麻將大會Wii

人氣指數:
二手品
日文名稱:麻雀大会 Wii
英文名稱:
類別:懷舊遊戲
定價:$5,040円
人數:多人
分級1/發行日期: 全年齡 2001-01-25
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遊戲內容

《麻將大會Wii》是由日本公司光榮於2008年在Wii平台推出的麻將遊戲,主要目標是將傳統日本麻將透過簡單易懂的方式,帶給家庭用戶與輕度玩家親近感強烈的體驗。不像故事導向的角色扮演遊戲有完整劇情,而是以「麻將比賽」作為核心主題,玩家要扮演參賽者,在各式各樣的麻將大會中挑戰不同對手,一步步邁向冠軍之路。

雖然劇情部分輕描淡寫,但仍然設計基本的比賽模式結構。將參加一連串的麻將比賽,每場比賽都有特定的對手陣容與規則,並且可以從中解鎖新的角色、場地或麻將桌配件。部分對手角色擁有自己獨特的個性設定與簡單故事背景,例如某些角色是老練的職業雀士、某些則是輕鬆型的業餘愛好者,這些設定為比賽增添一點點趣味性,但整體仍以比賽本身為主軸,並不特別強調劇情推進。

操作方面,利用Wii遙控器的特性,設計出符合直覺操作的麻將玩法。持直立的Wii遙控器進行操作,指向螢幕選牌,按鈕確認打牌或吃碰槓等動作。選擇要打出哪張牌時,只需用指標輕輕指向該張牌並按下按鈕,十分流暢自然,對初學者也很友善。特別值得一提的是,針對新手加入許多輔助機能,例如推薦打牌提示、聽牌提示、和牌可能路線顯示等,降低新手入門的門檻。此外,畫面設計清晰,牌面與桌面的可讀性很高,使用色彩分明、輪廓清楚的牌面樣式,即使在較小螢幕上遊玩也不會感到吃力。也支援本地多人遊玩,可以與家人朋友同桌對戰,增添互動樂趣。

市場評價方面,整體獲得中規中矩的反應。專業評論普遍認為,作為麻將遊戲,完成該有的基本功能:畫面清晰、操作簡單、規則齊全,並且適合闔家歡樂。然而也有評論指出,遊戲內容略顯單薄,缺乏深度的對戰模式與進階挑戰,比如沒有設計真正的職業段位制度、也缺少大型劇情推進的生涯模式,使得對於高階玩家或資深麻將愛好者來說,耐玩度有限。此外,AI對手的強度普遍偏低,且策略變化不多,在單人遊玩時可能容易感到單調。

在銷量方面,屬於小品級作品,並未在Wii平台上引爆大規模熱潮,但因為日本市場本身對麻將遊戲有穩定需求,再加上適合家庭娛樂的特性,使它在某些特定族群中還是有不錯的銷售表現。特別是中老年玩家群體,他們對複雜操作興趣不大,卻希望能透過簡單方式享受麻將樂趣,因此成為在這類用戶之間口碑不錯的選擇。

總結來說,《麻將大會Wii》以「簡單上手」為最大特色的傳統麻將遊戲。雖然缺少劇情厚度與高難度挑戰,但提供善的操作設計、舒適的遊玩體驗與基本完整的麻將規則,特別適合麻將初學者、家庭聚會娛樂,或者希望輕鬆打幾圈牌的休閒玩家。對於硬核麻將玩家來說可能略顯簡單,但作為入門或輕鬆消遣之用,仍然是溫和且實用的小品作品。

Mahjong Taikai Wii is a mahjong game developed by Japanese company Koei and released for the Wii platform in 2008. Its main goal is to present traditional Japanese mahjong in a simple and approachable way, targeting family users and casual players. Unlike story-driven RPGs with full narratives, this game centers purely around "mahjong tournaments," where players take on the role of participants challenging various opponents on the road to becoming champion.

While the storyline is kept minimal, the game still features a basic tournament structure. Players progress through a series of mahjong matches, each with its own set of opponents and rules, unlocking new characters, stages, and mahjong table accessories along the way. Some opponents have unique personalities and simple backstories — for example, some are seasoned professional players, while others are laid-back amateurs — adding a slight flavor to the matches. However, the focus remains firmly on the competitions themselves rather than on advancing a narrative.

 

In terms of controls, the game makes intuitive use of the Wii Remote’s features. Players hold the Wii Remote vertically, pointing at the screen to select tiles and using buttons to confirm discards, calls (chii, pon, kan), and other actions. Choosing a tile to discard is as simple as pointing at it and pressing a button, creating a smooth and natural experience that is friendly even for beginners. Notably, the game includes many assist features for new players, such as discard recommendations, tenpai (ready hand) notifications, and suggested winning routes, greatly lowering the entry barrier. The graphics are clean and clear, with high readability for tiles and table layouts — bright colors and sharp outlines ensure the game remains comfortable to play even on smaller screens. It also supports local multiplayer, allowing friends and family to play together, enhancing its interactive appeal.

In terms of market reception, the game received generally average reviews. Professional critics noted that as a mahjong game, it fulfilled the basic expectations: clear visuals, simple controls, complete rules, and a family-friendly design. However, some criticisms pointed out that the content was rather thin, lacking in-depth competitive modes or advanced challenges. There was no true ranking system or elaborate career mode, limiting its long-term appeal for advanced players or hardcore mahjong enthusiasts. Additionally, the AI opponents were generally considered weak, with limited strategy variety, making solo play potentially repetitive.

Sales-wise, it was a modest title and did not create a major sensation on the Wii. However, due to the steady demand for mahjong games in the Japanese market — and its suitability as a family entertainment option — it achieved respectable sales within certain demographics. It found particular favor among middle-aged and older players, who preferred simpler operations but still wanted an easy way to enjoy mahjong, leading to good word-of-mouth within that user group.

In summary, Mahjong Taikai Wii is a traditional mahjong game characterized by its "easy to pick up" design. Although it lacks deep story elements or high-level competitive challenges, it offers user-friendly controls, a comfortable playing experience, and a complete set of mahjong rules. It is especially well-suited for beginners, casual players, family gatherings, or those looking to enjoy a few relaxed rounds of mahjong. Hardcore mahjong fans may find it a bit too simple, but as a gateway experience or casual pastime, it remains a gentle and practical small-scale title.

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