寶可夢 金的額外解說

2026-03-16 · 點閱數 1

由Game Freak開發、Nintendo發行的角色扮演遊戲,屬於寶可夢系列第二世代的作品之一,與《寶可夢 銀》一同推出。最初1999年在Game Boy平台發售,是寶可夢主系列中首次支援全彩畫面的作品,也為整個系列加入大量新的系統與玩法,例如時間系統、寶可夢繁殖、鋼與惡屬性等新要素。遊戲舞台設定在全新的城都地區,並在通關後開放玩家前往前作的關都地區繼續冒險,使整體內容規模大幅提升。2017年,系列製作人Junichi Masuda在任天堂直播活動中宣布,《金/銀》將於任天堂3DS的Virtual Console平台重新推出。該版本除保留原作內容外,也支援無線通訊交換與對戰,並能透過Pokémon Bank將寶可夢傳送至後續作品。

在劇情方面,故事從城都地區的若葉鎮開始。主角在Professor Elm博士的研究所獲得第一隻寶可夢,踏上成為寶可夢訓練家的旅程。在旅途中,主角逐漸探索城都各地,並在燒焦塔遇見傳說中的三聖獸,同時得知關於傳說寶可夢Ho-Oh與Lugia的古老傳說。這些神獸據說因為過去人類的行為而對人類失去信任。另一方面,本應解散的邪惡組織火箭隊的殘黨正在暗中活動,他們企圖重新集結勢力,甚至在檜皮鎮非法販售呆呆獸尾巴來籌措資金。火箭隊之後在卡吉鎮地下建立秘密基地,利用特殊電波讓憤怒之湖的鯉魚王強制進化,以達到某種實驗目的。主角最終破壞這個裝置,但火箭隊隨即透過滿金市電台發布復活宣言,希望召回失蹤的首領Giovanni。在主角的努力下,火箭隊的計畫被徹底粉碎,電台也重新恢復運作。之後主角獲得象徵信任的羽毛,前往鈴鐺塔與漩渦列島,與鳳王與洛奇亞相遇,讓人類再次得到傳說寶可夢的信任。當主角成功擊敗寶可夢聯盟後,故事仍未結束。玩家可以乘船前往三年後的關都地區,再度挑戰八個道館並蒐集徽章。當玩家集齊十六枚徽章後,將前往白銀山,與傳說中的訓練家Red展開最終對決。

在操作與玩法方面,延續系列經典的回合制角色扮演玩法。需要在各地探索、捕捉寶可夢並培養自己的隊伍,透過戰鬥提升等級並學習新的技能。每隻寶可夢都擁有不同的屬性與能力值,玩家需要根據屬性相剋與技能組合來制定戰術。本作新增100種全新的寶可夢,大幅擴充整體圖鑑,也加入惡屬性與鋼屬性,使戰鬥策略更加多樣化。城都地區共有八座道館,每位館主都有擅長的屬性,玩家必須逐一擊敗他們以取得徽章,最終挑戰位於石英高原的四天王與冠軍。四天王包括擅長超能力、毒、格鬥與惡屬性的訓練家,而最終冠軍則是前作登場的強者 Lance。此外,本作仍保留寶可夢系列的重要特色——通信交換與對戰系統。玩家可以透過Game Boy連線與其他玩家交換寶可夢或進行對戰。第二世代還新增了「時光膠囊」功能,使玩家能夠與第一世代的遊戲交換寶可夢,讓不同世代的遊戲之間建立起連結。

在市場評價方面,《寶可夢 金/銀》被普遍認為是寶可夢系列最具代表性的經典之一。遊戲在推出後獲得玩家與媒體的高度評價,許多人認為其內容深度與創新程度遠遠超越前作。遊戲中加入的時間系統、寶可夢繁殖、雙地區探索以及新屬性設計,對後續系列作品產生了深遠影響。其中最令人印象深刻的設計之一,就是在完成城都冒險後仍能前往關都地區繼續遊戲,這在當時被視為極具突破性的內容規模。商業表現方面,《金/銀》在全球銷量超過兩千萬套,成為Game Boy平台最成功的遊戲之一,也進一步鞏固寶可夢作為全球知名遊戲品牌的地位。多年之後,這部作品也推出重製版本《Pokémon HeartGold and SoulSilver》,再次證明其在整個系列中的經典地位與長久影響力。

It is a role-playing game developed by Game Freak and published by Nintendo. It is one of the core titles of the second generation in the Pokémon series and was released alongside Pokémon Silver Version. The game originally launched in 1999 for the Game Boy. It was the first mainline Pokémon title to feature full-color graphics and introduced many new gameplay systems to the series, including a real-time day-and-night cycle, Pokémon breeding, and new types such as Steel and Dark. The story takes place in the newly introduced Johto region, and after completing the main adventure players can travel to the Kanto region from the previous generation, greatly expanding the scope of the game. In 2017, series producer Junichi Masuda announced during a Nintendo broadcast that Pokémon Gold and Silver would be re-released on the Nintendo 3DS Virtual Console. This version preserves the original gameplay while also supporting wireless trading and battling, and it allows players to transfer their Pokémon to Pokémon Bank.

 

The story begins in the small town of New Bark Town in the Johto region. The protagonist receives their first Pokémon from Professor Elm and sets out on a journey to become a Pokémon Trainer. During the adventure, the player explores many parts of Johto and eventually encounters the mysterious Legendary Beasts in the Burned Tower, while also learning about the ancient legends surrounding the legendary Pokémon Ho-Oh and Lugia. According to the legends, these powerful Pokémon lost their trust in humans because of events that occurred long ago. At the same time, remnants of the criminal organization Team Rocket are secretly trying to regroup. They begin by illegally selling Slowpoke tails in Azalea Town to raise money. Later, the organization establishes a hidden base beneath Mahogany Town and uses a mysterious radio signal to force the Magikarp in the Lake of Rage to evolve. After the player destroys the machine responsible for the signal, Team Rocket announces its return through a broadcast from the Goldenrod Radio Tower, hoping to summon their missing leader Giovanni back to command them. The protagonist ultimately defeats the organization and liberates the radio station, though Giovanni never returns. Afterwards, the player receives a special feather symbolizing trust and travels to the Bell Tower and the Whirl Islands, where they encounter Ho-Oh and Lugia, restoring the bond between humans and these legendary Pokémon. Even after defeating the Pokémon League, the adventure continues. The player can sail to the Kanto region three years after the events of the first generation and challenge its eight Gym Leaders once again. After collecting all sixteen Gym Badges across both regions, the player travels to Mt. Silver to face the legendary trainer Red in a final battle.

In terms of gameplay, Pokémon Silver follows the classic turn-based role-playing structure that defines the series. Players travel across the region capturing Pokémon, training them, and building a team for battles against other trainers. Each Pokémon has unique types, abilities, and moves, and players must strategically consider type advantages and team composition to succeed. The game introduces one hundred new Pokémon species, significantly expanding the overall Pokédex. It also adds new battle mechanics through the Dark and Steel types, making battles more strategically complex. The Johto region contains eight Pokémon Gyms, each led by a Gym Leader specializing in a particular type. Players must defeat these leaders to earn badges and eventually challenge the Elite Four at the Indigo Plateau. The Elite Four in this generation includes specialists in Psychic, Poison, Fighting, and Dark types, while the final Champion is the powerful Dragon-type trainer Lance, who previously appeared as a member of the Elite Four in earlier games. The game also retains one of the defining features of the Pokémon series: the ability to trade and battle with other players through link connections. Additionally, the second generation introduces the Time Capsule system, which allows players to trade Pokémon with the first generation games, creating a connection between different generations of the series.

From a market perspective, Pokémon Gold and Silver are widely regarded as some of the most influential entries in the entire Pokémon franchise. Upon release, the games received extremely positive reviews from both players and critics, many of whom believed the titles greatly expanded upon the foundation established by the original games. New features such as the day-and-night cycle, Pokémon breeding, the addition of new types, and the ability to explore two regions significantly enriched the gameplay experience. One of the most memorable elements for players was discovering that the Kanto region became accessible after completing the Johto storyline, a design decision that dramatically increased the game’s scale and surprised many fans. Commercially, the games were a major success, selling more than twenty million copies worldwide and becoming some of the best-selling titles on the Game Boy. Years later, the games were remade as Pokémon HeartGold and SoulSilver, which further demonstrated the enduring popularity and classic status of the original titles within the Pokémon series.