GIGASWORD 下載版
《GIGASWORD》是融合動作戰鬥與環境解謎的類銀河戰士惡魔城(Metroidvania)遊戲,主打「重量感」極強的巨劍操作體驗,讓玩家在肌力與腦力並用的冒險中,逐步揭開世界崩壞的真相。已於2025年11月14日登陸Steam,並於2026年4月推出Nintendo Switch下載版,從公布資訊開始便因其獨特的核心機制而受到動作遊戲愛好者關注。
在劇情層面,本作的世界觀帶有濃厚的黑暗奇幻色彩。人類國度Thoenhart長年飽受饑荒與疫病摧殘,社會瀕臨崩潰邊緣。絕望之中,人們將最後的希望寄託於傳說中的古塔「Nestrium」,以及沉睡於塔頂、由夜音守護的上帝水晶「Gnosis」。相 Gnosis能為其持有者帶來繁榮與救贖,然而對這股古老力量的貪婪覬覦,卻反而擾亂世界的平衡,喚醒足以粉碎現實的邪惡存在。主角Ezra因此踏上攀登Nestrium的危險旅程,不僅要對抗惡魔與墮落的存在,也必須直面人類自身的愚昧與代價。故事的張力並不只停留在「拯救世界」的表層,而是圍繞著希望、犧牲與人性盲點展開,隨著探索逐步揭露古塔與Gnosis背後的真相。
在操作與玩法上,最大特色正是那把沉重無比的巨劍。它不僅是戰鬥的核心武器,更是整個遊戲設計的關鍵。必須適應揮舞巨劍時的遲滯感與慣性,在攻擊與閃避之間精準拿捏時機。然而,巨劍的用途遠不止斬殺敵人,它同時也是解謎工具。玩家需要將巨劍插入機關、壓住壓力板、撬動方塊或破解門鎖,有時甚至必須暫時放下巨劍,利用失去重量後的靈活身法來通過狹窄地形。這種「武器即關卡機制」的設計,讓戰鬥與探索緊密結合,形成高度一體化的遊戲節奏。
隨著冒險推進,Ezra也會逐步獲得各種新能力,例如強力的雷霆衝擊、能貼地移動的匍匐火花,或是用於垂直探索的鷹爪鉤索,這些能力不僅拓展戰鬥策略,也讓地圖回溯與隱藏區域探索更具深度。Nestrium本身是一座錯綜複雜的古老高塔,廢棄的廊道、牆縫與暗室中藏有大量祕密與資源,鼓勵玩家細心觀察環境並反覆探索。敵人設計則偏向殘酷風格,從普通惡魔到腐敗的頭目級存在,都要求玩家熟悉攻擊節奏與巨劍操作特性,否則將付出慘痛代價。
從目前已公開的資訊與試玩反饋來看,市場對本作的期待相當正面。玩家與媒體普遍認為,其「重量感十足的武器設計」為類銀河戰士惡魔城類型帶來新鮮變化,成功區隔於以高速連擊為主的同類作品。美術風格與世界氛圍也被評價為陰鬱而具有壓迫感,能有效烘托末世危機的主題。當然,也有部分玩家指出,巨劍操作的高門檻可能對新手較不友善,但這種設計取向反而吸引偏好硬派動作與深度解謎的核心玩家族群。
整體而言,《GIGASWORD》是將「力量的代價」具體化為遊戲機制的作品。它不只考驗玩家的反應速度,更要求對環境、節奏與工具用途的理解。在動作與解謎相互交織之下,Ezra的旅程既是攀登高塔的冒險,也是對人類希望與毀滅之間微妙平衡的深刻試煉。
GIGASWORD is a Metroidvania-style action adventure game that blends combat and environmental puzzle-solving, built around a core concept of extreme “weight” and physical presence. The game emphasizes both mental and physical challenges, asking players to master the use of a massive sword as they unravel the truth behind a world on the brink of collapse. It is scheduled to release on Steam on November 14, 2025, with a Nintendo Switch digital version planned for April 2026. Since its announcement, the title has drawn attention from action game fans thanks to its distinctive core mechanics.
From a narrative perspective, GIGASWORD presents a dark fantasy world steeped in despair. The human land of Thoenhart has long suffered from famine and plague, pushing society toward total breakdown. In their desperation, humanity places its last hope in an ancient tower known as Nestrium, and in the God Crystal Gnosis, which lies dormant at its summit under the guard of a being called Nightchime. Legend says that Gnosis can bestow prosperity and salvation upon its bearer, making it a treasure sought by generations. However, humanity’s reckless attempt to seize the crystal disrupts an ancient power, awakening an evil presence capable of shattering reality itself.
The protagonist, Ezra, embarks on a perilous ascent of Nestrium, battling demons and corrupted entities while confronting the consequences of human ignorance and greed. The story goes beyond a simple “save the world” premise, instead exploring themes of hope, sacrifice, and the price of blind faith. As the journey unfolds, the mysteries surrounding the tower and the true nature of Gnosis are gradually revealed.
In terms of gameplay and controls, the defining feature of GIGASWORD is its enormous, heavy blade. The sword is not merely a weapon but the foundation of the entire game design. Players must adapt to its inertia and deliberate swing speed, carefully choosing when to attack, dodge, or reposition. Combat demands patience and precision rather than frantic button-mashing. At the same time, the sword plays a crucial role in puzzle-solving. Players will use it to jam mechanisms, hold down pressure plates, pry open paths, or push heavy blocks. In certain situations, Ezra must temporarily leave the sword behind, taking advantage of his lighter, more agile movement to navigate tight spaces. This duality—weapon as both tool and burden—creates a tightly integrated relationship between combat and exploration.
As players progress, Ezra acquires new abilities that expand both traversal and combat options, such as powerful lightning strikes, ground-hugging spark movements, and grappling claw techniques that enable vertical exploration. These abilities encourage backtracking and reward players who revisit earlier areas to uncover hidden rooms and valuable secrets. Nestrium itself is designed as a dense, labyrinthine structure filled with abandoned corridors, cracks in walls, and concealed passages, reinforcing a strong sense of mystery and discovery. Enemy encounters are deliberately unforgiving, ranging from relentless lesser demons to grotesque, corrupted bosses that demand a deep understanding of timing, positioning, and the sword’s unique physics.
Based on currently available information and early impressions, market reception toward GIGASWORD has been largely positive. Players and critics alike have praised its heavy, deliberate combat design for offering a fresh twist on the Metroidvania genre, setting it apart from faster, combo-focused titles. The dark visual style and oppressive atmosphere are also frequently highlighted as strengths, effectively reinforcing the game’s apocalyptic themes. That said, some players note that the high learning curve associated with the sword’s weight may be intimidating for newcomers. However, this very design choice has made the game especially appealing to fans of challenging, methodical action games.
Overall, GIGASWORD is a title that turns the concept of “power at a cost” into a tangible gameplay experience. It challenges not only reflexes but also spatial awareness, problem-solving skills, and adaptability. By tightly weaving action and puzzles together, Ezra’s ascent of Nestrium becomes more than a physical journey—it is a thematic exploration of humanity’s fragile balance between salvation and destruction.
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GIGASWORD 下載版
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