太空戰士 水晶編年史:時間的共鳴

人氣指數:
二手品
日文名稱:ファイナルファンタジー・クリスタルクロニクル エコーズ・オブ・タイム
英文名稱:Final Fantasy Crystal Chronicles Echoes of Time
類別:懷舊遊戲
定價:$5,040円
售價:199.00
人數:4 人
庫存量:1
分級1/發行日期: 全年齡 2009-01-29
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遊戲內容

《Final Fantasy Crystal Chronicles: Echoes of Time》(水晶編年史:時間的共鳴)是Square Enix於2009年在任天堂Wii與DS平台同步推出的動作角色扮演遊戲。作為《水晶編年史》系列的作品之一,延續系列的世界觀和核心玩法,並嘗試透過跨平台連線機制,讓Wii與DS玩家可以一同遊玩,創造前所未有的連動體驗。

故事背景設定在被瘴氣籠罩的世界,人們依靠水晶的力量來抵禦這股致命的氣息。故事的主角是來自偏遠村莊的少年或少女,年滿16歲後便參與成年儀式,這是村莊的傳統,象徵著正式成為大人。儀式完成後,主角發現村中一名女孩突然患上罕見的「水晶病」,這種疾病讓人體逐漸水晶化並最終喪命。

為了拯救女孩,主角踏上尋找治療方法的旅程,進入瘴氣重重的外界,展開冒險。在旅途中,逐漸揭露這個世界不為人知的真相,並與神秘角色、古代遺跡以及失落的文明產生交集。隨著探索的深入,發現水晶與時間流動有著不可分割的關聯,這場冒險不僅是拯救摯友的旅程,更是探索過去與未來的命運之旅。故事在敘述中巧妙地交織時間的概念,強調時間的循環與命運的交錯,透過角色之間的羈絆與選擇,構築出感人且富有哲理的劇情。

保留系列標誌性的動作戰鬥系統,自由移動角色,在即時戰鬥中使用物理攻擊或魔法應對敵人。此外,強調多角色協作,在冒險過程中能招募夥伴NPC,或透過連線與其他玩家一同挑戰迷宮。可以選擇四個經典種族之一,每個種族都擁有不同的能力與特性:

  • 克拉瓦特族(Clavat):均衡的劍士型角色,擅長攻防一體的作戰方式。
  • 利爾提族(Lilty):高攻擊力的近戰角色,專精於物理打擊,但速度較慢。
  • 尤克族(Yuke):精通魔法,擅長遠距離攻擊與群體魔法施放。
  • 瑪魯迪族(Selkie):擅長快速攻擊與閃避,移動迅速且攻擊流暢。

關卡設計融合動作解謎元素,在探索迷宮的同時解開各種機關,通過切換角色或合作完成複雜的環境挑戰。例如,部分機關需要搬運石塊、使用特定魔法或與其他角色協作方能解開,這增強整體的互動性與趣味性。魔法系統採用「魔石(Magicite)」的方式,在迷宮中獲得魔石後可施展對應魔法,如火焰、冰凍或治療等。同時,魔法可以透過疊加或結合形成更強力的合體魔法,這在多人合作時尤為重要,能釋放出毀滅性的攻擊或輔助技能,為戰鬥增添了更多策略性。

其最具特色的創新之一是其跨平台連線系統,這是當時少見的遊戲設計。Square Enix運用本身新開發的「波勒克斯引擎」(Pollux Engine),Wii與DS版本的玩家可以透過無線連線一同遊玩,實現真正的跨平台合作冒險。Wii的畫面會顯示與DS相同的畫面風格,但透過大螢幕呈現,而DS玩家則能攜帶掌機隨時加入或退出遊戲,形成彈性極高的互動體驗。最多可支援四人合作,無論選擇單人或多人遊玩,遊戲難度會根據參與人數自動調整,使挑戰保持平衡。多人合作模式強調隊伍分工與戰術搭配,例如一名玩家負責吸引敵人注意,另一名玩家則在後方進行魔法支援或治療。

這種多平台連線機制雖然獨特,但也帶來部分技術限制與操作上的複雜性。Wii玩家需要使用Wii遙控器搭配Nunchuk來操作角色,部分玩家認為這樣的操控方式略顯不便,且畫面在Wii平台上的表現與DS相近,畫質未能充分發揮主機的硬體潛力。

在發售後獲得較為正面的評價,特別是在多人合作系統與關卡設計方面受到玩家的喜愛。美術風格延續水晶編年史系列一貫的可愛與幻想氛圍,角色與場景設計充滿童話色彩,搭配柔和的音樂與動作流暢的戰鬥系統,營造出令人沉浸的遊戲體驗。然而,也有玩家對跨平台連線系統提出批評。由於技術限制,Wii版本在畫面表現上與DS無異,導致Wii玩家期待的畫質提升並未出現,這讓部分玩家感到失望。此外,單人模式的難度在後期逐漸提高,缺乏隊友分工的單人玩家需要花費更多時間解謎或擊敗敵人,影響遊戲節奏。

在銷售方面,市場表現穩定,Wii與DS版本賣出55萬份以上。儘管未能成為系列巔峰之作,但成功吸引部分喜愛合作冒險與解謎的玩家。其跨平台連線的創新概念,也為後續的作品開發提供新的思路與靈感。總體而言,《Final Fantasy Crystal Chronicles: Echoes of Time》在多人合作與解謎冒險方面展現了不俗的實力,即使存在技術與操作上的限制,仍帶來充滿幻想與挑戰的冒險旅程。充分體現水晶編年史系列獨有的魅力,成為任天堂主機平台上值得體驗的動作角色扮演作品之一。

 

Final Fantasy Crystal Chronicles: Echoes of Time is an action RPG developed by Square Enix and simultaneously released in 2009 for both the Nintendo Wii and DS platforms. As part of the Crystal Chronicles series, the game continues the series' established world and core gameplay while introducing a cross-platform multiplayer system that allows Wii and DS players to experience the adventure together, creating an unprecedented level of connectivity.

Story

The game’s setting takes place in a world shrouded in a deadly miasma, where people rely on the power of crystals to fend off the poisonous mist. The protagonist is a young boy or girl from a remote village who, upon turning 16, participates in a coming-of-age ceremony, a village tradition symbolizing their transition into adulthood. However, after the ceremony, the protagonist discovers that a girl in the village has suddenly contracted a rare disease known as "Crystal Sickness," which gradually crystallizes the body, eventually leading to death.

To save the girl, the protagonist embarks on a journey to find a cure, venturing into the dangerous, miasma-filled outside world. Throughout the adventure, the protagonist uncovers hidden truths about the world and encounters mysterious characters, ancient ruins, and lost civilizations. As the journey progresses, the protagonist learns of the inseparable connection between the crystals and the flow of time. This quest to save a friend soon evolves into a voyage of destiny, exploring the past and future.

The narrative intricately weaves the concept of time, emphasizing the cycles of time and the intertwining of fate. Through the bonds and choices made between characters, the game crafts a touching and philosophical story.

Gameplay and System

Echoes of Time retains the series’ signature action-based combat system, allowing players to move their characters freely and engage enemies in real-time using physical attacks or magic. The game places a strong emphasis on multi-character cooperation. Players can recruit NPC allies during their journey or connect with other players to tackle dungeons together.

Players can choose from four classic races, each with distinct abilities and traits:

Clavat: Balanced sword-wielding warriors adept at both offense and defense.

Lilty: High-attack melee fighters specializing in physical strikes, though slower in speed.

Yuke: Masterful in magic, excelling in ranged attacks and area-of-effect spells.

Selkie: Agile and quick attackers skilled at dodging and rapid strikes, with fluid movement and swift attacks.

The dungeon design blends action and puzzle-solving elements, requiring players to unlock mechanisms while exploring. Some puzzles require carrying objects, using specific spells, or coordinating with other characters, enhancing the game's interactivity and engagement.

The magic system utilizes Magicite, which players collect in dungeons to cast corresponding spells, such as fire, ice, or healing. Magic can also be stacked or combined to create more powerful spells, which is particularly valuable in cooperative multiplayer, allowing for devastating attacks or support skills that add further strategic depth to battles.

 

Multiplayer and Cross-Platform Connectivity

One of the most innovative features of Echoes of Time is its cross-platform connectivity, a rare design choice at the time. Square Enix developed the Pollux Engine specifically for this purpose, enabling Wii and DS players to connect wirelessly and play together, facilitating true cross-platform cooperative adventures. While the Wii displays visuals similar to the DS, they are presented on a larger screen, while DS players can join or leave the game freely with their handheld device, creating a highly flexible interactive experience.

The game supports up to four-player co-op, and whether playing solo or in a group, the game dynamically adjusts the difficulty based on the number of participants, ensuring balanced challenges. Cooperative gameplay emphasizes teamwork and tactical planning, such as having one player distract enemies while another provides magical support or healing from the rear.

Despite its uniqueness, the cross-platform system introduces certain technical limitations and complexities in gameplay. Wii players use the Wii Remote and Nunchuk to control characters, which some found cumbersome, while the Wii version’s graphics closely resemble the DS, failing to leverage the full graphical potential of the console.

Reception and Market Response

Upon release, Echoes of Time received generally positive feedback, especially for its cooperative multiplayer system and dungeon design. The game’s art style continues the Crystal Chronicles series’ charming and whimsical fantasy aesthetic, with character and environment designs exuding a fairytale-like quality. This, combined with soothing music and fluid combat, creates an immersive experience.

However, some players criticized the cross-platform feature. Due to technical constraints, the graphical quality on the Wii version was nearly identical to the DS, disappointing those who expected enhanced visuals on the home console. Additionally, the difficulty of the single-player mode increased significantly in later stages, requiring solo players to invest considerable effort in solving puzzles or defeating enemies without the aid of teammates, disrupting the game’s pacing.

In terms of sales, the game performed steadily, with combined sales of over 550,000 copies across Wii and DS platforms. While not the pinnacle of the series, the game successfully attracted players who enjoyed cooperative adventures and puzzle-solving gameplay. Its innovative cross-platform concept also inspired new ideas for future game development.

Overall, Final Fantasy Crystal Chronicles: Echoes of Time demonstrated solid performance in cooperative multiplayer and puzzle-solving adventures. Despite technical and control limitations, the game delivered a fantasy-filled, challenging journey. It highlights the unique appeal of the Crystal Chronicles series and stands as a noteworthy action RPG on Nintendo consoles.

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