舞力全開Wii

《舞力全開 Wii》(日文名稱:ジャストダンス Wii / 英文名稱:Just Dance Wii)是由 Ubisoft 開發、並由任天堂 針對日本市場在2011年發行的體感音樂節奏遊戲。是全球知名《Just Dance》系列的一部分,但特別針對日本玩家進行在地化,不僅介面和風格調整成日本市場習慣,還加入大量J-Pop與動漫歌曲,結合國際流行樂,讓日本玩家能在家中與親友盡情享受跳舞的樂趣。
本作並不像冒險遊戲有明確的劇情,而是以「歡樂舞台」為核心概念,讓玩家進入虛擬舞池,跟隨螢幕上的舞者一起隨著音樂起舞。整體氛圍熱鬧輕鬆,沒有太多壓力與複雜設定,就是單純跟著音樂動起來,享受跳舞的過程。遊戲支援單人模式、雙人對戰,甚至四人同樂,適合聚會、家庭派對或朋友聚餐時助興。
在操作上,充分發揮Wii主機的Wii Remote体感控制器 特性。只需手持Wii Remote,跟隨畫面上舞者的動作舞動,遊戲會根據搖桿移動的方向與節奏來判定玩家的舞蹈準確度。雖然遊戲實際上只追蹤右手,但鼓勵玩家全身一起律動,跟著舞者擺動、跳躍、旋轉。部分動作會搭配畫面上的指示圖標,提醒玩家該進行哪個動作,達到互動性與趣味兼具的效果。
關卡方面,設計與一般關卡制遊戲不同,是以歌曲為單位,每首歌就是一個獨立關卡。內建豐富的曲目,包含國際熱門歌曲如Kesha的〈Tik Tok〉、MC Hammer 的〈U Can’t Touch This〉,同時還收錄大量J-Pop熱門單曲,如EXILE、KARA、AKB48等人氣偶像團體的歌曲,以及動漫主題曲等,完全針對日本玩家喜好打造。每首歌都有獨特的舞蹈編排與背景動畫,風格從可愛、搞笑到帥氣、誇張都有,難度也從新手入門到進階高手不等。部分歌曲還設計為雙人合作舞或團體舞,更強化多人遊玩的趣味。
在市場評價方面,在日本市場表現相當亮眼,不僅銷售成績優異,更成為家庭與朋友聚會必備的派對遊戲之一。許多玩家與評論讚賞本作操作簡單、上手容易,即使是不擅長跳舞或年紀較長的玩家,也能輕鬆享受。特別是Wii Remote的體感操作,成功營造出現場互動感,讓遊戲不只是用手指按鈕,而是需要身體一起參與,拉近朋友與家人之間的距離。
不過也有部分意見指出,因為Wii Remote僅偵測右手動作,動作判定的精準度有限,對於追求競技性或高分挑戰的玩家來說,可能稍嫌簡化。此外,雖然曲目豐富,但相較於歐美版,國際歌曲比例較少,偏向日本在地市場,對於部分期待歐美舞曲的玩家可能略顯不足。然而,這些小缺點並未影響到遊戲整體的歡樂體驗與聚會價值。
整體來說,這是將體感操作、派對娛樂與音樂節奏完美結合的遊戲作品,雖然沒有劇情或冒險要素,但透過簡單直覺的操作與輕鬆愉快的氣氛,成為Wii平台上最受歡迎的派對舞蹈遊戲之一。不論是喜歡J-Pop、動漫歌曲,還是想在聚會中活動筋骨、增添歡笑氣氛,都是不容錯過的選擇。
Just Dance Wii (Japanese title: ジャストダンス Wii) is a dance rhythm game developed by Ubisoft and localized for the Japanese market by Nintendo, released for the Wii in 2011. This game is part of the globally popular Just Dance franchise but features a customized tracklist, interface, and style tailored specifically for Japanese players, blending international hits with well-loved J-Pop songs. Unlike most games with narrative-driven plots, Just Dance Wii focuses purely on delivering an upbeat, energetic, and highly social experience built around dance and music.
The game does not have a traditional story. Instead, it invites players to step into a virtual dance floor, either solo or with friends, to follow choreographed dance routines to a collection of songs displayed on screen. The concept is simple but highly engaging: players mimic the on-screen dancer’s movements as accurately as possible, holding a Wii Remote in one hand, which tracks the player’s motions and scores them based on timing and precision. What makes Just Dance Wii stand out is how it leverages the Wii’s motion-sensing controller to turn living rooms into casual dance spaces, accessible to people of all ages and skill levels.
In terms of gameplay and operation, the controls are intuitive. Players select a song from the tracklist, and as the music plays, a silhouette-like character on screen performs a choreographed routine. Colorful visual cues, such as on-screen icons and body motion hints, guide the players through each movement. The Wii Remote detects the motion of the player’s right hand, awarding points depending on how well they match the tempo and movement. Although the game only officially tracks one hand, players are encouraged to mirror the full-body movements to achieve the best experience. The simplicity of this control scheme makes it incredibly approachable for everyone — from children to adults — without the need for extra accessories like dance mats or cameras.
The track selection in Just Dance Wii is one of its highlights. While retaining some globally recognized songs from the international Just Dance series, this version uniquely features a rich lineup of popular Japanese pop songs, anime themes, and local hits. Songs from famous Japanese artists such as EXILE, KARA, and AKB48 are included, alongside international favorites like "Tik Tok" by Kesha and "U Can’t Touch This" by MC Hammer. This carefully curated songlist strikes a balance between J-Pop, anime music, and Western dance anthems, giving it a distinct identity compared to other regional versions in the series.
As for stages and levels, Just Dance Wii is structured around individual songs rather than narrative-based stages or worlds. Each track functions as its own self-contained "level," complete with unique backgrounds, themed visual effects, and custom choreography. The difficulty of routines ranges from easy, casual dances suitable for beginners, to more demanding performances requiring faster movements and better coordination. Some songs are designed for multiple players, encouraging friends and family to dance together in cooperative or competitive modes.
In the Japanese market, Just Dance Wii was well received, both commercially and critically. It quickly became a family-favorite party game and was praised for its accessibility and energetic multiplayer gameplay. Players and reviewers appreciated the seamless motion controls, lively visuals, and the variety of music that catered specifically to Japanese audiences. The game's ability to bring people of different ages together for fun, informal dance sessions made it a standout title in the Wii’s party game lineup. It sold strongly in Japan, contributing to the popularity of the Just Dance brand in the region and leading to several sequels, such as Just Dance Wii 2 and Just Dance Wii U.
However, some criticisms mirrored those of other titles in the franchise. Since the Wii Remote only tracks one hand, the precision of the motion detection was occasionally questioned by more competitive players. Additionally, while the variety of Japanese songs was a strength, a few international fans of the series felt it limited compared to the broader Just Dance global catalog. Despite these minor drawbacks, the game’s simplicity, charm, and high replay value helped it maintain popularity in homes, schools, and parties.
Overall, Just Dance Wii represents a successful adaptation of the internationally beloved Just Dance formula for the Japanese market. By combining easy-to-learn motion-based gameplay with an infectious selection of Japanese and international tracks, the game offers a fun, lighthearted experience perfect for parties, family gatherings, or anyone wanting to dance without the pressure of perfection. Its playful visuals, catchy music, and inclusive design ensure it remains a standout example of motion-controlled entertainment on the Wii platform.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款