復活邪神:邪神領域 Remastered

《復活邪神:邪神領域 Remastered》(日文名稱サガ フロンティア リマスター,英文為SaGa Frontier Remastered)是由Square Enix於2021年推出的高畫質重製版角色扮演遊戲,對應平台包含Nintendo Switch、PlayStation 4、Steam、iOS 和 Android。最初版本於1997年在初代PlayStation推出,是知名開放式RPG系列《SaGa》的代表之一,由系列創始人河津秋敏擔任總監。
最大的特色在於其「Free Scenario System」自由劇情系統。整個世界設定於一個稱為「Regions」的多元宇宙,這些地區彼此之間相通,卻文化風格迥異,有高科技的都市、有魔法為主導的王國,也有野性十足的星球。在這個充滿多樣性的宇宙中,可以從七位主角(重製版新增第八位)中任選其一展開冒險。每位主角都有獨立的背景、動機與結局,沒有絕對的主線劇情,這種非線性的敘事結構是當年SaGa系列最具爭議也最吸引人的設計。
每位角色的旅程都圍繞著不同主題,例如Red是一位青年,在家人被秘密組織殺害後成為正義化身,與敵人展開地下戰爭;Asellus的故事則充滿暗黑童話氛圍,講述她在瀕死時被魔族改造成半人半妖的存在後,掙扎於人性與非人之間的命運。重製版中新增的第八主角Fuse(ヒューズ)原是遊戲中的刑警角色,在重製版本中終於有完整的主線劇情,並且他的故事與其他七位角色的劇情互有交錯,使整體世界觀更為完整。
戰鬥系統方面,採用回合制戰鬥,但比起傳統RPG更加強調角色技能的搭配與隨機性。角色在戰鬥中能夠即興領悟新技能,稱為「閃悟」(Glimmer),這種設計讓每場戰鬥都充滿變數與驚喜。此外,遊戲中有名為「連攜」的系統,當多位角色技能觸發順序正確時,可組成Combo技,造成大量傷害。角色養成方面,並非透過經驗值升級,而是根據玩家的行動漸進成長,例如使用物理攻擊會提升力量,使用槍械或魔法則可能強化其他能力,這種自由式的培養也讓每場遊戲體驗都不盡相同。
此次重製不只是畫質上的強化,而是全面提升遊戲便利性與內容豐富度。除角色立繪與背景圖像全面高解析重繪之外,也新增倍速模式、自動存檔、任務追蹤與圖鑑等現代便利功能,可以更輕鬆地掌握遊戲節奏。此外,許多原版未完成的劇情在此次重製中獲得補完,讓粉絲期待已久的劇情片段終於能見天日。
上市後,在市場上獲得溫和而正向的評價。媒體普遍認為,在忠於原作精神的前提下,進行適度的現代化調整,是誠意十足的復刻。尤其是對於當年錯過或因技術侷限而未能深入體驗原作的玩家來說,這次重製提供難得的機會。不過,對於完全不熟悉SaGa系列的新玩家來說,遊戲可能顯得過於自由甚至缺乏引導,角色成長的隨機性與劇情導向的非線性仍可能造成遊玩初期的挫折。
總體而言,《SaGa Frontier Remastered》是深具個人風格的RPG作品,不刻意迎合主流,反而保留那份來自1990年代末期的「開放式冒險浪漫」,對於懷舊玩家與RPG愛好者而言,不僅是經典的回歸,更是值得重新體驗的奇幻旅程。
SaGa Frontier Remastered (Japanese title: サガ フロンティア リマスター, English: SaGa Frontier Remastered) is a high-definition remaster of the classic role-playing game developed and published by Square Enix in 2021. The remaster is available on multiple platforms including Nintendo Switch, PlayStation 4, Steam, iOS, and Android. The original version was released in 1997 for the first-generation PlayStation and is regarded as one of the flagship titles of the open-ended SaGa series, directed by series creator Akitoshi Kawazu.
The game’s standout feature is its “Free Scenario System”, a nonlinear storytelling approach. The game is set in a multiverse known as the Regions, a collection of interconnected worlds with drastically different cultural and technological settings. Some regions are futuristic cities, others are magic-based kingdoms, while some resemble wild, untamed planets. Players can choose one of seven protagonists to begin their journey—with an eighth added in the remastered version—each with a distinct backstory, motivation, and ending. There is no single overarching main plot, and this open-ended narrative structure was both controversial and compelling when the game first launched.
Each protagonist’s story revolves around a unique theme. For example, Red is a young man who becomes a masked hero after his family is killed by a secret organization, waging a hidden war for justice. Asellus, on the other hand, stars in a dark fairy tale-like narrative about a girl who is transformed into a half-human, half-Mystic after a near-death experience, struggling with her identity and fate. The remastered version introduces Fuse, a character who originally appeared as a detective in the background, now with a fully developed storyline that interweaves with the narratives of the other seven protagonists—greatly enriching the game’s overall worldbuilding.
Combat is turn-based but departs from traditional RPG formulas by emphasizing skill combinations and unpredictability. Characters can spontaneously learn new abilities in battle through a mechanic known as “Glimmer”, adding surprise and dynamism to every encounter. Another key feature is the Combo system, where certain skills used in sequence by different characters can link together to unleash powerful combination attacks. Character growth doesn’t rely on traditional experience points; instead, stats improve based on actions taken in battle—for example, using physical attacks may increase strength, while using guns or magic could boost other abilities. This flexible progression system ensures that no two playthroughs are ever quite the same.
The remaster offers far more than visual upgrades. In addition to high-resolution redrawn character art and backgrounds, it introduces modern quality-of-life features like double-speed mode, auto-save, quest tracking, and a bestiary—all helping players manage the game’s pace more comfortably. Moreover, previously unfinished story content from the original release has been completed and included, allowing longtime fans to finally experience long-awaited narrative elements.
Upon release, the game received generally positive feedback, especially from longtime fans and retro RPG enthusiasts. Critics praised its faithfulness to the spirit of the original while implementing thoughtful updates for a modern audience. For those who missed the game the first time or were hindered by the technical limitations of the late ’90s, SaGa Frontier Remastered presents a rare chance to experience a cult classic in a refreshed form. However, newcomers unfamiliar with the SaGa series may find the game’s high level of freedom, lack of linear progression, and randomness in character development somewhat overwhelming or confusing at first.
In summary, SaGa Frontier Remastered is a distinctively personal and unconventional RPG. Rather than catering to mainstream trends, it proudly preserves the sense of open-ended adventure that defined the late 1990s. For nostalgic players and RPG connoisseurs, it’s not just a return to a classic—it’s a magical journey worth rediscovering.
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復活邪神:邪神領域 Remastered
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