北美版 俠盜獵車手~罪惡城市傳奇

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日文名稱:北米版 グランド・セフト・オート・バイスシティ・ストーリーズ
英文名稱:Grand Theft Auto : Vice City Stories
類別:掌上型遊戲
定價:7,678円
分級1/發行日期: 不適於17歲以下 2025-04-22
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遊戲內容

《俠盜獵車手:罪惡城市傳奇》(Grand Theft Auto: Vice City Stories)是由Rockstar Leeds與Rockstar North共同開發,並由Rockstar Games發行的開放世界動作冒險遊戲,於2006年11月首先在PlayStation Portable(PSP)平台推出,是GTA系列專為掌機打造的作品之一,亦是2002年經典作《Grand Theft Auto: Vice City》的前傳,背景設定在1984年,比主作的劇情早兩年。

延續系列一貫的自由世界設計與黑幫成長主題,但特別針對PSP硬體進行優化,讓玩家在掌上平台上依然能享受完整的開放世界體驗。它不僅擴展Vice City的歷史,也以更成熟的敘事與角色刻劃,成為GTA粉絲心中掌機平台上的經典之一。

在劇情方面,主角是Victor “Vic” Vance,是《Vice City》中角色Lance Vance的哥哥,原本是美軍士兵,因為替弟弟走私毒品遭陷害被開除軍籍,之後被迫投身Vice City的黑幫世界。Vic原先只想照顧生病的弟弟與家庭,卻一步步被捲入毒品、腐敗、軍事交易與幫派鬥爭的泥淖之中。劇情不僅展現他在這座充滿霓虹與罪惡的城市中逐漸變得冷酷與強硬,也見證Vice City從軍事控制走向黑幫勢力瓜分的過程。

與主系列相同,劇情以一連串的任務推進,包括搶劫、追逐、暗殺、護送與運送非法貨物等,同時也包含大量語音對話、動畫演出與人物互動。Vic與哥哥Lance之間的矛盾與合作構成劇情核心,並與多位角色如毒梟、政客、軍官交錯互動,營造出充滿張力的黑幫劇情。

在操作與玩法方面,維持GTA系列的經典操作模式,包括第三人稱視角自由移動、開車、射擊、打鬥、潛行與載具駕駛等。可自由在Vice City探索各種地點,從海灘、高樓、夜店到貧民區、軍營皆可進入,城市地圖比前作稍有擴張,增加許多細節與互動元素。特別值得一提的是新增的“帝國建設系統”(Empire Building System),可攻佔敵對幫派的地盤並建立自己的犯罪企業,像是毒品工廠、走私基地、色情俱樂部等,透過管理這些企業獲取收入,同時必須保護據點不被其他勢力奪走。這系統不僅增加經營要素,也讓整體自由度與重玩價值大幅提升。此外,還加入許多PSP專屬的優化操作介面,例如自動瞄準系統讓射擊變得更順暢,騎乘摩托車或駕船時的操控也有所改良,使得掌機玩家能流暢體驗高水準的開放世界動作樂趣。

在關卡設計方面,任務類型多樣,節奏緊湊而不失變化。部分任務需運用特定載具,如直升機、快艇、軍用卡車等,也有潛入、爆破、或是跟監型任務,講求策略與時機。隨著劇情進展,可逐步解鎖城市更多區域與裝備,並獲得更強大的火力與載具。保留大量支線活動,例如計程車載客、消防救援、警察巡邏、黑幫戰爭、飛機特技等,提供豐富的可玩內容。音樂方面延續Vice City的風格,以1980年代的流行音樂、搖滾、放克為主題,透過多個收音機頻道播出,讓整體氛圍極具復古美學與時代感。

在市場評價方面,獲得媒體與玩家的普遍好評,特別是對於其在PSP平台上呈現如此龐大而細緻的開放世界表示肯定。評論指出遊戲在劇情深度、畫面表現與自由度方面,已接近家用主機等級,是當時掌機遊戲的技術巔峰。也因其更加成熟的主角描寫與新系統設計,被視為比《Liberty City Stories》更具完成度與沉浸感的作品。雖然也有評論指出載入時間稍長、PSP機能限制導致部分操作仍有瑕疵,但整體而言被認為是PSP平台上最出色的GTA作品之一,也是整個掌機時代少數真正達成家用主機等級自由體驗的佳作。

總結來說,這是將經典GTA魅力成功移植至掌機的傑作。它在劇情、玩法與世界構成上都展現系列一貫的野心與風格,並透過帝國經營系統與1980年代的復古風格,創造出獨特且令人難忘的Vice City冒險。對於喜愛GTA系列與開放世界玩法的玩家而言,是不容錯過的經典之一。

Grand Theft Auto: Vice City Stories is an open-world action-adventure game developed jointly by Rockstar Leeds and Rockstar North, and published by Rockstar Games. It was first released for the PlayStation Portable (PSP) in November 2006, designed specifically for the handheld console. The game serves as a prequel to the 2002 classic Grand Theft Auto: Vice City, with its story set in 1984, two years before the events of the original game.

Staying true to the series’ hallmark of open-world freedom and themes of criminal rise, Vice City Stories was optimized for the PSP’s hardware, allowing players to enjoy a fully-fledged GTA experience on a portable platform. It not only expands on the history of Vice City, but also delivers a more mature narrative and character development, making it a standout title among GTA fans who enjoy handheld gaming.

 

The story centers on Victor “Vic” Vance, the older brother of Lance Vance—a familiar character from Vice City. Originally a soldier in the U.S. Army, Vic is discharged after being framed while smuggling drugs for his brother. Left with no other options, he is forced to dive into the criminal underworld of Vice City. Initially motivated by a desire to care for his sick brother and family, Vic gradually finds himself entangled in a web of drugs, corruption, military deals, and gang warfare. The narrative traces his transformation from an honest man into a hardened figure shaped by the neon-lit, crime-infested streets of Vice City. At the same time, it chronicles the city's shift from military control to being carved up by criminal empires.

Like other games in the GTA series, the story unfolds through a series of missions, which include robberies, chases, assassinations, escorts, and smuggling operations. These missions are enriched with voiced dialogues, cutscenes, and interactions that give depth to the characters and their relationships. The dynamic between Vic and his brother Lance—filled with both tension and cooperation—forms the core of the plot, alongside a cast of criminals, politicians, and military figures that create a layered and gripping underworld drama.

In terms of gameplay and controls, Vice City Stories retains the classic GTA formula: players explore from a third-person perspective, drive vehicles, engage in gunfights, brawl with enemies, and even sneak through missions. Players can freely roam Vice City, exploring a diverse range of locations from beaches and high-rises to nightclubs, slums, and military bases. The city map is slightly expanded compared to previous versions, with more detail and interactive elements.

One of the game’s standout features is the new Empire Building System. This allows players to take over territory from rival gangs and build their own criminal enterprises, such as drug labs, smuggling operations, and adult entertainment venues. These businesses generate income over time, and players must defend them from hostile takeovers. This system adds a layer of strategic management and significantly boosts the game's replayability and freedom.

Additionally, the game includes several PSP-specific interface improvements. For instance, an auto-aim system makes combat smoother, and vehicle handling—especially for motorcycles and boats—has been refined to suit handheld controls, ensuring that players can enjoy fast-paced open-world gameplay without frustration.

The mission design is varied and tightly paced, with each task offering a new challenge. Some missions require the use of specific vehicles like helicopters, speedboats, or military trucks. Others focus on stealth, demolition, or tailing suspects, encouraging players to think tactically. As players progress, more areas of the city become accessible, and they gain access to better weapons and vehicles.

The game also retains a rich array of side activities, including taxi driving, firefighting, vigilante missions, gang wars, and aircraft stunt challenges. The soundtrack—true to Vice City's vibe—is packed with 1980s pop, rock, and funk tracks, broadcast through in-game radio stations. This not only enriches the atmosphere but also evokes a vivid sense of the era.

In terms of critical reception, Vice City Stories was widely praised by both media and players. Critics commended the game for delivering such a vast and detailed open world on the PSP, citing its storytelling depth, visual presentation, and gameplay freedom as nearly on par with home console titles. Thanks to its more developed protagonist and the innovative empire system, it is often considered a more complete and immersive experience than Liberty City Stories.

There were some criticisms, such as long loading times and occasional control issues due to the PSP’s hardware limitations. However, overall, the game is regarded as one of the best GTA titles on a portable system—and one of the few handheld games of its time to deliver a truly console-quality open-world experience.

In conclusion, Grand Theft Auto: Vice City Stories is a remarkable example of how the essence of GTA can be successfully translated to a handheld format. With a gripping story, engaging gameplay, and the nostalgic flair of 1980s Vice City, it offers a unique and memorable adventure. For fans of the GTA series or open-world games in general, it remains a handheld classic not to be missed.

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