康斯坦絲
《Constance》是結合心理敘事與美術風格的橫向卷軸動作冒險遊戲,由德國創意團隊btf開發,於2025年11月在Steam平台推出,並計畫日後登上PS5、Xbox Series X|S與Switch主機。不僅以手繪畫風吸引玩家,更透過深層的主題描寫,引領玩家進入主角內心深處那破碎又抽象的世界。
故事設定圍繞名為Constance的年輕藝術家。她曾是創作靈感充沛的畫家,卻在現實壓力與內心焦慮的雙重打擊下陷入精神低谷。Constance踏上冒險的旅程,探索她的心靈深處。關卡像穿越一幅幅正在崩壞的畫作,每一個區域都代表著她內心的不同面向,包括創傷、憤怒、焦慮、遺憾與掙扎。
在操作與玩法方面,受到《Hollow Knight》與《Ori and the Blind Forest》等經典動作冒險遊戲的啟發,採用「類銀河戰士惡魔城」(Metroidvania)風格的關卡設計,需要不斷解鎖新能力,才能前往原先無法到達的區域。戰鬥則以畫筆為主武器,不僅可以攻擊敵人,還能創造顏料來影響環境,譬如畫出可踩的足跡、構築平台或遮蔽視線。這樣的系統讓戰鬥與解謎結合起來,創造出節奏感強烈又具有藝術美感的遊玩體驗。
此外,顏料本身是帶有風險的能量來源。過度使用會陷入「過載」狀態,進而降低主角的控制力與感知。這樣的設計不只是遊戲平衡的一部分,也象徵藝術創作中靈感與消耗之間的拉鋸,將遊戲機制與故事主題緊密結合。
從目前釋出的試玩版本與媒體預覽來看,獲得不錯的評價。許多玩家認為其畫風獨具匠心,畫面彷彿一幅不斷變動的抽象畫;而流暢的操作手感與富有層次的關卡設計,也讓這款作品在同類型遊戲中脫穎而出。評論網站如GamesRadar與 GameSpot在東京電玩展的試玩報導中表示,《Constance》不僅在技術層面成熟,其情感描寫與創作隱喻也讓人聯想到電影《你的名字》或遊戲《Gris》與《Celeste》那樣,充滿內省意味的敘事風格。
然而,也有部分意見認為,遊戲節奏相對慢熱,初期需要耐心投入,才能理解其主旨與遊玩深度。對於習慣快節奏或偏好爽快戰鬥的玩家而言,整體的節奏與氣氛可能不太適應。但對於喜歡敘事導向、心理寓言與藝術風格遊戲的玩家來說,這無疑是極具潛力的作品。
總結來說,《Constance》是深入心理與創作之間界線的旅程。它以畫筆為劍、以心靈為戰場,將玩家帶入如夢似幻的內在探險。在Indie遊戲蓬勃發展的2025年,有望成為藝術性與遊戲性兼備的代表作。
Constance is a side-scrolling action-adventure game that blends psychological storytelling with a distinct visual art style. Developed by the German creative team btf, it is set to launch on Steam in November 2025, with future plans to release on PS5, Xbox Series X|S, and Nintendo Switch. The game’s hand-drawn aesthetics immediately capture attention, but it is the profound and symbolic narrative that guides players through a fragmented and abstract representation of the protagonist's inner world.
The story centers around Constance, a young artist who was once brimming with creative inspiration. However, overwhelmed by the pressures of reality and internal anxiety, she falls into a deep psychological slump. Her journey becomes a metaphorical exploration of her subconscious, with each level representing a different facet of her emotional struggles—trauma, anger, anxiety, regret, and inner conflict. Traversing these decaying landscapes is akin to walking through deteriorating paintings, each filled with symbolic meaning.
In terms of gameplay, Constance draws heavy inspiration from acclaimed titles like Hollow Knight and Ori and the Blind Forest, adopting the Metroidvania structure. Players gradually unlock new abilities to access previously unreachable areas. Combat revolves around Constance’s paintbrush, which serves as both a weapon and a creative tool. With it, players can attack enemies and manipulate the environment by painting stepping stones, creating platforms, or obscuring vision to solve puzzles. This fusion of combat and environmental interaction offers a gameplay experience that is both rhythmically engaging and artistically expressive.
However, paint in the game is a double-edged sword. It is a powerful resource, but overusing it leads to an “overload” state, which dulls the protagonist's responsiveness and perception. This mechanic not only adds depth to gameplay but also serves as a metaphor for the fine line between creative inspiration and emotional exhaustion—mirroring the highs and lows of the artistic process.
Early previews and demo impressions have been positive. Many players and critics praise the game’s unique visual style, likening it to a constantly shifting abstract painting. The responsive controls and layered level design make it stand out among indie titles. Media outlets like GamesRadar and GameSpot highlighted Constance during the Tokyo Game Show, applauding its mature technical execution and its emotional narrative, which evokes the introspective tones of works like Your Name, Gris, and Celeste.
That said, some feedback notes the game’s slow-burning pace. It requires patience and emotional engagement to fully appreciate its themes and gameplay depth. For players seeking fast-paced action or instant gratification, the meditative rhythm and symbolic atmosphere may feel less accessible. Yet, for those who enjoy narrative-driven games with psychological depth and artistic design, Constance shows enormous promise.
In conclusion, Constance is a journey that blurs the line between art and emotion. With a paintbrush as her sword and her psyche as the battlefield, Constance invites players into a dreamlike inner voyage. Amid the flourishing landscape of indie games in 2025, it stands out as a potential masterpiece that marries artistic expression with refined gameplay.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款