Resilient
《Resilient》是由CNRDEV開發與發行的後末日殖民建設與生存模擬遊戲,背景設定在黑暗的17世紀歐洲,一場前所未有的殭屍末日讓文明崩毀,人類被迫在廢墟之中重新建立秩序。從一小群倖存者開始,建立、擴張並守護自己的殖民地,白天生產發展,夜晚則必須抵禦一波又一波的喪屍襲擊,見證人性、信仰與社會在絕境中的掙扎與重生。
以極具沉浸感的「有機城市建設系統」為核心,能自由設計村落的道路、農田、住宅與生產鏈,不受方格限制,使每個殖民地都擁有獨一無二的風貌與發展方向。隨著遊戲進程,村落將逐漸成長為自給自足的小型文明,然而繁榮的背後,資源短缺、疾病傳染與人心動盪隨時可能摧毀一切。
每一位殖民者都擁有獨特的個性與信仰傾向,他們的性格、背景與人際關係會影響整個社群的穩定。例如,一名勤奮的工匠可能成為勞動的中流砥柱,但若遭受不公對待,也可能激化群體不滿。遊戲中的意識形態與法律系統讓玩家可以決定殖民地的社會走向——是建立在信仰與秩序之上的神權政體,還是鼓吹自由和平等的理性共和。不同的制度會開啟不同的法律與政策,影響生產方式與社會氛圍。公平的治理能提升士氣與效率,極權的手段則可能導致叛亂與動亂。
最具張力的特色之一在於日夜循環系統。白天是建設與發展的關鍵時段,需要指派殖民者進行伐木、耕作、製造與研究;但夜幕降臨後,陰影中潛伏的殭屍將湧向定居點。起初,牠們行動遲緩,然而隨時間推進,這些不死生物會不斷進化——有的成為速度驚人的奔跑者,有的擁有厚重皮膚難以擊殺,迫使玩家不斷調整防禦策略與資源分配,以求生存。
融入探索與外交機制。派遣偵查小隊遠征至廢墟城鎮,搜尋物資、發現科技,或與其他殖民地接觸,建立貿易與政治關係。這些互動不僅影響經濟與資源流通,也會牽動意識形態與信仰的衝突。某些殖民地可能成為盟友,共同對抗喪屍威脅;而另一些則可能視你為異端或威脅,展開敵對行動。
設計核心在於「每個決定都帶來代價」。過於嚴苛的勞動法可能加速生產,卻壓垮士氣;優先武裝防禦則可能導致糧食短缺;放任宗教勢力壯大又可能引發意識形態分裂。當社會緊張度達到臨界點,殖民者可能罷工、逃亡,甚至發動叛亂,摧毀玩家辛苦建立的秩序。
從目前市場與玩家的回饋來看,因其獨特的17世紀黑暗風格、細膩的社會模擬機制與極具張力的夜間求生體驗而受到策略與生存模擬遊戲愛好者的關注。許多評論指出,它將《RimWorld》的人物關係系統與《They Are Billions》的防禦緊張感完美結合,並以寫實陰鬱的歐洲宗教氛圍作為背景,創造出截然不同的末日敘事。
整體而言,《Resilient》不僅是測試戰略與管理能力的模擬遊戲,更是一場關於信念、人性與秩序的哲學實驗。它逼迫玩家在理性與道德的界線之間抉擇,思考在殘酷世界中「生存」與「文明」究竟孰輕孰重。
“Resilient” is a dark and atmospheric colony-building and survival management game developed and published by CNRDEV, set in an alternate 17th-century Europe ravaged by a catastrophic zombie apocalypse. Civilization has collapsed, and you begin with only a handful of survivors struggling to rebuild order amid famine, fear, and the ever-looming undead. What follows is a tense and deeply human tale of endurance, ideology, and the fragile balance between survival and morality.
At its heart, Resilient offers a highly immersive organic city-building system. Every road, field, and settlement layout is freely designed by the player—there are no rigid grids or fixed templates. Each colony evolves organically, shaped by your decisions, priorities, and compromises. Over time, your small encampment may transform into a thriving community, but prosperity always comes at a cost—scarcity of food, disease outbreaks, and moral decay constantly threaten to undo everything you’ve built.
Every colonist in Resilient is unique, with their own traits, relationships, and ideological leanings. These personal characteristics shape how they react to events and how society functions as a whole. A hardworking craftsman may become the backbone of your industry, but mistreatment or oppression could push him to rebellion. Through the game’s deep Ideology and Law System, players can choose how their colony is governed—perhaps as a divine theocracy, a harsh authoritarian regime, or a free-thinking republic. Each ideology unlocks distinct laws, social dynamics, and production methods. Fair governance might boost morale and productivity, while tyranny risks sparking mutiny and chaos.
One of the game’s most striking features is its day–night survival loop. Daytime is for gathering resources, constructing defenses, and expanding your settlement. But once night falls, the undead emerge from the shadows, drawn by the warmth of human life. Early on, the zombies are slow and weak, but over time, they evolve—some becoming swift runners, others growing tougher and nearly unkillable. The constant evolution of these enemies forces players to adapt their defenses, resource management, and strategies to survive longer with each passing night.
Beyond your colony’s borders lies a shattered world waiting to be rediscovered. Resilient allows you to send scouting expeditions into the wastelands to search for supplies, recover lost technology, and establish contact with other survivor enclaves. Diplomacy and exploration play a critical role: some colonies may become valuable allies for trade and mutual defense, while others, driven by differing ideologies, may turn hostile. These interactions create an intricate web of politics, religion, and survival.
Every decision in Resilient carries weight. Strict labor laws may improve productivity but crush morale. Prioritizing military defenses could lead to starvation. Encouraging faith might inspire unity—or ignite fanaticism. When social tension peaks, riots, famine, and rebellion can erupt, tearing your colony apart from within.
Critics and early players have praised Resilient for its unique blend of dark historical setting, deep simulation mechanics, and gripping survival tension. Many compare it to RimWorld and They Are Billions, noting that it combines the human drama and emergent storytelling of the former with the defensive urgency and horror of the latter. The game’s muted visual tone, gothic atmosphere, and philosophical undertones set it apart in the colony-sim genre.
Ultimately, Resilient is more than just a survival management game—it’s a reflection on leadership, faith, and the fragile fabric of civilization. It challenges players to decide what kind of world is worth rebuilding when humanity itself is on the brink, and to question whether survival alone is enough to make us truly resilient.
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