時間旅者:重生曙光
《時間旅者:重生曙光》(Cronos: The New Dawn)是由Bloober Team開發的第三人稱生存恐怖遊戲,在2025年9月5日於PC、PlayStation 5、Xbox Series X|S與Nintendo Switch 2平台正式推出。延續團隊在心理恐怖與敘事氛圍營造上的深厚功力,以雙重時間線與極具壓迫感的美學風格,打造出關於命運、存亡與瘋狂的遊戲體驗。
故事背景圍繞一場被稱為「變革」的災難事件,這場災難撕裂時間與空間,讓人類的過去與未來同時走向崩壞。玩家將扮演受神祕組織「集體」派遣的「旅者」,在末日後的荒原中搜尋時空裂縫,並穿越回1980年代的波蘭。以東歐粗獷主義建築與復古未來科技交織的視覺風格,帶領玩家穿梭於荒蕪的未來廢墟與工業化的80年代現實之間,構築出強烈的反烏托邦氛圍。
操作與玩法上,注重資源管理與戰術應變。荒原裡充斥著由人類殘骸孕育而生的夢魘怪物,牠們極度危險,並且能在吞噬其他屍體後「融合」進化,變得更加致命。因此,擊殺敵人後必須立刻焚燒屍體,否則將面對越來越難以應付的變異生物。這種不斷升級的威脅,讓每場戰鬥都充滿高度壓力與張力。
不僅能利用槍械與近戰武器戰鬥,還能操控時間異常,為自己創造生存空間。此外,有限的資源迫使玩家不斷搜刮與規劃彈藥、補給品,確保在隨時可能發生的戰鬥中存活下來。另一大特色是 「收割器」系統,必須找到即將在末日中死亡的重要人物,提取他們的精神,並帶入未來與自己同行。這些靈魂能賦予玩家強大的戰場能力,但同時也會對心智造成侵蝕,帶來囈語、幻覺,將旅者一步步推向瘋狂。這種力量與代價的矛盾,增添深刻的心理恐怖張力。
在市場期待度方面,自公布以來便受到廣泛關注。許多玩家認為其雙重時間線的敘事手法、受波蘭克拉科夫新胡塔啟發的獨特場景設計,以及「燒屍防止融合」的創新戰鬥機制,讓遊戲在眾多生存恐怖作品中脫穎而出。再加上Bloober Team 在《靈媒》與《沉默之丘 2 重製版》中積累的恐怖敘事經驗,讓市場普遍看好其在氛圍塑造與遊戲深度上的表現。
將推出數位標準版與豪華版,並由萬代南夢宮娛樂歐洲與Skybound Games合作發行實體版本。隨著發售宣傳影片的公開,玩家得以搶先窺見這場跨越時間、糾纏記憶與靈魂的恐怖旅程。對於生存恐怖遊戲愛好者而言,《時間旅者:重生曙光》無疑是2025年最具話題性的作品之一。
Cronos: The New Dawn is a third-person survival horror game developed by Bloober Team, set to launch on September 5, 2025 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. Building on the studio’s mastery of psychological horror and atmospheric storytelling, the game weaves a tale of fate, survival, and madness through a dual-timeline narrative and a suffocating visual style.
The story centers on a catastrophic event known as The Change, which tears apart time and space, plunging both humanity’s past and future into ruin. Players take on the role of the Traveler, an agent of the mysterious organization known as the Collective. Tasked with navigating a post-apocalyptic wasteland, the Traveler searches for temporal rifts that lead back to 1980s Poland. The game’s visual design merges Eastern European brutalist architecture with retro-futuristic technology, immersing players in a dystopian world caught between a decaying future wasteland and an oppressive industrial past.
Gameplay emphasizes resource management and tactical adaptation. The wasteland is infested with nightmarish creatures born from human remains—deadly foes that can fuse with corpses to evolve into stronger, faster, and deadlier forms. To survive, players must burn fallen enemies immediately, or risk facing increasingly unstoppable abominations. This escalating threat ensures that every encounter is tense and unforgiving.
Combat combines firearms, melee weapons, and the manipulation of temporal anomalies to carve a path through danger. Limited supplies of ammo and consumables force players to scavenge and plan carefully for survival. A key feature is the Harvester system, where players must locate individuals destined to die in the apocalypse, extract their spirits, and bring them into the future as allies. These spirits grant powerful abilities on the battlefield, but at a cost: they gradually erode the Traveler’s sanity, inducing whispers, visions, and hallucinations that push the player toward the brink of madness. This delicate balance between strength and mental decay adds an unsettling psychological layer to survival.
Since its announcement, Cronos: The New Dawn has garnered significant attention. Its dual-timeline narrative, environments inspired by Kraków’s Nowa Huta district, and the innovative “corpse burning to prevent fusion” mechanic have been praised as fresh takes within the survival horror genre. With Bloober Team’s proven expertise from The Medium and Silent Hill 2 Remake, expectations are high for a deeply atmospheric and narratively rich experience.
The game will be available in digital standard and deluxe editions, with Bandai Namco Entertainment Europe and Skybound Games partnering to release physical editions. With its reveal trailer already stirring strong anticipation, Cronos: The New Dawn is positioned as one of 2025’s most talked-about survival horror releases—an unflinching journey across time, memory, and the human soul.






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