蒼之彼方的四重奏 STANDARD EDITION

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日文名稱:蒼の彼方のフォーリズム STANDARD EDITION
英文名稱:
類別:掌上型遊戲
定價:7,344円
人數:1 人
分級1/發行日期: 輔導15級 2016-02-25
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《蒼之彼方的四重奏 for STANDARD EDITION》(日語:蒼の彼方のフォーリズム for STANDARD EDITION)是由sprite原創並開發的戀愛冒險遊戲,原作最早於2014年在PC平台推出,隨後陸續移植至PlayStation Vita、PlayStation 4,並於2018年正式登陸Nintendo Switch。結合戀愛、成長與競技精神,呈現出充滿速度感與感情波動的故事,被視為近年戀愛冒險遊戲中兼具視覺美感與敘事深度的代表作。

故事背景設定在一個人類已能自由飛行的近未來世界。由於名為「反重力鞋」的發明,使得飛行成為人們日常生活的一部分,也促成全新競技運動「Flying Circus」的誕生。主角日向晶也曾是該運動的天才選手,卻因過去的挫折與創傷選擇退出。某日,他轉學來到久奈島的風之濱學園,遇見一位毫無飛行經驗但天賦異稟的少女——倉科明日香。在晶也的指導下,明日香與其他熱愛飛行的少女們一起踏上競技之路。玩家將扮演晶也,與四位性格各異的女主角展開互動,並在戀愛與競技之間做出選擇,體驗青春成長的多重層面。

劇情以戀愛為主軸,但「Flying Circus」運動的描寫極具真實感與節奏性,使得整體故事不流於公式化的戀愛模版。四位女主角——明日香、真白、莉佳與美咲——各自代表不同的價值觀與飛行風格,透過分支選擇進入不同的劇情路線,不僅能深入角色的內心,亦能感受到比賽過程中的挫敗、突破與羈絆。每條路線皆有完整的情感鋪陳與成長曲線,不少劇情高潮安排在Flying Circus的比賽中,使戀愛與競技兩條主線完美交織,營造出熱血與感動並存的青春氛圍。

在操作系統方面,延續文字冒險遊戲的經典形式,玩家透過閱讀劇情、選擇對話分歧來推進故事。Switch版支援觸控操作與Joy-Con按鍵輸入,能依個人習慣進行閱讀。此外,對圖像進行HD強化處理,使角色立繪與CG更細緻,搭配原作高水準的背景音樂與聲優演出,無論在視覺或聽覺體驗上都有極佳表現。語音方面,採用全語音系統,所有對話均由聲優配音,讓角色個性更加立體鮮明。

市場評價方面,獲得相當穩定的口碑。普遍肯定劇本敘事的成熟與節奏感,尤其是將戀愛冒險結合體育競技的創新設定,被視為突破傳統戀愛遊戲題材的代表作。畫風精緻且角色設計具有高辨識度,特別是明日香的樂觀開朗與真白的天然傲嬌深受玩家喜愛。比賽場景雖以文字與靜態CG呈現,卻透過節奏控制與音效營造出驚人的臨場感,令人印象深刻。此外,許多玩家也指出,在表達青春與夢想的同時不忘刻畫挫折與成長,使情感更具真實性與共鳴。

然而,對於偏好重度劇情或高度互動系統的玩家而言,仍屬偏向傳統文字冒險的遊戲類型,缺乏更多樣的玩法機制。此外,由於本身劇情量龐大,需要較長的遊玩時間來完成全路線,對於時間有限的玩家而言可能較不親民。

總體來說,《蒼之彼方的四重奏 for Nintendo Switch》是將青春、戀愛與競技完美融合的戀愛冒險佳作,不僅視覺表現與聲優演出出色,劇情更充滿正能量與情感層次,是喜愛日式文字冒險遊戲與校園題材玩家不可錯過的作品。其對「飛翔」這一象徵自由與夢想的意象表達,更讓這款遊戲超越戀愛類型的框架,成為一部青春成長的動人敘事。

Ao no Kanata no Four Rhythm for STANDARD EDITION (Japanese: 蒼の彼方のフォーリズム for STANDARD EDITION) is a romance visual novel developed and originally created by sprite. The original version was first released for PC in 2014, followed by ports to PlayStation Vita and PlayStation 4, and officially landed on the Nintendo Switch in 2018. Blending romance, personal growth, and competitive spirit, it presents a story full of speed and emotional turbulence, and is regarded as a standout work among recent romance visual novels for its combination of visual beauty and narrative depth.

 

The story is set in a near-future world where humans can fly freely. This change in lifestyle was made possible by the invention of "anti-gravity shoes," which allowed flight to become an everyday part of life and led to the creation of a new sport known as "Flying Circus." The protagonist, Masaya Hinata, was once a prodigious player in this sport, but quit due to past traumas and setbacks. One day, he transfers to Kunahama Academy on the island of Kunashima and meets a naturally gifted girl named Asuka Kurashina, who has no previous flight experience. Under Masaya's guidance, Asuka and several other girls passionate about flying begin their journey in the world of competitive sports. Players take on the role of Masaya, interacting with four unique heroines while making choices between romance and competition, exploring various aspects of youth and personal growth.

While the game’s central focus is on romance, the depiction of Flying Circus is realistic and dynamic, preventing the story from falling into formulaic romance tropes. The four heroines—Asuka, Mashiro, Rika, and Misaki—each represent different values and flying styles. Through branching choices, players can delve into each character’s personal route, gaining deeper insights into their inner thoughts as well as the hardships, breakthroughs, and bonds formed through competition. Each route has its own emotional progression and character development arc, with many of the dramatic climaxes occurring during Flying Circus matches, allowing the themes of love and competition to intertwine seamlessly, creating a youth story that is both passionate and moving.

In terms of gameplay, the game retains the classic visual novel format, where players progress through reading text and making dialogue choices. The Switch version supports both touchscreen and Joy-Con input, allowing for flexible play styles. Visuals have been upgraded to HD, making character illustrations and CGs more detailed. Combined with the original’s high-quality background music and voice acting, the audiovisual experience is highly immersive. All dialogue is fully voiced by professional voice actors, bringing the characters to life with distinct personalities.

Regarding market reception, the game received consistently positive feedback. The mature and well-paced narrative was particularly praised, and its innovative blend of romance and competitive sports was seen as a fresh take on the genre. The artwork is finely detailed, and the character designs are easily recognizable, with Asuka’s cheerful personality and Mashiro’s tsundere charm especially popular among fans. Although Flying Circus matches are portrayed using text and still CGs, effective pacing and sound design create a surprisingly vivid sense of presence. Many players also appreciated the game’s balance of youthful dreams and realistic setbacks, making the emotional arcs feel more authentic and resonant.

However, for players who prefer heavily interactive or deeply complex narrative systems, this title remains a traditional visual novel, offering limited gameplay mechanics. Additionally, the game has a large volume of text, requiring significant time to complete all routes, which may be a challenge for players with limited free time.

In summary, Ao no Kanata no Four Rhythm for Nintendo Switch is a stellar romance visual novel that beautifully combines themes of youth, love, and sports. With outstanding visuals, voice performances, and an emotionally rich narrative, it stands out as a must-play for fans of Japanese visual novels and school-life stories. Its symbolic portrayal of "flight" as a metaphor for freedom and dreams elevates it beyond the confines of its genre, delivering a touching and inspiring coming-of-age experience.

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