魔幻彈珠檯 / 死亡彈珠台 / 異形彈珠台

人氣指數:
日文名稱:デビルクラッシュ
英文名稱:Devil's Crush / Dragon's Fury
類別:懷舊遊戲
定價:6,930円
人數:1 人
分級1/發行日期: 全年齡 1990-07-20
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遊戲內容

1990年7月20日,由NAXAT開發的PC Engine遊戲《魔幻彈珠檯/死亡彈珠台》(Devil's Crush/Devil's Crush/海外版:Dragon's Fury),是《Alien Crush》的續作,之後還有《Jaki Crush》及《Alien Crush Returns》。該遊戲的Sega Mega Drive移植版於1991年10月10日在日本由Technosoft製作,後來在2017年登陸Wii U eSHOP和2009年登陸PS Network。

遊戲中,十字鍵的左控制左邊的拍子,I控制右邊的拍子,II用來晃動畫面。按R和S是重啟,S是控制速度和BGM。一開始按I就能將彈珠射出,並在達到一定條件後將球打進外星人口中,可直接進入加分的舞台。

主題以惡魔和地獄為基礎,舞台中有詭異的骷髏和惡魔。在海外發行時,由於審查需求,六芒星被改成單純的星星,吸血鬼十字架棺材也修改成花瓶,日版是非閹割版的正統作品。

遊戲任務是用彈珠拿到分數,並隱藏了多個獎勵舞台,內含各種取得高分的方式。值得注意的是,如果擊中頂部的羅馬數字,惡魔將開始圍繞六芒星,獲得更高的積分。在MD版本中,啟動最後一關的要件是取得最高得分,並打敗桌面上的惡魔。大頭目有左右兩側的屬下幫忙擋下攻擊,直接對決時會有許多大鐵球,只要彈珠數量足夠,不會太難對付。

當倍數是偶數時,將球放入嘴巴會進入骷髏加分舞台。此時保留一隻骷髏,將球彈到左下的洞穴,神秘鳥將會從右上方出現,這時可加分100萬,若擊倒還能額外獲得彈珠。

如果連打選擇鈕會出現怪現象。在遊戲中,當球即將失去時,馬上按下暫停鈕,然後連打選擇鈕。結果,高得分畫面和遊戲畫面將會交替出現,而球則會以停格的方式移動。當球即將落下消失時,若將暫停狀態解除,球將會恢復原狀。然而,當球前往上方時解除暫停狀態,原先的球反而會消失。

遊戲中沒有存檔設計,最大的挑戰是彈珠數量太少。但是可以透過輸入密碼或操作密技,降低整體難度。

On July 20, 1990, the PC Engine game "Devil's Crush" (also known as "Dragon's Fury" in the overseas version) was developed by NAXAT as a sequel to "Alien Crush." Subsequently, other titles in the series include "Jaki Crush" and "Alien Crush Returns." The Sega Mega Drive port of the game, produced by Technosoft, was released in Japan on October 10, 1991, and later made available on the Wii U eSHOP in 2017 and the PS Network in 2009.

In the game, the left arrow key controls the left flipper, I controls the right flipper, and II is used to shake the screen. R and S are used for restarting, where S also controls speed and BGM. Pressing I at the start launches the ball, and meeting certain conditions to get the ball into the alien's mouth allows direct entry to a bonus stage.

The theme revolves around demons and hell, featuring eerie skulls and demons on the stages. Due to censorship requirements during overseas releases, the original hexagram was changed to a simple star, and coffins with vampire crosses were altered to vases. The Japanese version is considered the uncut edition.

The objective of the game is to score points by using the ball, and there are hidden bonus stages with various ways to achieve high scores. It's noteworthy that hitting all the Roman numerals at the top causes demons to surround the hexagram, earning higher points. In the Mega Drive version, the final level is activated by achieving the highest score and defeating the demons on the table. The end-level boss has minions on both sides to assist, and during direct confrontations, many large iron balls appear, but with a sufficient number of balls, it's not too difficult to handle.

When the multiplier is even, putting the ball in the mouth activates a bonus stage with skulls. Purposefully leaving one skull and shooting the ball into the left-bottom cave summons a mysterious bird from the upper right, earning an additional 1 million points if hit.

Repeatedly pressing the select button may cause strange occurrences. In the game, when the ball is about to be lost, immediately press the pause button. After that, try repeatedly pressing the select button. As a result, high-score screens and game screens will alternate, and the ball will move in a grid-like manner. When the ball is about to disappear, releasing the pause state will restore the ball. However, when the ball moves upward after releasing the pause state, the original ball may disappear.

The game lacks a save feature, and the main challenge is having too few balls. However, the overall difficulty can be significantly reduced by entering passwords or using cheat codes.

遊戲影片

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