瑪利歐派對8

《瑪利歐派對8》(日文名:マリオパーティ8 / 英文名:Mario Party 8)是由Hudson Soft開發、任天堂發行,於2007年在Wii平台推出的派對型遊戲作品,也是知名《瑪利歐派對》系列的第八款正統作,同時是系列首度登上Wii主機的作品。延續前作「擲骰子、跑格子、玩小遊戲、互相陷害」的經典玩法,又加入Wii主機特有的體感操作與全新遊戲模式,讓熟悉系列的老玩家和新玩家都能在聚會場合中找到樂趣。
劇情圍繞在一場歡樂的嘉年華會。由名叫MC Ballyhoo的主持人與他的帽子夥伴Big Top共同主持,他們邀請瑪利歐與朋友們參加競賽,獎品是象徵勝利與榮耀的「星星」(Star)。瑪利歐系列的角色,透過擲骰子在充滿陷阱與機關的地圖上前進,靠運氣與技巧獲得最多星星以贏得勝利。雖然劇情簡單,但配合派對遊戲本身的輕鬆氣氛,營造出熱鬧、歡樂、競爭又搞笑的嘉年華風格。
在操作系統方面,充分發揮Wii主機的Wii Remote體感控制器特性。除透過按鍵操作外,還需揮動、搖晃、指向畫面來進行小遊戲與道具使用。舉例來說,在某些比賽中,必須快速搖動Wii Remote模仿划船動作、或者在賽跑遊戲中快速左右揮動控制器,甚至在射擊遊戲中指向螢幕上的目標射擊,增加更多互動性與趣味感,讓派對過程不只是按鈕對決,更是手腳並用的體驗。
關卡部分,內建6個主題各異的棋盤地圖,每個地圖都有不同的背景故事與特殊規則,像是「鬼屋莊園」會有幽靈偷玩家的星星、「甜點王國」則有巨型蛋糕機關影響行進路線。「Bowser’s Warped Orbit」關卡則相當刺激,玩家不再是蒐集星星,而是搶奪對手的星星數量,節奏更快、對抗性更強。此外,每局遊戲進行方式與以往相似,玩家依序擲骰前進,沿途蒐集金幣、購買道具、挑戰機關,最後比拚誰能得到最多星星。
內含超過73款小遊戲,涵蓋動作、記憶、反應、平衡、合作與對抗等類型。這些小遊戲充分結合Wii Remote的體感功能,有些需要揮動控制器揮拳、有些則是模仿開車、倒飲料、拋球或指揮機器人。體感加入後,大幅提升互動趣味性與現場歡樂氛圍,也讓不同年齡層的玩家能夠輕鬆上手。
在市場評價方面,可以說是褒貶不一。首先,銷售成績相當亮眼,全球累積銷售量超過885萬套,成為Wii平台上其中最熱賣的派對遊戲之一。許多玩家與家庭玩家讚賞它簡單易懂、適合全家同樂的特性,以及體感操作帶來的新鮮感,尤其在多人聚會場合中表現出色。然而,部分媒體與玩家批評遊戲畫面表現偏向GameCube水準,在當時Wii硬體上未能展現更高畫質;此外,棋盤與小遊戲設計雖然豐富,但創新幅度相較於系列前幾作略顯保守,許多小遊戲操作過於依賴隨機與運氣,降低技巧性的比重。
總體而言,這是集歡樂、競爭與體感操作於一身的派對遊戲,雖然沒有徹底革新系列玩法,但透過Wii平台的體感特色為經典派對玩法注入新活力。無論是喜歡《瑪利歐》角色的粉絲、熱衷多人派對的家庭玩家,或是希望在聚會中找個輕鬆互動遊戲的人,《瑪利歐派對8》依然是不容錯過的選擇。
Mario Party 8 (Japanese title: マリオパーティ8 / English title: Mario Party 8) is a party game developed by Hudson Soft and published by Nintendo, released in 2007 for the Wii. It is the eighth main entry in the popular Mario Party series and marks the franchise’s debut on the Wii console. The game continues the classic formula of rolling dice, moving across a board, playing minigames, and setting traps for other players — while introducing the Wii’s unique motion controls and new game modes, making it enjoyable for both longtime fans and newcomers at any party gathering.
The story centers around a festive carnival hosted by MC Ballyhoo and his lively hat companion, Big Top. They invite Mario and his friends to join a grand competition, with Stars as the prize symbolizing victory and glory. Players control characters from the Mario series, moving across maps filled with traps and mechanisms by rolling dice, using both luck and skill to collect the most Stars and claim victory. Though the plot is simple, it perfectly complements the lighthearted, lively, and competitive carnival-style atmosphere of the party game.
In terms of controls, Mario Party 8 makes full use of the Wii’s motion-sensing Wii Remote. In addition to button inputs, players swing, shake, and point at the screen to play minigames and use items. For example, in certain competitions, you’ll rapidly shake the Wii Remote to mimic rowing a boat, swing it left and right to run in a race, or point it at the screen to aim and shoot in a shooting game. This adds a new layer of interactivity and fun, making party sessions more physically engaging rather than just about pressing buttons — turning it into an experience involving both hands and motion.
The game features six themed board maps, each with its own unique story setting and special rules. For instance, in "Ghostly Manor", ghosts might steal Stars from players, while in "Sweet Treat Kingdom", giant cake obstacles can block paths and change the route. The "Bowser’s Warped Orbit" board is particularly intense — instead of collecting Stars, players steal them from each other, resulting in a faster, more competitive game pace. Gameplay within each match follows the familiar style of taking turns to roll dice, gathering coins, purchasing items, triggering events, and ultimately competing for the most Stars.
There are over 73 different minigames included, spanning genres such as action, memory, reflexes, balance, teamwork, and head-to-head battles. These minigames fully utilize the motion functions of the Wii Remote — some have players swing the controller like they’re throwing punches, while others involve driving, pouring drinks, tossing objects, or controlling robots. The addition of motion controls greatly enhances the game’s interactive fun and makes it easy for players of all ages to pick up and enjoy.
In terms of market reception, Mario Party 8 received mixed reviews. On the sales side, it performed impressively, selling over 8.85 million copies worldwide, making it one of the best-selling party games on the Wii. Many players and family gamers praised its easy-to-learn gameplay, its suitability for group fun, and the freshness brought by motion controls — especially in multiplayer party settings where it really shines. However, some media outlets and players criticized the game’s graphics for being more on par with the GameCube level, failing to take full advantage of the Wii’s hardware capabilities at the time. Additionally, while the boards and minigames were plentiful, some felt that the innovations compared to previous titles were too conservative, and that many minigames relied too heavily on randomness and luck, reducing the role of skill in the experience.
Overall, Mario Party 8 is a fun, competitive, and motion-driven party game. Though it didn’t completely revolutionize the series’ core gameplay, it successfully injected new life into the classic formula through the Wii’s motion control features. Whether you’re a fan of Mario characters, someone who enjoys multiplayer party games with family and friends, or a person simply looking for a casual, interactive game to spice up gatherings, Mario Party 8 remains a must-play on the Wii platform.
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