殭屍 U
《殭屍U》(ZombiU)是一款由育碧蒙彼利埃(Ubisoft Montpellier)開發並由育碧(Ubisoft)發行的生存恐怖遊戲,於2012年11月18率先在北美推出,主要上市的平台有Wii U、PS4、Xbox One、PC。被認為是1986年育碧製作的街機《殭屍》續作。
故事背景設定在倫敦,城市被一場神秘的病毒瘟疫席捲,將大部分人類變成殭屍。玩家扮演的角色是一名幸存者,必須在這個充滿危險的世界中生存下來。遊戲開始時,醒來發現自己躲在一個避難所中,通過與一位神秘的無線電人物-“預言者”的對話,逐漸了解到外界的混亂情況和自己的任務:在這個被殭屍佔領的城市中找到資源、生存下來,並揭開瘟疫背後的真相。
在操作方面,充分利用GamePad的觸控屏來管理物品、查看地圖、解鎖門鎖,甚至在戰鬥中用它來瞄準和狙擊。這種多功能的操作體驗使得玩家需要時刻保持警惕,因為在進行這些操作時,遊戲不會暫停,隨時可能受到殭屍的攻擊,增加緊張感和挑戰性。
關卡設計具有高度的緊張感和恐怖氣氛。需要在倫敦的多個地點之間探索,包括地鐵、白金漢宮、塔橋等著名景點,每個場景都充滿隱藏的危險和突如其來的殭屍攻擊。由於資源稀缺,必須謹慎管理彈藥和醫療物品,並且在生死邊緣做出艱難的選擇。如果在遊戲中挑戰失敗,這名角色將永久死亡,而玩家將以另一名幸存者的身份重新開始遊戲,並有機會找到之前角色的屍體,取回丟失的物品。這種“永久死亡”的機制增加整體的難度和真實感,迫使玩家在每一步都小心謹慎。
《殭屍U》在市場上的評價褒貶不一。許多評論家讚揚營造出來的恐怖氣氛和創新的操作系統,特別是對Wii U GamePad的獨特運用,使得操作上有著其他平台無法比擬的獨特性。遊戲的緊張感和對生存的極限挑戰也讓它成為許多生存恐怖遊戲愛好者的心頭好。然而,也因其高難度和某些方面的技術問題,如圖形質量和人工智慧的不足,受到批評。一些玩家和評論家認為遊戲的重複性較高,缺乏多樣性。
總體而言,作為一款生存恐怖遊戲,成功地利用Wii U的硬體特性,為玩家提供一次獨特且緊張的遊戲體驗。儘管存在一些缺點,它仍然是一款值得嘗試的遊戲,特別是對那些喜愛恐怖和挑戰的玩家來說。遊戲的創新操作方式和“永久死亡”機制也為後來的生存遊戲設立新的標準。
ZombiU is a survival horror game developed by Ubisoft Montpellier and published by Ubisoft. It was first released on November 18, 2012, in North America and was primarily available on platforms such as Wii U, PS4, Xbox One, and PC. The game is considered a spiritual successor to Ubisoft's 1986 arcade game, Zombi.
The story is set in London, which has been ravaged by a mysterious viral outbreak that has turned most of the population into zombies. The player takes on the role of a survivor who must navigate this dangerous world to stay alive. The game begins with the player waking up in a safe house, where they communicate with a mysterious figure known as "The Prepper" via radio. Through these conversations, the player gradually learns about the chaos outside and their mission: to find resources, survive in the zombie-infested city, and uncover the truth behind the plague.
In terms of gameplay, ZombiU makes extensive use of the Wii U GamePad's touchscreen to manage inventory, view maps, unlock doors, and even aim and snipe during combat. This multi-functional gameplay experience requires players to remain constantly vigilant, as the game does not pause while using the GamePad for these tasks, leaving the player vulnerable to zombie attacks at any moment, thereby heightening the tension and challenge.
The level design in ZombiU is characterized by intense atmosphere and horror. Players must explore various locations across London, including iconic landmarks like the Underground, Buckingham Palace, and Tower Bridge. Each area is filled with hidden dangers and sudden zombie attacks. Due to the scarcity of resources, players must carefully manage their ammunition and medical supplies, making tough decisions at the brink of life and death. If the player's character dies in the game, that character permanently dies, and the player must start again as a new survivor. They may have the opportunity to find the previous character's corpse and retrieve lost items. This "permadeath" mechanic increases the overall difficulty and realism, forcing players to be cautious with every move.
ZombiU received mixed reviews in the market. Many critics praised the game for its terrifying atmosphere and innovative control system, particularly the unique use of the Wii U GamePad, which provided a gameplay experience unmatched by other platforms. The game's intense tension and extreme survival challenges made it a favorite among survival horror enthusiasts. However, the game was also criticized for its high difficulty level and technical issues, such as graphic quality and insufficient AI. Some players and critics felt that the game could become repetitive and lacked variety.
Overall, ZombiU, as a survival horror game, successfully utilized the Wii U's hardware capabilities to provide players with a unique and nerve-wracking experience. Despite its flaws, it remains a game worth trying, especially for those who enjoy horror and challenges. The innovative control scheme and permadeath mechanic also set a new standard for future survival games.
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