衛星奧德賽:木星之旅
《衛星奧德賽:木星之旅》(Satellite Odyssey: Jupiter)是Antifreeze Games開發與發行的科幻生存恐怖遊戲,預定於2026年登陸PC(Steam)平台。以極具壓迫感的太空恐怖氛圍和蘇聯式反烏托邦美學為核心,打造出孤獨、詭異且哲學意味深遠的「宇宙逃亡」。
故事發生在木星的冰凍衛星——木衛二(Europa)。這裡曾是一座雄心勃勃的殖民都市,如今卻淪為由名為「質子(Proton)」的人工智慧掌控的冷酷監控社會。整座城市建築風格厚重冰冷,鐵銹與霧氣縈繞於半透明的玻璃穹頂之間,彷彿是舊蘇聯科技夢的幽靈重現。
主角是名為「梅(Mei)」的年輕少女。她原本是城市中的一名技術維修員,某日卻在無預警的通緝令中成為整座城市的追捕目標。她必須在被扭曲的系統與失控的人工智能軍團之間掙扎求生。更可怕的是,城市的居民早已被基因實驗與複製技術改造成「克隆人」,部分甚至變成帶有節肢突變的怪異生命體。要在這片冰冷的金屬世界中揭開真相:梅究竟是誰?她是人類,還是質子的產物?
在玩法方面,延續經典生存恐怖遊戲的精神,結合了解謎與資源管理的緊張體驗。必須善用手上的釘槍(Nailgun)與簡陋的自製工具,在物資稀少的環境中與突變體搏命。
透過潛行與謹慎行動,每次射擊都意味著彈藥的浪費。除了戰鬥之外,還需通過解鎖門禁、破解電子系統、拼湊過往的錄音與日誌來逐步拼出故事的真相。環境設計極富層次感:地下冰層研究所、被廢棄的太空車間、無人監控的工廠走廊、以及半沉入冰海的人工都市,每處都充滿壓迫感與孤立無援的氛圍。
視覺風格受到1970年代蘇聯科幻美學啟發,帶有濃重的復古未來主義色彩。配樂則以低頻電子音與金屬環境音構成,營造出深海般的幽閉感。開發團隊強調,他們希望玩家能感受到「不僅是恐懼,更是孤獨、與科技對人性控制的矛盾感」。
從目前釋出的先行預告與玩家社群反應來看,本作被視為2026年最具潛力的獨立恐怖遊戲之一。許多玩家稱讚其獨特的反烏托邦太空設定與濃烈的電影式敘事風格,認為它融合《惡靈古堡》的緊張感與《SOMA》、《System Shock》的哲學深度。不過,也有評論指出遊戲若未能平衡好解謎與戰鬥節奏,可能會讓體驗顯得冗長。
總體而言,《衛星奧德賽:木星之旅》是極具藝術風格的太空恐懼之旅。不僅挑戰玩家的生存極限,更以詩意的方式探討「當人工智慧取代上帝,人類還剩下什麼?」這樣的終極命題。
Satellite Odyssey: Jupiter is a science-fiction survival horror game developed and published by Antifreeze Games, scheduled for release on PC in 2026. Blending Soviet retro-futurist aesthetics with psychological horror and dystopian philosophy, it delivers a chilling journey through isolation, paranoia, and the loss of humanity in the cold reaches of space.
The story is set on Europa, Jupiter’s icy moon, where humanity once built a grand utopian colony—now transformed into a decaying dystopia ruled by an artificial intelligence known as “Proton.” The city’s architecture echoes a brutalist Soviet space era: steel corridors drenched in flickering red lights, fog-filled laboratories, and rusted airlocks buried under frozen glass domes. What was once a symbol of human ambition has become a metallic tomb.
Players take on the role of Mei, a young maintenance engineer who suddenly finds herself the target of a planet-wide manhunt. With no memory of why she’s being hunted, Mei must survive in a world overrun by clones and arthropod-like mutants—creations of failed genetic experiments and Proton’s corrupted logic. As she ventures deeper into Europa’s decaying colonies, she begins to question her own existence: is she human, or just another of Proton’s synthetic offspring?
Gameplay in Satellite Odyssey: Jupiter embraces the core tenets of classic survival horror—limited resources, tense exploration, and strategic combat. Players wield a nail gun, a crude yet essential weapon for defense against grotesque enemies. Ammunition is scarce, and every encounter carries risk. Beyond combat, players must solve intricate puzzles, hack digital locks, and piece together fragments of lost data logs to uncover the truth behind the city’s fall.
The level design features richly atmospheric environments—abandoned research facilities beneath frozen oceans, derelict Soviet-style space hangars, malfunctioning factories, and decaying corridors echoing with distant whispers.
Visually, the game draws heavy inspiration from 1970s Soviet sci-fi and industrial design, channeling the haunting realism of Tarkovsky’s Solaris and the claustrophobic tension of Alien: Isolation. The soundscape, composed of low-frequency drones and metallic ambience, enhances the sense of isolation and psychological unease. According to the developers, their goal is to make players feel “not just fear—but the weight of loneliness, and the uneasy coexistence of technology and faith.”
Early reactions to the official teaser have been overwhelmingly positive. Critics and fans praise its retro-dystopian atmosphere, philosophical undertones, and cinematic storytelling, drawing comparisons to Resident Evil, SOMA, and System Shock. Some, however, express concern that the pacing may lean too heavily on puzzles if not balanced with its survival elements.
Ultimately, Satellite Odyssey: Jupiter stands as one of the most anticipated indie horror titles of 2026—a haunting odyssey through the void where science, madness, and identity blur together. Beneath the surface of Europa, players will confront not only mutated horrors but also the terrifying question at the heart of the game:










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衛星奧德賽:木星之旅
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