惡魔寶貝
《惡魔寶貝》(Damon and Baby)是Arc System Works即將推出的全新動作冒險作品,於2026年初在PS4、PS5、Nintendo Switch與PC(Steam)平台上市。以獨特的「雙搖桿射擊」結合「探索型動作」為核心,並以魔王與人類嬰兒之間不可分離的奇特羈絆作為故事主軸,打造一段兼具荒誕幽默、溫馨情感與高強度動作表現的冒險旅程。
故事從魔王「戴蒙」的困境開始說起。身為令人畏懼的魔界統治者,他原本以壓倒性的力量支配一切,直到某天遭到詛咒,使他與一名來歷不明的人類嬰兒被迫綁在一起。一旦遠離孩子,強烈的反噬痛楚便會襲擊他,使得魔王不得不抱著這個哭鬧、無助的小生命展開旅程。為了擺脫詛咒,戴蒙被迫踏上尋求真相的冒險,在過程中與嬰兒逐漸建立起意料之外的情感聯繫。遊戲透過互動對話、輕鬆幽默的日常橋段與角色間的逐步變化,呈現一段出乎玩家預期、既奇妙又暖心的相伴旅程。
玩法部分,主要的核心是結合雙搖桿射擊與探索冒險的實時戰鬥系統。在探索模式中,必須穿越大片區域、擊敗敵人、啟動機關、蒐集資源,並不斷開啟新的地形與場景。移動與射擊完全分離,使玩家能伴隨走位同時進行全方向射擊,形成高速、緊湊的戰鬥節奏。戴蒙可使用近戰斬擊、手槍、機槍等不同攻擊方式,隨著冒險進展還能取得火力更強大的武器,並在戰術搭配與武器切換之間形成豐富的戰鬥路線。遊戲中的每一個地區都設計了不同機關與解謎元素,而頭目戰更是整體體驗的亮點。頭目擁有複雜的攻擊模式與場景陷阱,需要利用機動力、地形優勢與機關反制策略,才能找出破綻、完成挑戰。
在冒險之外,會定期回到「據點」,這裡是戴蒙強化與成長的中心。能夠使用探索獲得的素材升級能力、購買道具、解鎖技能,並自由規劃角色的技能組合,打造最符合個人玩法的魔王。同時,也提供種類豐富的造型服裝,讓戴蒙能以不同形象進行冒險,有些服裝甚至附帶機能性加成,使外觀與實用性二者兼備。
亦支援離線雙人協力遊玩。第二位玩家可以操作戴蒙的夥伴犬,協助蒐集素材、拾取道具,或在戰鬥中提供支援。雖然伙伴犬的戰鬥能力不像主角那樣完整,但其存在讓遊戲節奏更具互動性,非常適合家人或朋友一起輕鬆同樂。
視覺方面,採用帶有輕度卡通渲染的美術風格,在暗黑與可愛之間找到巧妙平衡。魔王與嬰兒的反差被誇張而有趣地呈現,戰鬥中的射擊特效與爆裂畫面也極具爽感。配樂上,遊戲選擇以節奏強烈、動感十足的音樂伴隨戰鬥,在劇情與據點場景中則呈現輕鬆與詼諧的旋律,使整體氛圍既熱血又具娛樂性。
儘管尚未正式上市,《惡魔寶貝》已因其題材新奇、玩法獨特而引起玩家討論。許多玩家期待其武器系統帶來的戰鬥深度、高速雙搖桿射擊的操作快感、探索與機關解謎的整合,以及魔王與嬰兒的喜劇反差感。部分玩家也擔憂雙搖桿射擊的操作門檻與可能偏硬的難度曲線,但整體聲量仍呈正面趨勢。從目前展示內容來看,本作具備成為2026年動作冒險話題作的潛力,有望在同類型作品中展現出鮮明而獨特的風格。
“Damon and Baby” is a brand-new action-adventure title from Arc System Works, scheduled for release in early 2026 on PS4, PS5, Nintendo Switch, and PC (Steam). Built around a unique blend of twin-stick shooting and exploration-driven action, the game centers on the bizarre yet inseparable bond between a demon lord and a human infant, crafting an adventure filled with absurd humor, heartfelt emotion, and intense combat.
The story begins with the demon lord Damon, once a terrifying ruler of the underworld who commanded absolute power. His life changes abruptly after he is struck by a curse that forces him to be physically bound to an unknown human baby. If he strays too far from the child, Damon is overwhelmed by excruciating pain, leaving him no choice but to carry the crying, helpless infant wherever he goes. In order to break the curse, Damon embarks on a journey to uncover the truth behind it, gradually forming an unexpected emotional connection with the baby along the way. Through interactive dialogues, comedic daily scenes, and the evolving dynamics between characters, the game presents a strange yet heartwarming companionship that defies expectations.
Gameplay focuses heavily on its real-time combat system, combining twin-stick shooting with exploratory adventure. Players traverse large areas, defeat enemies, activate mechanisms, gather resources, and unlock new regions. Movement and shooting operate independently, allowing players to dodge while firing in any direction, creating fast-paced and tightly tuned battles. Damon can use melee slashes, handguns, machine guns, and other weapons; more powerful armaments become available as the adventure progresses, giving combat a wide variety of tactical approaches. Each region includes unique mechanisms and puzzle elements, while boss battles serve as major highlights. Bosses feature intricate attack patterns and environmental traps that require strategic movement, terrain usage, and mechanism counters to exploit their weaknesses.
Outside of exploration, players regularly return to their base, which functions as Damon’s hub for growth and enhancement. Materials collected during exploration can be used to upgrade abilities, purchase items, and unlock skills. Players are free to customize Damon’s skill setup to match their preferred playstyle. A wide selection of cosmetic outfits is also available, some of which even provide functional bonuses, blending appearance customization with practical utility.
The game also supports offline two-player co-op. A second player can control Damon’s companion dog, assisting with gathering materials, picking up items, and providing combat support. While the dog doesn’t have a full combat move set like Damon, its presence adds extra interaction and makes the experience more relaxed and fun—ideal for family members or friends.
Visually, the game adopts a lightly cel-shaded art style that strikes a clever balance between dark atmospheres and cute character design. The contrast between the intimidating demon lord and the tiny baby is exaggerated for comedic effect, while the shooting effects and battle explosions add a satisfying sense of impact. The soundtrack features energetic, rhythm-driven music for combat, while story and base scenes use lighthearted, humorous melodies to create a dynamic and entertaining tone overall.
Although not yet released, “Damon and Baby” has already attracted attention for its unusual premise and distinctive mechanics. Many players are excited about its deep weapon system, the thrill of fast twin-stick shooting, the integration of exploration and puzzle elements, and the rich comedic contrast between the demon lord and the baby. Some have expressed concerns about the potential difficulty curve and the learning challenges of twin-stick controls, but overall reception remains highly positive. Based on current previews, the game has strong potential to become a major action-adventure highlight of 2026, offering a vivid and unique experience within its genre.
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