茉莉花之炯 天命華燭傳
《茉莉花之炯 天命華燭傳》(日文:マツリカの炯 -天命華燭伝-)是由日本遊戲公司IDEA FACTORY與旗下乙女遊戲品牌Otomate聯合製作的戀愛冒險遊戲,於2026年4月23日在 Nintendo Switch平台正式發售。本作是前作《茉莉花之炯 -天命胤異傳-》的粉絲向續篇,屬於典型的「Fan Disc」形式,不僅延續前作的幻想東方世界觀與命運輪迴主題,更透過全新篇章與追加角色,細膩描繪角色們在命運之外的愛與重生。
整體故事背景設定在人類、仙靈與聖獸共存的世界之中。傳說在這個世界裡,存在一個名為「末利族」的神祕民族,他們之中極少數人誕生時會擁有「炯眼」——一雙能窺見因果與命運之線的雙眸。女主角正是這樣一名末利族少女,當她迎來成年儀式之際,一切潛藏於歷史深處的宿命開始覺醒。遊戲的舞台從一個被山巒圍繞的隱密村落展開,竹林之中、茉莉花盛開的地方,居住著一群不點火、不燃燈的村人。他們的村莊由名為《螢聲大人》的神祇庇護,夜晚的光來自螢火而非火焰,這個與世隔絕的地方,孕育出一種近乎純淨的生命節奏與人情溫度。
然而,故事並不止於這片寧靜的村落。前作《天命胤異傳》曾揭開三個族群千年前的起源與悲劇:居於雪山之巔的白狼族在極寒中與兇獸窮奇搏命,只為延續血脈;月下王國的胡氏一族背負四聖獸血脈與王權的詛咒,千年來治理著大地;而末利族少女的誕生,則是人與靈、獸與神的因果匯點。延續這條線索,描繪在宿命之後的世界——那些曾被天命擺弄的人們,在時間的流轉之中,是否仍能擁有幸福?
整個作品以「三世因果」為主軸,講述過去、現在與未來的連結。遊戲以詩意的筆觸揭示輪迴的殘酷與溫柔,並以愛為媒介,讓宿命化為光與影的對話。
在《茉莉花之炯 天命華燭傳》中,主線故事分為多個章節展開。〈三世因果典〉篇章回顧並延伸前作中可攻略角色的三段時空——他們的童年、他們的當下,以及他們在未來重逢時的模樣。玩家能看到那些未曾被揭示的羈絆與後續,理解每一段情感的來處與歸宿。另一部分〈金烏玉兔典〉,則新增一名全新角色「玉彗」。他象徵著太陽與月亮的兩極,是一個存在於光與影之間的神秘男子。玉彗篇不僅帶來全新的戀愛線,也拓展茉莉花世界的宇宙觀,讓命運的概念更加立體。
此外,本作還加入〈喋喋喃喃典〉,一個專注於描寫戀人間甜蜜互動的日常篇章。這部分讓玩家能與心儀角色度過平靜而溫柔的時光,對白溫軟如呢喃,情感細膩真摯。而另一個篇章〈天命胤外傳〉則以前作關鍵人物「菲」為中心,講述他試圖違抗天命、追求自身幸福的故事。這條支線被視為整個系列中最具象徵意義的篇章,因為它讓命運不再是無法改變的枷鎖,而是一段可被超越的試煉。
在操作上,延續乙女遊戲傳統的文字冒險形式。透過閱讀劇情文字、角色語音與對話,並在關鍵節點做出選擇,從而改變故事的走向。不同的選擇會引導進入不同角色的愛情結局,從悲戀到圓滿,皆取決於玩家的意志。遊戲內設有完整的對話快進與回顧功能,可隨時重溫經典橋段,亦有CG圖鑑與語音回放,讓人反覆體驗角色的溫柔片刻。畫面部分延續Otomate特有的水墨與淡彩手繪風格,無論是白雪皚皚的山巔、月色籠罩的王城,或螢光點點的竹林,皆營造出一種空靈夢幻的東方意境。配樂以古箏、笛子與弦樂為主軸,旋律婉轉而憂傷,與遊戲的宿命主題完美融合。
《天命華燭傳》推出後,在日本與亞洲乙女遊戲圈中獲得極高評價。許多玩家認為這部作品不僅是前作的補遺,更是精神上的完結篇。劇情的文字優美如詩,將命運與愛的糾纏書寫得深邃而細膩;角色之間的情感描寫真摯動人,每個人都在掙扎中成長,最終找到屬於自己的光。美術與配樂被讚為整個系列的巔峰,特別是玉彗的登場,被粉絲稱為「帶來第二次宿命震撼的新星」。
雖然部分玩家指出遊戲文字量龐大、節奏緩慢,需要耐心品味,但這種緩慢正是《茉莉花之炯》系列的靈魂所在。它不是一場刺激的冒險,而是一首靜靜流淌的愛之詩。當故事的最後,所有人物終於從命運的輪迴中解放,玩家也會在那一刻明白——即便被天命擺佈,人依舊能在愛的光裡,找到屬於自己的永恆與幸福。整體而言,《茉莉花之炯 天命華燭傳》不僅是乙女遊戲的續作,更像是一部描寫愛與宿命的文學作品。它讓人相信,命運雖無法逃避,但愛,總能讓人學會在命運的軌道之外,擁抱屬於自己的黎明。
“Matsurika no Kei: Tenmei Kashokuden” (Japanese: マツリカの炯 -天命華燭伝-) is a romantic adventure game developed by IDEA FACTORY and its otome game brand Otomate, released for the Nintendo Switch on April 23, 2026. The title serves as a fan disc sequel to the previous game, “Matsurika no Kei: Tenmei In’iden”, expanding on its fantasy-inspired Eastern world and themes of fate, reincarnation, and love. Through new story arcs and additional characters, the game delicately portrays the characters’ journeys of rebirth and affection beyond destiny’s control.
The story is set in a world where humans, spirits, and sacred beasts coexist. Within this realm exists a mysterious tribe known as the Matsuri Clan, a people among whom a rare few are born with “Kei Eyes”—eyes that can perceive the threads of cause, effect, and destiny. The heroine is one such girl, and when she comes of age, long-dormant forces of fate begin to stir once more. The tale begins in a secluded village hidden deep in the mountains, where jasmine flowers bloom within a bamboo forest. The villagers, who cannot light fires due to their guardian deity Hotarugoe-sama’s aversion to flame, rely on fireflies to illuminate the night. This isolated community, bathed in soft light, nurtures a rhythm of life and warmth untouched by the outside world.
However, the story soon extends far beyond this tranquil village. The previous installment, Tenmei In’iden, revealed the ancient origins and tragedies of three intertwined lineages a thousand years ago: the White Wolf Clan, who survive amid blizzards and battle the ferocious beast Qiongqi to preserve their bloodline; the Hu royal family of the Yuexia Kingdom, rulers burdened by the curse and blood of the Four Sacred Beasts; and the Matsuri Clan, whose blood ties connect humans, spirits, and divine beasts. This sequel continues that thread, exploring the world that lies beyond fate—a reflection on whether those once bound by destiny can still find happiness within the flow of time.
The narrative centers on the concept of “Samsara Across Three Lives”, illustrating the bond between past, present, and future. Told in lyrical prose, the story depicts the cruelty and tenderness of reincarnation while using love as the language that transforms destiny into a dialogue between light and shadow.
The main story unfolds across several chapters. The “Sanze Inga Volume” (Three Lives and Karma Arc) revisits and expands the routes of the main characters from the previous game, showing their childhoods, their current lives, and the possible futures in which they reunite. Players gain deeper insight into unspoken bonds and emotional resolutions. Another major addition is the “Kin’u Gyokuto Volume” (Golden Crow and Jade Rabbit Arc), which introduces a new character—Gyokui, a mysterious man who embodies both the sun and the moon. His presence bridges light and darkness, bringing a fresh romantic route and broadening the cosmology of the Matsurika world, rendering fate more multifaceted.
Additionally, the “Chōchō Nannan Volume” focuses on intimate, heartwarming daily moments between the heroine and her love interests. These scenes emphasize soft-spoken affection and tenderness, allowing players to experience the quiet beauty of love after hardship. Meanwhile, the “Tenmei In’ Gaiden” (Extra Story) centers on Fei, a pivotal character from the previous title, who defies destiny in pursuit of his own happiness. This route is often regarded as the most symbolic in the series, presenting the idea that fate is not an unchangeable chain, but rather a trial that can be transcended.
In terms of gameplay, Matsurika no Kei: Tenmei Kashokuden follows the classic visual novel format of otome games. Players read through narrative text, voice-acted dialogue, and make key choices that shape the story’s progression. Each decision can lead to different romantic outcomes, ranging from bittersweet separations to fulfilled love stories. The game includes fast-forward, backlog, CG gallery, and voice replay features, encouraging players to relive their favorite emotional moments. Visually, it retains Otomate’s signature watercolor-inspired art style, blending ink wash and pastel tones to create a serene, ethereal aesthetic. From the silver-white snowfields to the moonlit capital and the firefly-lit bamboo groves, every scene feels dreamlike and poetic. The soundtrack, built around guzheng, flute, and strings, conveys a melancholic yet hopeful atmosphere that perfectly complements the game’s themes of fate and love.
Upon release, Tenmei Kashokuden received widespread acclaim across Japan and other Asian markets. Players and critics alike praised it as not just a continuation, but the spiritual culmination of the series. The prose was lauded for its literary quality, turning the tangled relationship between love and destiny into an elegant, emotional tapestry. Each character’s development felt profound and sincere, as they grew through suffering and found their own light. The game’s art and soundtrack were also considered the best in the series, and the introduction of Gyokui was described by fans as “a new star that reignites the miracle of fate.”
While some players noted that the game’s pacing is slow and its text dense, this deliberate rhythm is what defines the Matsurika series. It is not an adrenaline-fueled adventure, but a gentle poem of love that flows quietly, asking players to savor every word and emotion. By the story’s end, when all characters finally break free from the cycle of destiny, players are left with the understanding that—even if fate cannot be escaped—love can still illuminate the path to one’s own dawn.
Ultimately, Matsurika no Kei: Tenmei Kashokuden is more than just an otome sequel; it is a literary meditation on love, fate, and rebirth. It invites players to believe that, though destiny may bind, love forever grants the courage to step beyond it and embrace one’s own eternity.
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茉莉花之炯 天命華燭傳
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