哆啦A夢 大雄的月球探測記

人氣指數:
二手品
日文名稱:ドラえもん のび太の月面探査記
英文名稱:
類別:電視遊樂器
定價:6,578円
人數:1 人
分級1/發行日期: 全年齡 2019-02-28
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遊戲內容

《哆啦A夢 大雄的月球探測記》(日文:ドラえもん のび太の月面探査記)是與2019年上映的同名動畫電影搭配推出的Nintendo Switch遊戲,由Furyu開發與發行,是結合冒險與簡易解謎要素的兒童向遊戲。雖然不像農場模擬類型的《哆啦A夢 牧場物語》那樣深入經營,但更接近互動式動畫冒險,適合年幼玩家或是哆啦A夢粉絲輕鬆體驗劇情與趣味小遊戲。

故事主線高度還原並擴展2019年劇場版《大雄的月面探測記》的劇情。起點是大雄在學校上課時看到關於月球背面的新聞後,聯想到月亮上有兔子的傳說,於是請求哆啦A夢用道具幫忙,開啟能在月球創造幻想世界的「異說俱樂部徽章」。一群人於是開始在月球上建設理想的「月兔王國」。

在冒險的過程中,他們邂逅神祕的少年「月野琉華」,並逐漸發現月球背後隱藏的重大秘密,牽涉到古代文明、超能力種族與科幻元素,融合奇幻與宇宙冒險色彩。遊戲版在忠實改編電影劇情的基礎上,補充許多對話細節與支線互動,使得故事更具沉浸感。

劇情推進以大量對話與場景演出為主,穿插一些簡單的互動與探索。整體敘事節奏較慢,目的是讓玩家以輕鬆方式體驗整個冒險旅程。

典型的日式冒險遊戲,類似互動式小說或劇情導向的RPG。主角大雄在不同場景中與角色互動、觸發劇情事件、完成任務來推進故事。操作非常簡單,基本以方向鍵移動、互動鍵觸發對話為主,少量場合會進行小型解謎或道具運用,例如使用哆啦A夢的道具來解決環境障礙或開啟劇情路徑。

還包含少量迷你遊戲與簡單的任務系統,例如幫角色找東西、解開通道或參與活動,但都設計得非常簡單明瞭,明顯是以兒童與動畫觀眾為主的操作體驗。角色之間的對話充滿原作風格的幽默與溫馨,搭配原聲日語配音(與電影版相同的聲優陣容),增添不少情境感。畫面方面,採用2D與簡單3D融合的卡通風格,整體呈現明亮、柔和,符合哆啦A夢系列一貫的風格。

在日本本地獲得中等偏上的反響,尤其是在家庭市場與動畫粉絲間擁有不錯口碑。媒體評論普遍認為該作忠實還原電影劇情,畫面表現可愛親切,語音與動畫插入也提升沉浸感,非常適合作為動畫的延伸體驗。然而,對於一般核心玩家而言,遊戲性略顯單調。多數評論指出,操作過於簡單、缺乏挑戰性,幾乎無真正的遊戲機制或戰鬥系統,遊玩過程更像在觀賞互動式動畫。這對於尋求系統深度或豐富玩法的玩家來說可能稍顯無趣。

總結來說,《哆啦A夢 大雄的月球探測記》是專為年輕觀眾與系列愛好者設計的互動式冒險遊戲。不以複雜玩法取勝,而是靠劇情、氛圍與角色魅力來吸引玩家。如果是哆啦A夢的粉絲,或希望給小朋友適合入門的Switch遊戲,會是個輕鬆愉快的選擇;但如果追求更多挑戰與深度,可能不是理想之選。

“Doraemon: Nobita's Chronicle of the Moon Exploration” (Japanese: ドラえもん のび太の月面探査記) is a Nintendo Switch game released in conjunction with the 2019 animated film of the same name. Developed and published by Furyu, it blends adventure elements with light puzzle-solving in a kid-friendly format. Unlike the farm management gameplay found in Doraemon: Story of Seasons, this title leans more toward an interactive animated adventure, making it ideal for younger players or Doraemon fans who wish to enjoy a relaxed narrative experience accompanied by charming mini-games.

The game faithfully adapts and expands upon the plot of the 2019 theatrical movie Nobita's Chronicle of the Moon Exploration. It begins with Nobita learning about the dark side of the moon during class and recalling legends about rabbits on the moon. Inspired by this idea, he asks Doraemon to use a gadget called the “Divergent Club Badge,” which allows them to create a fantasy world on the moon. Together with their friends, they establish the idealistic “Moon Rabbit Kingdom.”

 

During their lunar adventure, they encounter a mysterious boy named Luka Tsukino and gradually uncover deep secrets hidden on the far side of the moon. These revelations tie into ancient civilizations, superpowered races, and sci-fi elements that blend fantastical and cosmic themes. The game enhances the story told in the film by adding expanded dialogues, sub-events, and side character interactions, creating a more immersive narrative experience.

Progression in the game is driven primarily by story scenes and extensive dialogue, with occasional interactive segments and exploration. The pacing is intentionally slow and calming, allowing players to absorb the journey in a leisurely fashion.

Gameplay follows the classic Japanese adventure game structure, akin to visual novels or story-driven RPGs. Players control Nobita as he interacts with characters, triggers story events, and completes light tasks to advance the plot. Controls are extremely simple, mainly involving directional movement and interaction buttons. At times, players will need to solve minor environmental puzzles or use Doraemon’s gadgets to progress—such as removing obstacles or opening new paths.

The game also includes a handful of basic mini-games and a simple quest system, like finding items for characters or unlocking passages, all designed to be intuitive and accessible for children. Character dialogue is filled with the warmth and humor of the original series, complemented by full Japanese voice acting using the same cast as the film, which enhances the emotional resonance and authenticity of the experience. Visually, the game employs a blend of 2D and simple 3D graphics with a colorful, soft, cartoon aesthetic that aligns with the familiar Doraemon visual style.

In Japan, the game received moderately positive feedback, particularly within family audiences and fans of the anime. Media reviews often praised its faithful recreation of the movie’s storyline, charming visuals, and immersive audio-visual presentation. It was seen as a successful extension of the movie experience. However, from a gameplay standpoint, core gamers may find it lacking in depth. Critics noted that the gameplay is overly simplistic, with almost no challenge or mechanical complexity, and that the experience felt more like watching an interactive movie than playing a traditional game. This may leave those seeking richer systems or gameplay depth unsatisfied.

In summary, Doraemon: Nobita's Chronicle of the Moon Exploration is an interactive adventure game tailored specifically for younger audiences and fans of the Doraemon franchise. It doesn’t aim to impress with complex mechanics, but rather draws players in with a heartfelt story, endearing characters, and a welcoming atmosphere. For fans of the series or parents looking for a child-friendly Switch title, it offers a relaxing and joyful experience. However, for those in search of challenge and gameplay variety, it may fall short.

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