耀西新島

《耀西新島》(ヨッシーNewアイランド/ Yoshi’s New Island)是由Arzest開發,任天堂發行,於2014年在3DS平台推出的橫向卷軸動作遊戲。這部作品是經典《耀西島》系列的正統續作之一,延續初代《耀西島》(Super Mario World 2: Yoshi’s Island)的核心玩法與美術風格,同時也導入全新的系統與關卡設計。這款遊戲主打輕鬆、有趣與親子向的遊戲體驗,並以繽紛柔和的手繪畫風與令人懷舊的遊玩感受為其特色。
劇情緊接著初代《耀西島》的故事。故事開始於兩位嬰兒——瑪利歐與路易吉被鱷魚魔王庫巴的手下誤送到錯誤的家庭中。在矯正錯誤的過程中,盜走路易吉的魔爪再度將他擄走,這一次,玩家操控的耀西們將踏上新冒險,幫助嬰兒瑪利歐重新找回他的雙胞胎弟弟。整體劇情雖然簡單,但溫馨可愛,富有童話風格,符合任天堂向來針對全年齡層的敘事方式。
在操作系統方面,維持該系列的經典機制。透過耀西進行橫向捲軸的冒險,可以跳躍、長按跳躍鍵施展懸浮跳(Flutter Jump)以在空中短暫停留,並使用舌頭吞食敵人,轉化為蛋來投擲。蛋的投擲系統依然是本系列的核心特色,控制蛋投擲的角度與時機來攻擊敵人、啟動機關或取得藏在牆後的道具。
新增「巨大蛋」(Mega Eggdozers)系統,當耀西吞下特定巨大敵人或物體時,會生成一顆龐大的蛋。這顆巨蛋可以破壞大範圍的障礙物與敵人,甚至影響畫面上整個區域,帶來壓倒性的破壞效果。使用巨大蛋的過程中,畫面會產生震動與崩塌感,營造出相當戲劇性的演出。除此之外,還有金屬蛋與其他變化型態的特殊蛋道具,用以觸發關卡中的隱藏要素或解謎機制。
在關卡設計上,延續系列以多樣化、富挑戰性的地圖為主軸的精神。遊戲共分為6大世界,每個世界包含多個主線關卡與Boss戰。每關中設計大量可收集物品,包括紅幣、星星與花朵等,若能在每關完美蒐集這些項目,將能解鎖額外的高難度關卡。這種設計提升遊戲的重玩性與挑戰感,同時也鼓勵玩家仔細探索每角落。值得一提的是,在視覺呈現上採用粉蠟筆與水彩畫風,強調柔和與童趣的美術表現。這種風格承襲自初代《耀西島》的畫面精神,但在3DS的3D顯示下展現出更具層次感與立體感的視覺效果。關卡中也會出現一些變化遊戲節奏的設計,例如滑翔、使用礦車、變形成熱氣球或潛水艇等特殊玩法,讓橫向動作玩法更加多元,不致單調。
音樂方面則由該系列作曲家近藤浩治主導,以木琴、手風琴與鈴鼓等音色打造輕快溫馨的旋律,強化整體遊戲的童話氣氛。不過部分曲目被玩家認為過於重複或音色設計偏實驗性,有些評價認為與遊戲氛圍略有衝突。就市場反應而言,在銷售方面表現穩定,全球銷售量突破250萬套,成為3DS平台上頗受歡迎的橫向卷軸作品。然而在媒體評價上則呈現兩極分化。一方面,許多評論讚賞其忠於原作的玩法設計與親切的視覺風格,認為是適合全年齡、特別是年幼玩家或家庭同樂的優質遊戲;另一方面,也有評論批評遊戲在創新方面顯得保守,與初代作品相比缺乏突破性,Boss戰設計與關卡機關變化不夠豐富,有種「複製經典」但未能進一步深化的感覺。
總結來說,這是延續經典基因、操作簡單但富含探索樂趣的作品。對於喜歡《耀西島》或任天堂平台跳躍類遊戲的玩家而言,提供溫馨、色彩繽紛的旅程。雖然對於資深玩家來說可能略嫌太過安全與平淡,但對於新玩家或想要輕鬆體驗平台動作遊戲的族群而言,依然是值得一玩的3DS代表作。
Yoshi’s New Island (Japanese title: ヨッシーNewアイランド / Yoshi’s New Island) is a side-scrolling action game developed by Arzest and published by Nintendo, released in 2014 for the Nintendo 3DS. This title is a direct sequel in the classic Yoshi's Island series, continuing the core gameplay and artistic style of the original Super Mario World 2: Yoshi’s Island, while introducing new systems and stage designs. The game focuses on offering a lighthearted, family-friendly experience, featuring colorful, hand-drawn visuals and a nostalgic, accessible play style.
The story picks up immediately after the events of the original Yoshi's Island. It begins with two babies — Mario and Luigi — mistakenly delivered to the wrong home by Kamek, a minion of the evil Bowser. In the process of correcting this mistake, Luigi is kidnapped once again. This time, the Yoshis embark on a brand-new adventure to help Baby Mario rescue his kidnapped twin brother. The overall plot is simple, but its warm, fairy-tale charm fits perfectly with Nintendo’s signature all-ages storytelling style.
In terms of controls and gameplay, the game preserves the series’ classic mechanics. Players control Yoshi in a side-scrolling adventure, using abilities such as jumping, flutter jumping (holding the jump button to briefly hover in the air), and using Yoshi's tongue to eat enemies, which can then be turned into eggs and thrown. The egg-throwing system remains a defining feature of the series, allowing players to aim and time egg throws to attack enemies, activate switches, or collect hidden items behind walls.
A notable new feature is the introduction of the Mega Eggdozers. When Yoshi swallows certain large enemies or objects, he produces a massive egg. These giant eggs can demolish large areas of obstacles and enemies, affecting the entire environment and creating a dramatic, screen-shaking destruction effect. Additionally, there are metal eggs and other special egg variations that can trigger hidden elements or solve stage-specific puzzles.
The stage design continues the series’ tradition of offering varied and challenging maps. The game is divided into six main worlds, each containing several regular stages and boss battles. Every stage includes a variety of collectible items such as Red Coins, Stars, and Flowers. Perfectly collecting these items in each level unlocks extra high-difficulty bonus stages, increasing replay value and encouraging thorough exploration.
Visually, the game adopts a crayon and watercolor art style, emphasizing soft textures and a playful, childlike aesthetic. This look carries forward the spirit of the original Yoshi’s Island, while the 3DS’s stereoscopic 3D adds depth and layers to the presentation. Some levels feature gameplay variations to change up the pacing, such as gliding, mine cart rides, and transformations into hot air balloons or submarines, adding diversity to the platforming action and preventing monotony.
On the audio side, the music is led by longtime Nintendo composerKoji Kondo. It uses instruments like xylophones, accordions, and tambourines to create cheerful and heartwarming melodies that enhance the game’s fairy-tale atmosphere. However, some players found certain tracks to be overly repetitive or a bit experimental in tone, with a few feeling mismatched with the overall game vibe.
In terms of reception, the game performed steadily in sales, with over 2.5 million copies sold worldwide, making it a popular side-scrolling title on the 3DS platform. However, critical reviews were mixed. On one hand, many praised its faithful gameplay design and charming visual style, considering it a quality, family-friendly title suitable for players of all ages, especially younger players or families. On the other hand, some critics noted the game was too conservative in innovation, lacking the breakthroughs of the original. Boss battles and level mechanics were considered somewhat repetitive, giving the impression of a faithful remake that didn’t fully evolve the classic formula.
In summary, Yoshi’s New Island is a simple, charming adventure filled with exploration and classic platforming mechanics. For fans of Yoshi’s Island or Nintendo’s platformer titles, it offers a warm, colorful journey. While veteran players might find it a little too safe or subdued, it remains a worthwhile 3DS title, especially for newcomers or anyone seeking a light, accessible platforming experience.
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