大怪獸對決 超人力霸王競技場 DX 超人戰士大集合
《大怪獸對決 超人力霸王競技場 DX 超人戰士大集合》是Wii遊戲《大怪獸對決 超人力霸王競技場》的加強版,由Banpresto於2009年推出。本作基於前作的基礎擴充內容,更新增20位超人以上加入戰鬥,其中包含在電影《大怪獸對決 超人力霸王銀河傳說》出現的超人力霸王七號之子超人力霸王傑洛與邪惡反叛者的超人力霸王貝利爾,一同努力對抗外星怪獸,為守護地球和平而努力。
劇情圍繞著超人力霸王英雄與經典怪獸之間的對決。操控多位來自不同時期的超人力霸王戰士,例如迪卡、戴拿、蓋亞、梅比斯,以及超人七號等,對抗怪獸軍團如傑頓、哥摩拉、艾雷王等著名的敵人。延續超人力霸王系列的英雄對抗怪獸的主題,再次體驗這些經典的情節。
主要核心依然是戰鬥系統,但DX版本加入更多的英雄和怪獸角色。每個超人力霸王英雄都有自己專屬的技能和招式,這使得每場戰鬥都充滿變化和戰略性。要學習如何操作每位英雄,並利用其獨特的能力進行戰鬥,從而讓整體體驗變得更加多樣化。
透過揮動Wii遙控器來模擬超人力霸王的拳打腳踢及招牌技能。體感操作增強玩家的代入感,例如模擬超人力霸王的必殺技「斯派修姆光線」或超人七號的「艾梅利姆光線」,有如親身操控這些巨大英雄。然而,儘管這樣增添互動性,但在長時間遊戲後,揮動遙控器的動作可能會感到疲憊,尤其是需要反覆操作時。除了基本的攻擊動作外,每位角色還擁有獨特的「超級技能」,這些技能可以對敵人造成巨大的傷害,通常與戰鬥中的能量條系統掛鉤。當能量條充滿後,即可發動這些強力的必殺技,這些動作通常具有強烈的視覺效果,能讓人重溫超人力霸王經典的戰鬥場景。
關卡設計豐富多樣,場景從毀滅的城市廢墟到外星戰場,帶來不同的視覺體驗。通過一系列的戰鬥,最終面對越來越強大的怪獸。DX版本中引入重要的收集系統,收集超過305張怪獸卡與技能卡,透過這些卡片能得到額外的技能或提升角色屬性。遊戲除單純的戰鬥,還具有策略性的收集要素,吸引玩家重複遊玩以收集所有卡片。頭目戰特別具有挑戰性,需要面對巨大且強大的怪獸,要靈活運用角色的全套技能,確保每一場戰鬥都充滿變化與挑戰。遊戲進程中,隨著戰勝越來越多的敵人,關卡的難度也會逐漸增加。
《大怪獸對決 超人力霸王競技場 DX》在市場上獲得褒貶不一的評價,對於該系列的忠實粉絲來說,無疑是一部懷舊佳作,完美重現超人力霸王與怪獸的經典戰鬥。能夠操控多位超人力霸王英雄並對抗經典怪獸,這種情懷對於粉絲們來說無疑具有強大的吸引力,體感操作更是讓人感到身歷其境。然而,對於一般玩家來說,整體的吸引力則相對有限。雖然怪獸對決的概念令人興奮,但操作方式在經歷最初的新鮮感後,可能會顯得有些重複,關卡設計相對簡單,缺乏深度,這可能會影響到長期耐玩性。此外,體感操作雖然有趣,但在長時間遊玩後,容易讓人感到疲倦,這是Wii平台上的常見問題。
卡片收集系統同樣是玩家反應不一的部分。對於喜歡策略玩法的玩家來說,這是增加遊戲深度的設計,然而有些玩家則認為它影響純粹的戰鬥體驗,尤其是在激烈戰鬥中管理卡片可能會中斷遊戲的流暢性。
《大怪獸對決 超人力霸王競技場 DX》最大賣點在於其懷舊情懷,特別適合超人力霸王系列的愛好者,以及那些對怪獸對決題材充滿興趣的玩家。儘管對於一般人來說,遊戲的重複性和體感操作的局限性可能會影響體驗,但對於粉絲而言,它依然是充滿魅力且值得一玩的作品。
Great Kaiju Battle: Ultraman Arena DX - Ultraman Warriors Unite is an enhanced version of the Wii game Great Kaiju Battle: Ultraman Arena, released by Banpresto in 2009. Building on its predecessor, this version adds more Ultraman heroes, kaiju characters, and expanded gameplay content. It serves as a large-scale tribute to the Ultraman series, especially appealing to fans who grew up loving the iconic show.
The storyline revolves around epic battles between Ultraman heroes and classic monsters. Players can control various Ultraman warriors from different eras, such as Ultraman Tiga, Dyna, Gaia, Mebius, Ultraseven, and Ultraman Zero, as they face off against a monster legion featuring well-known enemies like Zetton, Gomora, and Eleking. The game continues the series' theme of heroes battling kaiju, allowing fans to relive those classic moments.
The core of the game remains its combat system, but the DX version introduces more hero and monster characters. Each Ultraman hero has unique abilities and moves, making each battle feel dynamic and strategic. Players must learn how to control each hero and use their special skills in combat, adding variety to the overall experience.
By using the Wii remote, players simulate Ultraman's punches, kicks, and signature moves. Motion controls enhance immersion, allowing players to mimic iconic Ultraman finishing moves like the "Specium Ray" or Ultraseven's "Emerium Ray," giving the sensation of directly controlling these giant heroes. However, while this adds interaction, the constant swinging of the remote can become tiring over extended gameplay sessions, especially when repetitive motions are required.
In addition to basic combat moves, each character possesses unique "Super Skills," which can deal massive damage to enemies. These skills are typically tied to an energy bar system, allowing players to unleash powerful finishing moves once the bar is filled. These actions often feature dramatic visual effects, allowing players to relive the most iconic Ultraman battle scenes.
The game’s level design is diverse, ranging from devastated cityscapes to alien battlegrounds, offering varied visual experiences. As players progress through a series of battles, they face increasingly powerful monsters. The DX version also introduces a crucial collection system, featuring over 305 monster and skill cards. These cards unlock additional skills or boost character attributes, adding a layer of strategy to the game. Beyond pure combat, the strategic card collection element encourages players to replay the game to gather all the cards.
Boss battles, in particular, are challenging, pitting players against enormous and powerful monsters. To succeed, players must skillfully use their entire character's skill set, ensuring each fight is varied and engaging. As more enemies are defeated, the game’s difficulty steadily ramps up.
Great Kaiju Battle: Ultraman Arena DX received mixed reviews in the market. For dedicated fans of the series, it is a nostalgic masterpiece that faithfully recreates the classic Ultraman vs. monster battles. The opportunity to control multiple Ultraman heroes and face off against legendary kaiju has strong nostalgic appeal for fans, with the motion controls making them feel like they're part of the action.
However, for general players, the game's appeal is more limited. While the kaiju battle concept is exciting, the gameplay may feel repetitive once the initial novelty wears off, and the level design lacks depth, which may impact its long-term replayability. Additionally, while motion controls are fun, prolonged play can lead to fatigue, a common issue with Wii games.
The card collection system also received mixed reactions from players. For those who enjoy strategic gameplay, it adds depth to the game. However, some players found it detracted from the pure combat experience, particularly when managing cards interrupts the flow of intense battles.
The game’s greatest strength lies in its nostalgic charm, making it particularly suitable for fans of the Ultraman series and players interested in kaiju battle themes. Although its repetitiveness and motion control limitations may affect the experience for general audiences, it remains an appealing and worthwhile title for dedicated fans.
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大怪獸對決 超人力霸王競技場 DX 超人戰士大集合
- 定 價: 5,478円
- 售 價: 999.00
- 庫存量: 1 套
- 已賣出: 0 套
人氣指數: 0.2 / 6 顆星