穹頂守護者

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日文名稱:
英文名稱:Dome Keeper
類別:電視遊樂器
人數:1 人
分級1/發行日期: 輔導15級 2025-12-09
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遊戲內容

《穹頂守護者》(Dome Keeper)是由Bippinbits製作、2022年9月在Steam正式推出的獨立類Rogue採礦防禦遊戲,2025年12月登陸Xbox平台。以極簡卻深具壓力感的美術風格、緊張刺激的攻防節奏,以及高度重複可玩的玩法獲得全球玩家青睞。結合探索、資源管理、基地建設與塔防元素,必須在地底不斷挖掘資源,同時在每一波外星怪物抵達前回到地面,操控穹頂武器迎擊敵人,確保基地不被摧毀。

遊戲敘事並不以劇情為主,但背景設定清晰地構築壓迫感十足的生存氛圍。玩家扮演名為「守護者(Keeper)」的角色,與一座孤立的穹頂基地降落於一顆荒涼的外星星球。你不知道自己為何而來、也不知道怪物從何而至,但唯一明確的目標就是要在這片地底下找到更多資源、遺物與科技裝置,同時在一次又一次的怪獸攻擊中倖存。每一趟冒險就像是在絕境中尋找希望——深入挖掘或返回防守的抉擇會不斷考驗玩家。

核心玩法以兩大部分構成:地底探索與地面防禦。在探索階段中,使用鑽頭穿過不同硬度的地層,並負責運送挖到的資源回到基地,用來強化鑽頭效率、補強穹頂防禦、提升移動速度以及解鎖額外的裝置。由於地圖是程序生成的,每次的挖掘路線與發現都不同,且帶有埋藏洞穴、稀有遺物等驚喜。玩家必須把握怪物來襲前的有限時間,在深入探索與安全撤退之間游走,若貪心挖得太深,就可能無法及時趕回穹頂進行防守。

當怪物開始攻擊時,遊戲節奏瞬間轉為緊繃。必須操控穹頂主武器,對空中、地面與地底竄出的敵人進行射擊或砸擊,敵人的種類會隨進度增加,有的會飛、有的會攀爬、有的會高速衝刺,而每一種敵人都帶有不同的破壞方式。此時你是否事先強化武器威力、修補穹頂裂痕,或升級雷達偵測,就會直接左右你的生死。防守過程中毀損的穹頂會逐漸破裂,一旦耐久歸零,就代表整個冒險結束。

成長系統非常明確而充滿策略深度。透過挖掘獲得的資源,能逐步解鎖影響深遠的升級,如更尖銳的鑽頭、更快速的載物速度、更耐久的穹頂、武器強化、怪物距離雷達等,每一個選擇都會重塑玩家當輪冒險的節奏。可以打造高速挖掘流、全面防禦流,甚至把重心放在科技裝置,例如讓雷射更快移動、讓寵物探測器協助尋找資源,或使用重力球清圖。

提供不同風格的「守護者」與「穹頂」來改變玩法。例如有守護者偏向移動快速與工具型,也有偏向戰鬥型;不同穹頂則擁有完全不一樣的主武器,如強力雷射、巨大砸錘、追蹤攻擊、爆裂武器等等。這些差異搭配程序生成地圖,使每一場冒險都有極高的變化性,也讓玩家能找到適合自己的遊戲節奏與策略。玩家亦能調整難度、啟用挑戰模式或使用額外參數來創造獨特的遊戲體驗。

市場評價方面,在推出後即受到玩家廣泛好評,以其極具壓力與節奏感的「探索–防守循環」而獲得大量正面評價。玩家普遍稱讚它雖然玩法簡單,但策略層次極深,也具備 Roguelike 特有的成癮感與高重玩價值。其像素風美術、緊張配樂與每次怪物來襲時那種「時間快不夠」的焦慮感,是許多人認為最具魅力之處。許多評測也指出,本作以獨立小品的規模打造出極具沉浸感的遊戲體驗,成功在眾多同類型遊戲中脫穎而出,並成為一款在直播平台上持續受歡迎的作品。

綜合來看,《穹頂守護者》以簡約的外表包裹著深度十足的策略性,讓玩家在短暫而緊湊的一輪輪挑戰中,體驗挖掘、擴張、防守、生存的爽快感。不論是追求高難度的玩家,或想尋找節奏明快但帶有策略思考的獨立遊戲,本作都提供耐玩而獨特的體驗,成功在全球玩家之間建立起良好的口碑。

 

“Dome Keeper” is an indie rogue-lite mining and defense game developed by Bippinbits and officially released on Steam in September 2022. Its minimalist yet highly oppressive visual style, the tense rhythm between exploration and defense, and its strong replayability quickly earned it worldwide acclaim. The game blends exploration, resource management, base building, and tower-defense elements. Players must dig underground for resources while returning to the surface before each wave of alien creatures arrives, operating the dome’s weaponry to fend off attackers and prevent the base from being destroyed.

The game does not focus heavily on narrative, but its background setting creates a strong sense of survival pressure. Players take on the role of a “Keeper,” landing with a lone dome base on a barren alien planet. You do not know why you are here, nor where the monsters come from, but the only clear objective is to mine resources, discover relics and technological devices, and survive the relentless monster assaults. Every run feels like a desperate struggle for hope—your decisions between digging deeper or returning to defend constantly test your judgment.

The core gameplay is divided into two major phases: underground exploration and surface defense. During exploration, players use a drill to cut through layers of varying hardness and carry the collected resources back to the base. These resources are used to enhance drill efficiency, reinforce dome defenses, improve movement speed, and unlock additional gadgets. Since each map is procedurally generated, every run features different layouts, hidden caves, and rare artifacts. Time is limited before monsters attack, forcing players to balance risk and safety; digging too deep may leave you unable to return to the dome in time.

When the monsters arrive, the atmosphere instantly shifts into high tension. Players must operate the dome’s main weapon to attack foes approaching from the air, ground, or burrowing beneath the surface. Enemy types increase as the game progresses—some fly, some climb, some dash rapidly—and each has its own destructive behavior. Whether you upgraded your weapon, repaired dome cracks, or improved detection systems will directly determine your chances of survival. The dome gradually breaks as it takes damage, and once its durability reaches zero, the run ends.

The game’s upgrade and progression system is straightforward yet strategically rich. Resources you collect can unlock impactful enhancements such as sharper drills, faster carrying speed, stronger dome defenses, weapon upgrades, and monster-distance radars. Every upgrade reshapes the rhythm of your current run. You can build a high-speed drilling style, a fortress-like defensive style, or focus on tech-based builds such as faster laser movement, resource-finding helpers, or gravity-ball screen-clearing tools.

The game also offers different Keeper types and domes, each providing distinct gameplay styles. Some Keepers are mobility-oriented and tool-focused, while others specialize in combat. The domes also vary drastically in their primary weapons, including powerful lasers, massive hammers, homing attacks, explosive weapons, and more. Combined with procedural maps, every run feels unique, allowing players to find a strategy and rhythm that suits them best. Difficulty settings, challenge modes, and run modifiers further enrich the experience.

In terms of market reception, “Dome Keeper” received overwhelmingly positive reviews upon release. Its tightly designed “exploration–defense loop” was praised for being simple yet deeply strategic, featuring the addictive qualities typical of Roguelike games and immense replay value. Players frequently commend its pixel-art aesthetic, intense soundtrack, and the constant time pressure before each monster wave—a combination that delivers a uniquely thrilling experience. Critics also note that despite its indie scope, the game achieves remarkable immersion and successfully stands out among similar titles, remaining a favorite on streaming platforms.

Overall, “Dome Keeper” wraps deep strategic gameplay in a minimalist presentation, offering fast-paced yet thoughtful challenges where players experience the satisfaction of mining, upgrading, defending, and surviving. Whether you're seeking high difficulty or a compact but strategic indie experience, the game delivers a highly replayable and distinctive adventure that has earned strong word-of-mouth across the globe.

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