Daisen

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英文名稱:Daisen
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《Daisen》是風格鮮明、節奏極快的第一人稱動作射擊遊戲,由LOYAL Studio開發、LOYAL Publishing發行,於2025年11月21日在Steam平台展開官方搶先體驗。作品主打「捨棄傳統射擊框架」的設計理念,拋開彈藥與裝填的限制,將遊戲重心完全放在玩家的反應力、操作技巧與臨場判斷之上,打造出一種高度緊繃、充滿變數的戰鬥體驗。

在劇情層面,圍繞著主角艾蜜莉亞・斯維坦科(Emilia Svytanko)展開。她原本只是生活在藥物與夢境之間、在脆弱與倔強中掙扎的普通少女。然而,因為某場人為失誤引發的災難,世界出現異常現象並逐步崩壞,她被迫捲入混亂之中,並站上命運的分岔點。艾蜜莉亞不再只是受害者,而是成為了隔絕混沌與生命的「界線本身」。故事的核心並不只是拯救世界,而是探問一個更殘酷的問題:當她逐漸化身為武器,這條界線開始模糊之時,她是否還能守住自我,拯救所珍視的人而不被混亂吞噬。遊戲的敘事基調帶有強烈的心理掙扎與存在感,將少女的內在矛盾與外在暴力緊密交織。

在操作與玩法設計上,徹底顛覆傳統FPS的節奏感。遊戲中沒有子彈數量與換彈機制,取而代之的是「武器過熱系統」。可以不斷射擊與攻擊,但必須隨時留意武器溫度,過度貪攻將導致火力中斷,進而陷入危險。這迫使玩家在高速行動中不斷切換武器、銜接攻擊、調整節奏,在進攻與冷卻之間找到最佳平衡。戰鬥講究快速移動、連鎖擊殺與流暢的動作銜接,每一次選擇都攸關生死。

此外,遊戲的生存機制也相當殘酷而直接。治療並非透過道具或回血技能,而是必須「以殺止傷」,透過擊倒敵人來恢復自身狀態,讓戰鬥本身成為唯一的生存手段。這種設計強化攻擊即生存的概念,也讓玩家始終處於高度壓力之下。隨著遊戲推進,艾蜜莉亞體內的「異常本質」逐漸覺醒,玩家能體驗到更多進階能力與戰鬥變化,使操作層面在爽快感之外,也保有戰術深度。

在市場評價與玩家期待方面,自公布以來便吸引喜愛高速射擊與風格化動作遊戲的玩家關注。其「無彈藥、靠過熱控管」的核心設計,被視為對傳統FPS框架的一次大膽嘗試,容易讓人聯想到強調節奏與技巧的硬派動作射擊作品。搶先體驗階段的推出,也讓不少玩家期待遊戲後續在關卡設計、敘事深化與系統平衡上的持續擴充。不過,由於遊戲節奏極快、容錯率低,也被認為對新手並不友善,更適合追求操作挑戰與刺激感的玩家族群。

整體而言,《Daisen》是將高速射擊、心理敘事與極端生存壓力融合在一起的第一人稱動作遊戲。它不只是考驗反射神經的爽快射擊作品,更試圖透過殘酷的戰鬥規則,呈現一名少女在混亂世界中逐漸失去邊界、卻仍試圖守護自我的過程。對於喜愛快節奏、高風險高回饋,以及風格鮮明作品的玩家來說,《Daisen》是一款值得關注的實驗性射擊新作。

Daisen is a fast-paced, highly stylized first-person action shooter developed by LOYAL Studio and published by LOYAL Publishing, scheduled to enter Early Access on Steam on November 21, 2025. The game is built around a bold design philosophy that deliberately abandons traditional shooting conventions. By removing ammunition counts and reloading mechanics, it places the entire focus on player reflexes, mechanical skill, and moment-to-moment decision-making, creating an experience that is constantly tense and full of uncertainty.

In terms of narrative, Daisen centers on the protagonist Emilia Svytanko. She was once an ordinary girl living between medication and dreams, caught in the space between fragility and stubborn determination. However, a catastrophe caused by human incompetence fractures the world, unleashing anomalous phenomena that spread across the land. Thrust into this chaos, Emilia is forced to face a choice that feels like destiny itself. She no longer exists merely as a victim, but becomes the very boundary separating life from chaos. The story is not simply about saving the world, but about a more intimate and painful question: as Emilia gradually turns into a weapon and that boundary begins to blur, can she still protect those she loves without losing herself? The narrative tone leans heavily into psychological struggle, intertwining inner conflict with relentless external violence.

 

From a gameplay and control perspective, Daisen radically redefines the rhythm of traditional FPS design. There are no bullets to count and no reloading animations to rely on. Instead, every weapon is governed by an overheating system. Players are free to unleash continuous attacks, but excessive aggression will cause weapons to overheat, leaving them vulnerable at critical moments. This forces constant weapon switching, attack chaining, and careful tempo management, even while moving at high speed. Combat emphasizes mobility, fluid action, and rapid decision-making, where a single mistake can mean death.

Survival mechanics are equally unforgiving. Healing does not come from items or recovery skills, but solely through killing enemies. Combat itself is the only means of staying alive, reinforcing the idea that offense and survival are inseparable. As the game progresses, the anomalous essence flowing within Emilia begins to awaken, granting access to new abilities and expanding combat possibilities. This adds layers of depth beneath the game’s intense, adrenaline-driven action.

In terms of market reception and expectations, Daisen has attracted attention from players who enjoy high-speed shooters and strongly stylized action games. Its core concept—eliminating ammunition management in favor of heat control—has been widely viewed as a daring departure from standard FPS frameworks, drawing comparisons to skill-focused, rhythm-driven action shooters. The Early Access release has further fueled anticipation, with many players eager to see how level design, narrative depth, and system balance will evolve over time. At the same time, its relentless pace and low margin for error suggest that it may be less approachable for newcomers, positioning it more firmly as a title for players seeking intense challenge and mechanical mastery.

Overall, Daisen is a first-person action shooter that fuses extreme speed, psychological storytelling, and harsh survival rules into a single, uncompromising experience. Rather than merely testing reflexes, it uses its unforgiving combat systems to portray the gradual erosion of identity in a collapsing world. For players drawn to high-risk, high-reward gameplay and bold, experimental design, Daisen stands out as a shooter well worth watching.

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