique special moves and super moves, with command inputs resembling those from Fatal Fury or Samurai Shodown, making the game accessible and satisfying to play.

A standout feature is the item system, where various items randomly drop into the arena during battle. These include health recovery items, attack-boosting artifacts, and special scrolls that summon assist characters. Some notable items include:

Summoning Scrolls – Calls forth an ally to aid in battle.

Dolls – Grants 10,000 points.

Armor – Temporarily boosts defense.

Sword – Increases attack power for a short period.

Banana Peel – Causes the opponent to slip but deals no damage.

Onigiri (Rice Ball) – Recovers a significant portion of health.

Yakitori (Grilled Chicken Skewer) – Restores a small amount of health.
This item system introduces RPG-like strategy, requiring players to adapt to the battlefield and make use of items to gain the upper hand.

Another defining aspect is the "Super Moves." When triggered, the screen transforms with exaggerated, over-the-top visuals reminiscent of manga humor. For example, Ziria summons a giant toad or performs flashy ninja techniques that send opponents flying. This playful presentation distinguishes Kabuki Klash from the more serious tone of other SNK fighters.

The game features multiple stages, each representing a different region in the Land of Fire, showcasing traditional Japanese temples, forests, and shrines. The visual design heavily incorporates Japanese folklore and mythological influences, immersing players in the fantasy setting.

 

The character roster includes eight popular heroes from the series:

Manjimaru Sengoku、Kabuki-Danjuro、Orochimaru、Taro Gokuraku、Tsunade

Kinu、Yagumo、Ziria

Additionally, four boss characters round out the lineup:

Manto Ace、Karakuri Soldier、Jyashinsai、Lucifeller

Upon its release, Kabuki Klash received positive reviews, with players appreciating its humorous style and innovative item mechanics. While the game’s fighting system lacked the depth of SNK’s flagship titles like Fatal Fury or Art of Fighting, its lighthearted approach and comedic flair carved a niche in the competitive fighting game market.

The graphics and audio were also praised, with simple command inputs for special moves, such as tapping ↓↓ to unleash a technique. The four-button layout allowed for varied attack strengths:

A – Light Slash、B – Medium Slash (A+B for Heavy Slash)、C – Light Kick、D – Medium Kick (C+D for Heavy Kick)

The soundtrack reflects the traditional Japanese atmosphere of the Far East of Eden series, reinforcing the game’s cultural roots. SNK successfully transformed the RPG series into a fighting game, incorporating familiar elements that resonated with long-time fans.

However, due to its focus on entertainment and character interaction, the game’s impact on the competitive fighting scene remained limited. Kabuki Klash primarily served as a fan-service title rather than a serious tournament contender. Nonetheless, the game holds a unique place in NEOGEO’s catalog, showcasing the versatility and broad appeal of the Far East of Eden IP.

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