SM調教師瞳2 REMIX

人氣指數:
日文名稱:SM調教師瞳2 REMIX
英文名稱:SM Choukyoushi Hitomi Vol. 2
類別:懷舊遊戲
定價:10,780円
人數:1 人
分級1/發行日期: 輔導17級 1995-08-01
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遊戲內容

《SM調教師瞳2 REMIX》(SM Choukyoushi Hitomi Vol. 2)是EJ Corporation專為日本超級任天堂(SFC)市場開發的成人導向遊戲,透過西武企劃發行。這是將模擬與成人題材相結合的作品,限量發行5000套,實際上流通的卡帶約1,5000套。

廠商在當時並沒有取得官方授權而自行販售。該作品是初代的改良版,有針對困難度跟介面進行部分調整,並新增結局。為躲避任天堂審查的問題跟節省大量製作成本,開發商將軟體安裝在已經在市面上販售的廉價正版超任卡帶內,例如奇哥足球(Zico Soccer)或其他遊戲。

故事主軸圍繞著可愛的女孩瞳。需要透過各種訓練方式來提升她的各項數據,可以每天到學校啟動各種劇情,在地洞訓練瞳則有各種成人畫面。隨著逐步建立與其他人的關係,訓練方式逐漸變得更加嚴苛,包括對心理和身體的極限挑戰。透過不同的訓練場景來展現各種人際關係的發展,而這些場景的敘事往往圍繞在情色主題之上。最終的數據高低會產生不同的結局。

在操作上,因為是模擬遊戲,必須做出戰略性決策,以掌控與每個客戶之間的互動方式及訓練手段。將視覺小說元素與點擊選擇結合,選擇不同的行動、對話選項及特定的訓練方式,來提升本身的數據。某些行動及對話選擇會影響後續的故事發展,也會左右人際關係,帶來多樣化的劇情路線與結局,增添遊戲的複雜性與重玩性。

關卡設計偏向簡單直接,主要圍繞文字對話和角色圖片展示,而非探索或地圖導航,這在當時的超任模擬遊戲中非常典型。不同場景下,會面臨新挑戰,要調整訓練策略,以確保劇情順利進行。隨著劇情推進,挑戰難度會逐漸增加,需在訓練過程中取得心理洞察,並在紀律和感情之間取得平衡。

上市後在成人導向遊戲市場中獲得部分知名度,特別受到對情色題材和模擬遊戲結合有興趣的玩家群體的青睞。部分玩家稱讚獨特的模擬元素與敘事風格,但亦有人批評其玩法過於單一,並且互動方式有重複之感。同時,因為其成人內容的爭議性,遊戲在市場上評價兩極分化。

若用C輸入所有的密碼,就能在28日展開遊戲,這時候瞳的所有數據都會相當高。如果用0輸入所有的密碼,就會出現有debug的選單,裡面有動畫、音樂跟結局測試。另外可以先將游標移動到畫面有馬賽克的部分,持續P2的控制器A紐技能看到完整的畫面。

儘管評價不一,《SM調教師瞳2 REMIX》多年來仍擁有小眾但忠實的粉絲群體。這反映日本遊戲發展史上成人向作品在家用主機上進行敘事與模擬玩法結合的實驗性階段。隨著原廠對內容審查日益嚴格,並禁止配合的通路商銷售,類似的成人向模擬遊戲逐漸移至其他平台發展,但該作品仍被視為超任的獨特作品,二手市場售價相當高。

"SM Choukyoushi Hitomi Vol. 2 REMIX" (SM調教師瞳2 REMIX) is an adult-oriented game developed by EJ Corporation exclusively for the Japanese Super Nintendo (SFC) market and distributed by Seibu Kikaku. This game combines simulation with adult themes and was released in a limited run of 5,000 units, with around 15,000 copies actually circulating. It was sold independently by the developers without official authorization at the time. This edition is an improved version of the original, featuring adjustments to the difficulty and interface, as well as additional endings. To circumvent Nintendo's content regulations and reduce costs, the game was embedded in low-cost, legitimate SFC cartridges, such as those of Zico Soccer or other games.

The story centers on the main character, a cute girl named Hitomi, who must undergo various training methods to improve her statistics. She can activate different story events by going to school each day, while adult scenes unfold when training Hitomi in underground locations. As relationships with other characters develop, training methods become increasingly intense, challenging both physical and psychological limits. Different training scenarios depict evolving interpersonal dynamics, with most scenes revolving around adult themes. The final outcome of the story depends on Hitomi's overall statistics, which influence the ending achieved.

 

The gameplay requires strategic decision-making typical of simulation games, with players controlling interactions and training methods for each character. Combining visual novel elements with click-based choices, players select different actions, dialogue options, and specific training approaches to boost Hitomi’s stats. Certain choices impact later plot developments, influencing relationships and creating diverse story paths and endings, enhancing the game’s complexity and replay value.

The level design is straightforward, primarily based on text dialogues and character images rather than exploration or map navigation, which was typical of simulation games for the Super Nintendo era. Each scene presents new challenges, prompting players to adjust training strategies to maintain story progression. As the story progresses, the difficulty of the challenges increases, requiring players to balance discipline and empathy throughout Hitomi’s training.

Upon release, the game gained some recognition in the adult game market, attracting players interested in a blend of adult content and simulation gameplay. Some praised its unique simulation elements and narrative style, though others criticized it for repetitive gameplay and limited interactivity. Due to its adult nature, the game garnered mixed reactions in the market, with reviews often polarized.

Entering "C" as a password unlocks the game on day 28 with Hitomi’s stats at a high level. If "0" is entered, a debug menu appears, offering options to test animations, music, and endings. Players can also move the cursor to areas with pixelated content and press "A" on controller P2 to view uncensored scenes.

Despite mixed reviews, "SM Choukyoushi Hitomi Vol. 2 REMIX" has maintained a small but dedicated fanbase over the years. This game exemplifies an experimental phase in Japan's gaming history when adult content was combined with simulation gameplay on home consoles. As content restrictions grew stricter and retailers were banned from selling these titles, adult simulation games shifted to other platforms. Nonetheless, this game remains a unique part of the Super Nintendo legacy and holds a high value in the second-hand market.

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