深淵之路

人氣指數:
全新品
日文名稱:
英文名稱:The Path Into The Abyss
類別:電腦遊戲
分享社群:
遊戲內容

《深淵之路》(The Path Into The Abyss)是主打硬核體驗的第一人稱開放世界生存射擊遊戲,由MXR Productions開發並發行,目前已於Steam推出Pre-Alpha階段的試玩版本。以阿根廷首都布宜諾斯艾利斯為舞台,將寫實的都市廢墟、生存射擊機制,與濃厚的宇宙恐怖氛圍結合在一起,試圖打造一個既殘酷又充滿未知感的開放世界。相較於傳統線性敘事射擊遊戲,本作更強調玩家在陌生環境中的自主探索、生存抉擇與長時間沉浸式體驗。

在劇情與世界觀方面,描繪的是一場人類無法完全理解的災變。來自地球之外的未知存在降臨後,引發大規模洪水與劇烈氣候變化,使整個布宜諾斯艾利斯及其周邊地區徹底變貌。各國勢力為控制這片土地而爆發衝突,長期的軍事對抗與環境惡化,最終導致城市被大規模撤離,只剩下少數願意戰鬥、抵抗,或基於個人理由選擇留下的人。玩家正是在這樣的背景下,因一段私人故事而踏入這片被稱為「深淵(Abyss)」的禁忌之地,逐步深入這個既荒涼又詭異的世界。遊戲並未急於用大量過場交代背景,而是透過環境細節、零散事件與遭遇的人物,讓玩家在探索過程中慢慢理解這場災變的本質,以及人類在面對未知時的渺小與執念。

操作與玩法上,採用第一人稱視角,整體節奏偏向寫實且緊張。射擊手感強調資源有限與戰鬥風險,不能單純依賴火力碾壓,而必須考慮彈藥管理、裝備狀態與地形利用。作為一款開放世界生存射擊遊戲,搜刮與製作系統佔有極高比重,需要在廢墟與危險區域中搜尋物資,才能維持基本生存。遊戲中特別設計具有地方文化特色的「Mate(馬黛茶)」製作系統,可以嘗試不同配方,製作出具有各種增益或特殊效果的飲品,依照當下需求調整策略,這種看似生活化的機制,也在殘酷的生存環境中提供一種獨特的沉浸感。

動態AI是本作另一個核心特色。透過所謂的「Abyss AI」與「Abyss Director」系統,遊戲中的NPC並非靜態存在,而是持續在世界中被模擬運作。每個NPC都擁有性格數值,會影響其行為與對玩家的態度。玩家可以與任何角色成為盟友或敵人,即使離開某個地區後再返回,這些NPC仍會記得過去的互動,讓世界呈現出持續運轉的狀態,而非只圍繞玩家存在的舞台。

環境層面上,具備完整的天氣與氣候系統。遊戲不只是下雨或晴天的簡單變化,而是根據區域出現不同的極端氣候條件。必須依靠合適的服裝與裝備來應對寒冷、潮濕或其他惡劣環境,否則生存將變得更加困難。這些氣候變化不僅影響視覺與探索,也會實際左右戰鬥與行動選擇,進一步強化生存壓力。

此外,世界中會不定期生成各種事件,從小規模勢力衝突到帶有超自然色彩的異常現象,都可能在玩家探索時突然發生。這些事件並非單純的任務觸發點,而是讓世界顯得更加不可預測,也更貼近宇宙恐怖題材中「未知隨時可能降臨」的核心精神。

在市場評價與玩家反應方面,由於目前仍處於Pre-Alpha階段,本作更多被視為一個潛力導向的作品。公開試玩後,吸引喜愛硬核生存、沉浸式第一人稱體驗與宇宙恐怖題材的玩家關注。許多人對其動態NPC系統、持續運作的世界模擬,以及將現實城市與宇宙恐怖結合的設定表示高度興趣,認為這樣的組合在同類型作品中相對少見。

不過,也有不少玩家抱持謹慎態度,指出目前版本在內容完整度、優化與手感打磨上仍有明顯早期作品的痕跡,需要時間透過更新逐步完善。開發團隊則強調,本作目標是打造一個可長期擴展的生存世界,未來將持續調整系統與加入新內容。

整體而言,《深淵之路》並非走快節奏爽快射擊路線,而是以壓迫感、未知性與生存掙扎為核心,讓玩家在一個被災變吞噬的城市中,緩慢而危險地前行。對於喜歡高沉浸感、生存管理、動態世界與宇宙恐怖氛圍的玩家來說,這是一款值得持續關注、等待成長的作品。

 

The Path Into The Abyss is a hardcore first-person open-world survival shooter developed and published by MXR Productions, with a Pre-Alpha playable version currently available on Steam. Set in Buenos Aires, Argentina, the game blends realistic urban ruins and survival-focused gunplay with a heavy dose of cosmic horror, aiming to create an open world that feels both brutal and filled with the unknown. Unlike traditional linear narrative shooters, it places greater emphasis on player-driven exploration, survival-oriented decision-making, and long-form immersive gameplay in a hostile, unfamiliar environment.

In terms of story and worldbuilding, the game portrays a catastrophic event beyond humanity’s full understanding. After the arrival of unknown entities from beyond Earth, massive floods and extreme climate changes permanently transform Buenos Aires and its surrounding regions. As various nations clash to seize control of the territory, prolonged military conflict and environmental collapse lead to the large-scale evacuation of the city. Only a small number of people remain—those willing to fight, resist, or stay behind for personal reasons. Against this backdrop, the player is drawn into a forbidden land known as the “Abyss” by a deeply personal motivation, gradually venturing deeper into a desolate and unsettling world. Rather than relying on extensive cutscenes, the game conveys its narrative through environmental details, scattered events, and encounters with other characters, allowing players to slowly piece together the nature of the catastrophe and humanity’s fragility and obsession when faced with the unknown.

Gameplay is presented entirely from a first-person perspective, with a tone that leans toward realism and sustained tension. Gunplay emphasizes limited resources and the inherent risks of combat, discouraging brute-force solutions and instead requiring careful ammo management, equipment awareness, and smart use of terrain. As an open-world survival shooter, looting and crafting play a central role, forcing players to scour ruins and dangerous zones for supplies just to stay alive. A standout feature is the culturally inspired “Mate” crafting system, which allows players to experiment with different recipes to create beverages that provide various buffs or special effects. This seemingly everyday mechanic adds a unique layer of immersion, offering moments of grounded humanity within an otherwise harsh survival experience.

Dynamic AI is another defining pillar of the game. Through the so-called “Abyss AI” and “Abyss Director” systems, NPCs are not static entities but are continuously simulated throughout the world. Each NPC possesses personality traits that influence their behavior and attitude toward the player. Any character can become an ally or an enemy, and even if the player leaves an area and later returns, NPCs will remember past interactions. This creates a world that feels persistently alive rather than one that exists solely around the player’s presence.

On the environmental side, the game features a fully realized weather and climate system. Beyond simple rain or sunshine, different regions are affected by varying extreme weather conditions. Survival depends on wearing appropriate clothing and using proper gear to withstand cold, humidity, and other harsh environments; failure to do so significantly increases the difficulty of staying alive. These climate systems affect not only visual presentation and exploration but also combat encounters and moment-to-moment decision-making, further intensifying the sense of survival pressure.

In addition, the world regularly generates dynamic events, ranging from small-scale faction skirmishes to anomalous phenomena with supernatural overtones. These events are not merely mission triggers but serve to make the world feel unpredictable and volatile, closely aligning with the core spirit of cosmic horror, where the unknown can emerge at any moment.

Regarding market reception and player response, as the game is still in its Pre-Alpha stage, it is largely viewed as a project with strong potential rather than a fully realized experience. Since the release of the playable build, it has drawn attention from players who enjoy hardcore survival mechanics, immersive first-person gameplay, and cosmic horror themes. Many have expressed particular interest in its dynamic NPC systems, persistent world simulation, and the fusion of a real-world city with cosmic horror elements, noting that this combination is relatively rare within the genre.

At the same time, cautious voices point out that the current version still shows clear signs of early development, particularly in terms of content depth, optimization, and overall polish, all of which will require time and continued updates to mature. The development team has emphasized that their goal is to build a long-term, expandable survival world, with ongoing adjustments and new content planned for the future.

Overall, The Path Into The Abyss does not pursue fast-paced, power-fantasy shooting. Instead, it centers on oppression, uncertainty, and the struggle to survive, asking players to move slowly and carefully through a city consumed by catastrophe. For those drawn to high immersion, survival management, dynamic worlds, and cosmic horror atmospheres, it is a title well worth watching as it continues to evolve.

遊戲畫面

運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元

貨到付款外加30元手續費
外島及大陸地區運費另計

付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)

貨到付款:本站採用黑貓宅急便貨到付款

其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款