CAPCOM近年來評價最差的作品

2025-12-23

在Capcom近年的作品之中,玩家評價最差、爭議最大的遊戲,普遍被認為與《魔物獵人:荒野》(Monster Hunter Wilds)密切相關。這款作品雖然在上市初期憑藉系列影響力與宣傳聲勢創下亮眼銷量,但實際遊玩體驗卻未能支撐玩家期待,導致口碑迅速崩盤,甚至在Steam上一度出現接近歷史最低水準的壓倒性負評。

《魔物獵人:荒野》最核心的問題集中在技術與內容層面。大量玩家反映遊戲存在嚴重的效能與最佳化問題,包括頻繁卡頓、幀數不穩與硬體需求不成比例等狀況,嚴重影響狩獵流暢度。除了技術問題之外,內容深度也被認為明顯不足,可重複遊玩的要素有限,劇情表現平淡,缺乏過往《魔物獵人》系列那種逐步堆疊的沉浸感與成就感。這些缺陷讓玩家戲稱本作是「卡普空」的負面縮寫,意指「卡頓、普通、空洞」,成為社群間流傳的嘲諷語。雖然遊戲在首月仍成功突破千萬銷量,但後續銷售動能快速衰退,顯示口碑反噬對長期表現造成實質衝擊Capcom官方雖多次表示已注意到玩家回饋,並持續透過更新修復問題,但不少玩家仍認為修正節奏過慢,難以挽回信心。

相較之下,《惡靈古堡 3:重製版》則是另一個常被拿來討論的負面案例。這款作品的問題並非技術災難,而是內容與價值感落差。玩家普遍認為遊戲流程過短、刪減原作重要橋段,使得整體份量與誠意不及預期。再加上強制捆綁《惡靈古堡:抵抗計畫》這類多人連線模式,反而讓人覺得資源被分散,主體體驗受到影響。與口碑極佳的《惡靈古堡2:重製版》相比,《惡靈古堡3:重製版》在內容深度與完成度上明顯相形失色,也使其成為系列中評價與銷量表現相對弱勢的一作。

總體而言,如果以玩家社群的負評規模與聲量來看,《魔物獵人:荒野》無疑是Capcom近年遭受最多抨擊的作品;而若從「期待落差」與「誠意不足」的角度觀察,《惡靈古堡3:重製版》同樣是Capcom發展歷程中一個頗具警示意義的例子。這兩款遊戲分別反映出技術品質控管與內容取捨失衡,對品牌信任所帶來的長期影響。

Among Capcom’s most poorly received titles, Monster Hunter Wilds stands out as the one that has drawn the heaviest criticism from players in recent years. Despite its impressive sales performance at launch, the game was widely condemned for serious optimization problems, shallow content, and an unremarkable story. These issues triggered an overwhelming wave of negative reviews on Steam, at one point pushing its rating close to the lowest in Capcom’s history. Earlier on, Resident Evil 3 Remake also became a notable example of disappointing reception, as its high price, reduced content, and forced bundling with an online mode led to backlash and weaker-than-expected word of mouth.

In the case of Monster Hunter Wilds, player dissatisfaction centered on frequent performance issues such as stuttering and poor optimization, combined with a lack of meaningful content and a storyline that failed to leave a strong impression. Many players mockingly summarized the experience with a play on Capcom’s name, describing the game as “laggy, average, and hollow.” Although the title sold over ten million copies within its first month, momentum quickly faded afterward. Steam user reviews dropped sharply soon after release, turning it into one of the platform’s most heavily criticized high-profile games. Capcom has stated that the development team is closely monitoring feedback and releasing updates to address these problems, but a large portion of the community feels that fixes have come too slowly to repair the damage to the game’s reputation.

Resident Evil 3 Remake faced a different, but equally damaging, set of issues. While it was not a commercial failure outright, its sales were among the lowest in the modern Resident Evil remake lineup. Many players felt that the campaign was too short and lacked depth, especially when compared with the highly praised Resident Evil 2 Remake. The decision to bundle the game with Resident Evil Resistance, an online multiplayer mode that many players did not ask for, further diluted the experience and fueled the perception that the remake offered poor value for its price.

Overall, if the standard is the sheer volume and intensity of negative user reviews, Monster Hunter Wilds can be seen as Capcom’s most heavily criticized recent release. If the focus is instead on unmet expectations in both reputation and sales relative to the franchise’s potential, Resident Evil 3 Remake remains a clear and frequently cited example of where Capcom stumbled in the eyes of its fan base.