1000X回擊
《1000X回擊》(1000xRESIST)是由加拿大獨立工作室sunset visitor(斜陽過客) 開發、Fellow Traveller發行的劇情驅動型科幻冒險遊戲。以極具張力的敘事結構、沉浸式的美術風格以及強烈的哲學主題,描繪出一個充滿孤寂與背叛的未來世界。最初於202年5月9日登上Steam平台,獲得壓倒性好評,並於2025年11月4日正式登陸Xbox Series X|S、PlayStation 5,同時加入Xbox Game Pass陣容,讓更多玩家能體驗這場末世寓言式的旅程。
故事背景設定在遙遠的未來,人類在與外星種族「佔領者(Occupants)」的接觸中遭受滅頂之災。這些異星生靈雖無明確敵意,但牠們的到來卻伴隨著致命疾病,使整個人類文明在短短數月內崩潰殆盡。就在一切陷入絕境之時,一名名為「伊麗絲(Iris)」的少女奇蹟般免疫於這場瘟疫,並在隨後的千年間成為唯一不死的存在。她以自身的基因孕育出無數複製人,建立地下避難所「果園」,並自稱為「全人之母(ALLMOTHER)」,統治著由她複製出的「姊妹」族群。
玩家所扮演的「觀靈」是這個社會的一員,負責透過「靈交」系統深入全人之母的記憶,以維護她所建立的秩序。然而,當另一位姊妹「阿修」揭露出全人之母背後的真相後,整個信仰體系開始動搖。阿修最終因叛變被處決,而玩家則被推入真相與謊言交織的深淵,展開對記憶、身份與人性的追尋。
敘事手法極具實驗性,結合第三人稱冒險、第一人稱步行模擬與視覺小說元素,透過視角與記憶的交錯構築出一種近似夢境的體驗。以非線性方式呈現全人之母的過去與未來,在記憶的碎片中逐步拼湊出被掩埋的歷史。這種敘事方式讓人聯想到橫尾太郎的《尼爾:自動人形》、今敏的《藍色恐懼》以及山田尚子的《聲之形》,同時也汲取羅伯·威爾森劇作的表現手法,使整體氛圍兼具神秘與戲劇張力。
美術風格方面,以強烈的對比色調和幾何構圖營造出壓迫又唯美的未來氛圍,角色設計與場景均帶有舞台劇般的抽象感。配樂則以電子與環境音結合的形式,塑造出既冷冽又充滿情緒張力的聲音世界,進一步強化了孤立與信仰崩解的主題。
在市場評價上,自發售以來收穫玩家與評論界的一致讚譽。Steam玩家普遍給予「極度好評」的評價,認為本作在劇情深度與藝術表現上均達到獨立遊戲的巔峰。許多評論形容它是「一部可互動的哲學寓言」與「近年最具創意的敘事作品之一」。玩家特別讚賞其女性主導的敘事視角、非線性時間結構以及對信仰與權力的深刻探討。部分評論甚至指出,遊戲的敘事方式與人文反思超越傳統遊戲範疇,更接近一場「可參與的表演藝術」。
總體而言,《1000X回擊》不僅是一款冒險遊戲,更是一場關於「記憶、身份與反抗」的心靈實驗。它以極富詩意的語言和極具挑戰性的敘事,探索人類在絕望中尋求真理與自由的永恆命題,堪稱當代獨立遊戲中最具思想性與藝術性的代表作之一。
“1000xRESIST” is a haunting, thought-provoking sci-fi adventure game developed by the Canadian indie studio Sunset Visitor and published by Fellow Traveller. Blending striking visual storytelling with philosophical depth, the game offers a surreal yet emotional journey through memory, identity, and rebellion. It was first released on May 9, 2024, on Steam to overwhelmingly positive reviews, and will officially launch for Xbox Series X|S and PlayStation 5 on November 4, 2025, also joining the Xbox Game Pass lineup.
Set a thousand years in the future, 1000xRESIST envisions a world where humanity has been nearly eradicated after contact with a mysterious alien species known as the Occupants. Though these beings show no direct hostility, their arrival brings with it a deadly disease that wipes out nearly all human life within months. In the midst of this apocalypse, a girl named Iris mysteriously survives, immune to the infection. Over the centuries, she becomes immortal and creates a new underground society composed entirely of her own clones. Calling herself the ALLMOTHER, she reigns as both savior and ruler over her “Sisters,” who must wear masks at all times to survive in the toxic air that now pervades the planet.
Players take on the role of a Watcher, one of the Sisters tasked with diving into the ALLMOTHER’s memories through a ritual called Communion. Accompanied by a hovering AI assistant named Secretary, the Watcher’s job is to ensure the faith and stability of their hidden society. But when another Sister, Ashu, reveals a dangerous secret—that the ALLMOTHER may not be who she claims to be—the Watcher’s faith begins to fracture. Ashu’s subsequent execution for treason forces the protagonist to confront the lies underpinning their world and embark on a perilous quest for truth.
The game weaves together third-person exploration, first-person narrative sequences, and visual novel storytelling to create an immersive, multi-layered experience. Players traverse both the vast underground complex known as the Orchard, where the Sisters live, and the fragmented memories of the ALLMOTHER’s past, moving fluidly between perspectives and timelines. This nonlinear narrative invites players to uncover hidden truths and piece together a deeply personal and cosmic mystery.
1000xRESIST draws inspiration from a wide range of artistic influences—including Yoko Taro’s Nier: Automata, Satoshi Kon’s Perfect Blue, Naoko Yamada’s A Silent Voice, and Robert Wilson’s Einstein on the Beach—melding elements of theater, performance art, and dance into its visual and narrative design. The result is a bold reimagining of interactive storytelling, one that transcends conventional game genres.
Visually, the game employs a minimalist yet striking aesthetic, combining stark geometry, symbolic lighting, and stage-like compositions that heighten its dreamlike tension. Its sound design and music, blending ambient and electronic tones, further reinforce an atmosphere of isolation, reverence, and decay.
Critically, 1000xRESIST has been praised for its originality, emotional depth, and intellectual ambition. Steam players have rated it “Overwhelmingly Positive,” commending its layered writing, feminist perspective, and fearless exploration of belief, obedience, and individuality. Critics have described it as “a playable work of philosophy” and “one of the most creative narrative experiments in modern indie gaming.”
Ultimately, 1000xRESIST is far more than a sci-fi adventure—it is a poetic meditation on memory, power, and the human desire for truth in a world built on deception. Through its innovative structure and haunting atmosphere, the game challenges players not only to question the story they are told but also the nature of belief itself, solidifying its place as one of the most profound and artistically daring indie titles of the decade.
 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                
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