奇異人生:重聚

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全新品
日文名稱:ライフ イズ ストレンジ リユニオン
英文名稱:Life is Strange: Reunion
類別:電視遊樂器
分級1/發行日期: 輔導15級 2026-03-26
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遊戲內容

《奇異人生:重聚》(Life is Strange: Reunion)是由Deck Nine Games開發、Square Enix發行的電影化敘事冒險遊戲,也是《奇異人生》系列的第五部正傳作品,同時直接承接《奇異人生:雙重曝光》的故事發展。預定於2026年3月26日登上 PlayStation 5與Xbox Series X|S,並於3月27日在PC(Steam與Microsoft Store)推出。對長期粉絲而言,《重聚》不僅是一段全新篇章,更被官方定位為麥克斯・考菲爾德與克洛伊・普萊斯這對經典角色的情感終章。

故事背景設定在卡利登大學。在經歷過過去多重時間線與命運分歧後,麥克斯回到校園,卻發現三天後,一場足以摧毀整個校區的毀滅性大火即將發生。與此同時,闊別多年的克洛伊也再次出現在她的生命中。克洛伊被難以分辨真實與虛幻的記憶所糾纏,那些關於「她究竟活下來,還是早已死去」的片段不斷侵蝕她的精神。她需要麥克斯的幫助,而麥克斯自己也正被迫與時間賽跑,試圖找出火災的真相,避免悲劇發生。

主要的敘事核心,依然圍繞「選擇與後果」。透過跨越11年的久別重逢,重新審視麥克斯與克洛伊之間複雜而深刻的羈絆。玩家將在兩人之間切換視角,感受她們對同一事件截然不同的情緒與立場。劇情不僅會回應本作中的抉擇,也會透過分歧對話與細節,反映玩家在初代《奇異人生》與《雙重曝光》中所做過的關鍵選擇,使每位玩家的故事都帶有高度個人化的延續性。隨著調查逐步深入,真相、犧牲與情感抉擇層層交織,最終將把這段長達多年的故事推向不可逆轉的結局。

在操作與玩法層面,《重聚》是系列首度採用雙主角可操作設計。玩家將分別操控麥克斯與克洛伊,並運用她們截然不同的能力來推進劇情。麥克斯標誌性的「時間倒流」能力正式回歸,玩家可以在有限的時間範圍內回溯幾分鐘前的行動,改變對話選項、修正錯誤決定,甚至操控環境來解開時間與空間交織的謎題。這項能力不再只是解謎工具,更是敘事的一部分,讓玩家深刻體會試圖改變命運所帶來的心理壓力。

克洛伊方面,則回歸她在《暴風前夕》中廣受好評的「回嘴(Backtalk)」能力。當玩家操控克洛伊時,必須在言語交鋒中依靠敏銳的觀察力與機智反應,透過犀利的對話擊破對手的心理防線,取得情報或進入原本無法抵達的區域。這使遊戲在對話層面更具張力,也讓克洛伊的叛逆性格在玩法上得到充分體現。

整體節奏上,延續系列一貫的慢熱鋪陳與情感堆疊,透過探索校園、蒐集線索、與角色深度互動,逐步逼近真相。三天的時間限制,讓每一次行動都顯得格外珍貴,而最終的抉擇,將直接影響誰能在大火之後存活、誰又將被命運吞噬。

在視聽表現上,本作搭配專屬原聲帶,融合懷舊與現代感的授權歌曲與原創配樂,強化情緒渲染,讓每一段關係的裂痕與每一次選擇的重量,都更深刻地烙印在玩家心中。

總體而言,《奇異人生:重聚》是集情感、命運與時間主題於一身的敘事冒險作品。它不只講述一場災難的真相,更是關於重逢、失去與是否還能為彼此找到未來的故事。當一切即將化為灰燼,麥克斯與克洛伊能否做出不會後悔的選擇,答案,將完全掌握在玩家手中。

Life is Strange: Reunion is a cinematic narrative adventure game developed by Deck Nine Games and published by Square Enix. It is the fifth mainline entry in the Life is Strange series and serves as a direct continuation of the story established in Life is Strange: Double Exposure. The game is scheduled to launch on March 26, 2026, for PlayStation 5 and Xbox Series X|S, followed by a PC release on March 27 via Steam and the Microsoft Store. For long-time fans, Reunion is not merely a new chapter, but is officially positioned as the emotional conclusion to the story of the iconic duo, Max Caulfield and Chloe Price.

 

The story is set at Caledon University. After enduring multiple timelines and divergent fates in the past, Max returns to campus only to discover that, three days later, a catastrophic fire will break out—one powerful enough to destroy the entire university. At the same time, Chloe, long absent from Max’s life, suddenly reappears. Chloe is tormented by fragmented memories in which reality and illusion blur together—visions that question whether she truly survived, or whether she may have already died in another timeline. She desperately needs Max’s help, while Max herself is forced into a race against time to uncover the truth behind the impending fire and prevent the tragedy from happening.

At its core, Life is Strange: Reunion continues to revolve around the series’ central theme of “choices and consequences.” Through a reunion that spans eleven years of separation, the game reexamines the deep, complicated bond between Max and Chloe. Players will switch perspectives between the two protagonists, experiencing their vastly different emotional responses and viewpoints toward the same events. The narrative not only reacts to decisions made within this game, but also reflects key choices players made in the original Life is Strange and Double Exposure through branching dialogue and subtle details. As a result, each player’s story unfolds as a highly personalized continuation of their past journeys. As the investigation deepens, truth, sacrifice, and emotional dilemmas become increasingly intertwined, ultimately driving the long-running story toward an irreversible conclusion.

In terms of gameplay, Reunion marks the first time in the series that two protagonists are fully playable. Players will control both Max and Chloe, each with distinct abilities that shape how the story progresses. Max’s iconic time-rewind power makes its return, allowing players to roll back actions by a few minutes within a limited window. This ability can be used to alter dialogue choices, correct mistakes, and manipulate the environment to solve puzzles that blend time and space. The mechanic is no longer just a puzzle-solving tool, but an integral part of the narrative, conveying the psychological burden of trying—and often failing—to change fate.

Chloe, on the other hand, brings back her popular “Backtalk” ability from Before the Storm. When controlling Chloe, players must rely on sharp observation and quick wit during verbal confrontations, using cutting dialogue choices to break through opponents’ psychological defenses, extract information, or gain access to areas that would otherwise be unreachable. This adds greater tension to conversations and allows Chloe’s rebellious personality to be fully expressed through gameplay.

In terms of pacing, Life is Strange: Reunion stays true to the series’ signature slow-burn storytelling and emotional buildup. By exploring the campus, gathering clues, and engaging in deep interactions with other characters, players gradually move closer to the truth. The strict three-day time limit makes every decision feel precious, and the final choice will directly determine who survives after the fire—and who is ultimately consumed by fate.

Audiovisually, the game is supported by a dedicated soundtrack that blends nostalgic and modern licensed tracks with original compositions. The music heightens the emotional impact of each fractured relationship and reinforces the weight of every decision, leaving a lasting impression on players.

Overall, Life is Strange: Reunion is a narrative adventure that weaves together themes of emotion, destiny, and time. It is not only a story about uncovering the truth behind a disaster, but also a tale of reunion, loss, and the question of whether a future can still be found together. As everything threatens to turn to ashes, whether Max and Chloe can make a choice they will not regret is a question that rests entirely in the player’s hands.

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