勇者鬥惡龍

人氣指數:
二手品
日文名稱:ドラゴンクエスト
英文名稱:Dragon Quest
類別:懷舊遊戲
定價:5,775円
售價:580.00
庫存量:1
分級1/發行日期: 全年齡 1986-05-27
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遊戲內容

《勇者鬥惡龍》(Dragon Quest)是一個深受愛戴的角色扮演遊戲系列,由日本遊戲設計師堀井雄二(Yuji Horii)創造,並由著名的遊戲公司Enix(現在的Square Enix)開發和發行。該系列自1986年首次在紅白機(NES)上推出以來,已經成為角色扮演遊戲的代表作之一。

故事描述黑暗偷偷降臨在和平世界,傳說中的龍王偷走了封印黑暗力量的光之珠,並擄走拉達拖姆城公主。在人們持續陷入驚恐的數年後,擁有勇者洛特血統的玩家來到達托姆城,16世國王開始說明過去歷史,於是勇者踏上挑戰龍王的旅程。勇者鬥惡龍是早期經典RPG遊戲,在當時攻略不普及年代,要進行日文RPG遊戲只能夠過與其他人資訊分享或是購買華泰攻略,要不然會陷入鬼打牆狀況,早期遊戲無自動存檔功能,需輸入正確密碼進行接關。

跟一般的RPG一樣,玩家透過與怪獸戰鬥累積經驗值升等及累積金錢G來進行裝備升級或是購買道具,在遊戲初期,購買大量草藥補足HP相當重要。戰鬥畫面有四個選項:「戰鬥」「逃跑」「咒文」和「道具」。戰鬥即是使用武器攻擊對方,逃跑是避開戰鬥的指令,若無法脫逃則會持續操受敵人攻擊,咒文即是使用魔法,道具則是選擇藥草或其他道具協助勇者在戰鬥過程獲勝。

之後更在SFC、Game Boy Color、3DS、PS4及手遊等平台推出復刻版,周邊商品則有小說,重製版的畫質跟音效則大幅改善 ,讓許多沒有機會在當年感受勇者鬥惡龍系列的玩家可以重溫當年的遊戲。

歷史:《勇者鬥惡龍》系列於1986年在日本首次推出,它的成功對於塑造角色扮演遊戲的風格和樣式具有深遠影響。遊戲由堀井雄二、設計師鳥山明(Akira Toriyama)以及作曲家すぎやまこういち(Koichi Sugiyama)合作創作,形成了獨特的遊戲體驗。

評價:《勇者鬥惡龍》系列以其史詩般的故事情節、豐富的角色發展和傳統的回合制戰鬥系統而聞名。遊戲系列在日本和國際間都獲得了極高的評價,被譽為角色扮演遊戲的經典之一。它的藝術風格、音樂、故事情節以及對日本RPG文化的影響無處不在。

遊戲情節:《勇者鬥惡龍》的故事情節通常涉及玩家扮演一名勇者,與隨行的角色一同踏上冒險之旅,拯救世界免於邪惡力量的侵害。劇情經常包括尋找強大的魔法物品、戰鬥怪物和最終對抗大反派。

操作:遊戲通常使用回合制戰鬥系統,玩家需要選擇角色的行動,包括攻擊、防守、使用魔法等。遊戲中的角色和怪物都在遊戲世界中以圖像呈現,但操作界面相對簡單,讓玩家更專注於故事和策略性。

攻略和密技:每款遊戲都有獨特的地圖、敵人和任務,因此攻略方法會有所不同。玩家可以嘗試練級、收集裝備、探索世界,以更好地應對敵人和挑戰。

角色設計:遊戲中的角色通常是多種多樣的,擁有各自的背景故事和特點。角色的設計風格由鳥山明所創造,他也是《七龍珠》的漫畫家,這使得角色在遊戲中具有獨特而可愛的外觀

角色進化:隨著系列的發展,《勇者鬥惡龍》的角色進化也變得更加多樣和深入。角色可以進行升級,提升他們的能力和技能。該系列遊戲中的角色可能屬於不同的職業,例如戰士、法師、牧師等,每個職業都有不同的技能和特點,讓玩家根據策略進行選擇。

怪物圖鑑:《勇者鬥惡龍》系列經常有一個怪物圖鑑,玩家可以在遊戲中收集和研究各種怪物。這些怪物圖鑑不僅提供了有關怪物的數據,還添加了遊戲世界的深度和故事性。

音樂:遊戲中的音樂也是系列的一大特色。作曲家すぎやまこういち(Koichi Sugiyama)創作了豐富多樣的音樂,從悲壯的主題曲到輕快的城鎮音樂,為遊戲增添了情感和氛圍。

影響:《勇者鬥惡龍》系列對整個角色扮演遊戲類型產生了深遠的影響,不僅在遊戲玩法上,也在故事情節、角色設計和音樂方面。該系列的成功也促使其他遊戲開發者受到啟發,創造了類似風格的遊戲。

繼續的系列:《勇者鬥惡龍》系列迄今已經有多款遊戲,並且持續在不同的遊戲平台上發布。系列的故事情節和遊戲世界在不同遊戲中可能會有連貫性,但每款遊戲也可以作為獨立的冒險體驗。

角色和怪物設計:系列的角色和怪物設計由鳥山明(Akira Toriyama)負責,是創作《七龍珠》的著名漫畫家。這些設計風格使得遊戲中的角色和怪物都擁有獨特的外貌,並賦予了遊戲獨特的藝術風格。

音樂和聲音:系列的音樂由作曲家すぎやまこういち(Koichi Sugiyama)創作,他創作的主題曲和遊戲音樂貫穿了整個系列,為遊戲增添了情感和氛圍。

全球影響:《勇者鬥惡龍》系列不僅在日本受到熱愛,也在全球擁有大量的粉絲。它對RPG遊戲的發展和定義產生了重要影響,許多現代RPG遊戲受到了該系列的靈感。

一般操作指令:

1. 移動:使用方向鍵(D-pad)來移動你的角色。向左或向右移動角色,向上跳躍,向下蹲下或進入建築物。

2. 互動:使用「A」按鈕來進行互動,例如打開門、對話、確認選項等。

3. 菜單:使用「Start」按鈕來打開或關閉主選單,可以在這裡選擇物品、裝備、魔法等。

4. 戰鬥:戰鬥通常在遇到敵人時觸發。在戰鬥中,可以選擇攻擊、使用道具、施放魔法等。

5. 物品:使用「B」按鈕來打開物品選單,可以在這裡查看和使用持有的物品。

6. 逃跑:在戰鬥中,有時可能希望逃離戰鬥。通常可以使用「Run」或「Escape」選項來嘗試逃跑,但這並不總是成功的。

7. 魔法:可以使用魔法,需要在主選單中選擇「Magic」,然後選擇想要施放的魔法。每個角色可能會學習不同類型的魔法,如攻擊、治療、支援等。

主要道具:

1. 武器和盔甲:可以收集和購買不同類型的武器和盔甲,這些道具可以提升角色能力,如攻擊力和防禦力。

2. 魔法物品:角色會學習使用魔法。魔法物品可以在戰鬥中施放,例如攻擊性魔法、治療魔法等。

3. 道具物品:可以收集各種道具物品,如藥水(用於恢復生命)、鑰匙(用於打開門)、金幣(用於購買物品)等。

4. 特殊物品:可收集特殊的物品,如重要的情節物品、解謎道具等。

5. 金幣:金幣是遊戲中的貨幣,可以用來購買物品、武器、盔甲等。

6. 食物:可以收集食物物品,用於恢復角色的生命值。這些食物可以在戰鬥外和戰鬥中使用。

7. 藥劑:藥劑是一種特殊的道具,可以用來恢復角色的生命值、法力值或狀態。

8. 特殊鑰匙:除了一般的鑰匙,有時遊戲中會有特殊的鑰匙,可以打開特定的寶箱或通行道路。

9. 情節物品:這些物品通常是遊戲故事的關鍵,需要收集它們來解開謎團、推動劇情發展。

10.傳送物品:使用特殊的物品來快速移動到已經探索過的地點。

《勇者鬥惡龍》是一個具有豐富歷史和深遠影響的RPG遊戲系列,它的故事情節、角色發展、音樂和設計風格都為玩家帶來了無數的難忘冒險。

"Dragon Warrior," known as "Dragon Quest" in Japan, is a classic role-playing game (RPG) series developed by Enix (now Square Enix). The original game, titled "Dragon Quest," was released for the NES in Japan in 1986 and marked the beginning of the iconic RPG franchise. The game's creator, Yuji Horii, designer Akira Toriyama, and composer Koichi Sugiyama, played pivotal roles in shaping the series' identity.

Plot:

The plot of the original "Dragon Warrior" centers around a hero who embarks on a quest to save the kingdom of Alefgard from the clutches of the evil Dragonlord. The Dragonlord has kidnapped Princess Gwaelin and stolen the Sphere of Light, plunging the land into darkness and chaos. The hero must explore the realm, defeat monsters, gather allies, and ultimately confront the Dragonlord to restore peace.

Stages and Gameplay:

The game takes place in the medieval fantasy world of Alefgard, which the player explores from an overhead perspective. The world consists of various towns, villages, castles, and dungeons. Players navigate through these locations to find clues, gather information, purchase items, and engage in battles.

The gameplay is turn-based, where players take actions such as attacking, using magic, using items, or running from battles. Characters gain experience points (XP) and gold after defeating enemies. As characters level up, they become stronger, learn new abilities, and gain access to better equipment.

The game features a day-night cycle, with some events occurring only at specific times. Day and night also impact monster encounters.

Instructions and Gameplay Mechanics:

The gameplay mechanics of "Dragon Warrior" are classic RPG elements. Players navigate the hero across the world, exploring towns, speaking with NPCs (non-player characters), and engaging in turn-based battles. Battles take place on a separate screen and involve choosing actions for the hero and any accompanying party members.

Characters have attributes such as hit points (HP), magic points (MP), strength, agility, and luck. Equipment like weapons, armor, and accessories can be acquired and equipped to improve these attributes. Magic spells can be learned and used to aid in battles and exploration.

As the player progresses, they unravel the story, gather clues, and uncover the means to defeat the Dragonlord. The game's pacing encourages exploration, interaction with NPCs, and thoughtful strategy in battles.

"Dragon Warrior" not only launched a successful game franchise but also played a significant role in shaping the role-playing game genre as a whole. Its influence can be seen in several ways:

  1. Popularizing the RPG Genre: "Dragon Warrior" helped introduce the RPG genre to a wider audience, especially in the West. Its success paved the way for the growth and popularity of RPGs on both consoles and computer platforms.
  2. Storytelling and Worldbuilding: The game emphasized the importance of storytelling and worldbuilding in RPGs. Its immersive world, NPCs with their own stories, and overarching narrative set the standard for subsequent RPGs.
  3. Turn-Based Combat: The turn-based combat system in "Dragon Warrior" became a staple in many RPGs that followed. The strategic nature of selecting actions for characters during battles was adopted by many other games.
  4. Character Customization: The ability to customize characters through equipment and skill development became a core feature in RPGs. Players could choose how to build their characters for different challenges.
  5. Series Evolution: The "Dragon Quest" series continued to evolve over the years, introducing new gameplay mechanics, storytelling techniques, and graphical advancements. Each entry in the series contributed to its legacy and popularity.
  6. Nostalgia and Cultural Impact: The original "Dragon Warrior" remains a nostalgic title for gamers who grew up playing it on the NES. Its impact on gaming culture can be seen in references, adaptations, and homages in various media.
  7. Global Success: While "Dragon Warrior" initially faced challenges in the West due to cultural differences, it eventually gained a strong following, contributing to the growth of RPGs in international markets.

Items:

  1. Weapons: Weapons are used to attack enemies in battles. Different weapons have varying attack power. Some examples of weapons include swords and other melee weapons.
  2. Armor: Armor provides protection to the player's character against enemy attacks. Different types of armor offer varying levels of defense. Examples include shields, helmets, and suits of armor.
  3. Healing Items: Healing items are used to restore hit points (HP) and magic points (MP). These items are essential for maintaining the health and well-being of characters. Examples include herbs, medical herbs, and antidotes.
  4. Keys: Keys are used to unlock doors and chests in dungeons and towns. They are necessary for progressing through the game and finding valuable items.
  5. Magic Items: These items are used to cast spells during battles. They consume magic points and have various effects, such as damaging enemies or healing characters.
  6. Gold: Gold is the currency in the game, and it's used for purchasing items and equipment in shops.

Commands:

  1. Attack: This command allows the player's character to attack enemies in battles using equipped weapons.
  2. Spell: If the player's character has learned spells, they can use this command to cast magic spells during battles. Each spell consumes magic points and has different effects.
  3. Item: The "Item" command allows the player to use items from their inventory during battles. This includes healing items, magic items, and other consumables.
  4. Run: Players can choose to escape from battles using the "Run" command. Successfully fleeing ends the battle without further engagement.
  5. Search: The "Search" command is used in dungeons and other locations to search for hidden items or passages.
  6. Talk: The "Talk" command allows the player to interact with non-player characters (NPCs) in towns and gather information, clues, and quests.
  7. Status: The "Status" command provides information about the character's current statistics, equipment, and condition.
  8. Equip: The "Equip" command lets players equip weapons, armor, and accessories to enhance their characters' abilities and defenses.
  9. Save: Depending on the version of the game, players can use the "Save" command to record their progress and continue playing later.

 

Mastering the use of items and commands is essential for navigating the world of "Dragon Warrior," engaging in battles strategically, and overcoming various challenges throughout the game.

The legacy of "Dragon Warrior" extends beyond the boundaries of individual games, with the series continuing to thrive and evolve on various gaming platforms. Its influence can be felt in modern RPGs that draw inspiration from its gameplay mechanics, storytelling approach, and immersive worlds. As a foundational title in the RPG genre, "Dragon Warrior" remains an essential part of gaming history.

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