超級瑪利歐 3D 收藏輯

《超級瑪利歐 3D收藏輯》(Super Mario 3D All-Stars)是任天堂為慶祝《超級瑪利歐》系列35周年,於2020年在Switch上限時推出的經典合集。合集包含三款最具代表性的3D瑪利歐作品,分別是1996年的《超級瑪利歐64》、2002年的《超級瑪利歐陽光》和2007年的《超級瑪利歐銀河》。每款遊戲都代表著該系列在不同世代主機上的技術與創意高峰,透過這個合集,一次體驗瑪利歐從初登3D世界,到逐步進化為操作性與關卡設計極致表現的過程。
在劇情方面,雖然全部皆維持瑪利歐系列一貫的「拯救碧姬公主」主線,但在世界觀與冒險背景上各有其獨特性。《超級瑪利歐64》是系列首款3D遊戲,瑪利歐來到碧姬公主的城堡參加茶會,卻發現她遭庫巴綁架,於是他必須進入畫作世界、收集星星來解鎖更多關卡與挑戰,最終進入庫巴的世界對決。《超級瑪利歐陽光》則將舞台設在熱帶渡假島「德爾菲諾島」,瑪利歐被誣陷破壞島上設施,被迫與背上的清潔裝置F.L.U.D.D.(The Falsh Liquidizer Ultra Dousing Device)一同清理污染、追查事件真相,這款作品強化劇情性與角色互動,帶來更生活化的冒險感。《超級瑪利歐銀河》則將故事帶到宇宙中,瑪利歐受邀參加星星節,但碧姬公主再度被庫巴綁走,他與神秘角色羅潔塔一同展開穿越星系的旅程,關卡充滿太空與重力元素,是三部作品中劇情最具浪漫色彩的一部。
在操作系統方面,均保留原作的核心操作方式,但針對Switch平台做細緻調整。《超級瑪利歐64》保留當年Nintendo 64經典的3D控制手感,瑪利歐可以跳、翻滾、踢牆與滑行等多種動作,是系列基礎操作的雛形。《超級瑪利歐陽光》最大特色在於FLUDD的應用,需操作水槍進行清洗與飛行,增加噴射與滯空等創新操作,帶來與地形互動的豐富變化。《超級瑪利歐銀河》則以Wii遙控器操作為基礎,在Switch上調整為Joy-Con或按鍵操作,同時保留滑鼠游標般的星星收集功能,並讓重力轉換與星球探索成為核心體驗。
關卡設計方面,三款作品各自展現任天堂在不同世代對3D遊戲設計的頂尖實力。《超級瑪利歐64》的每個畫作世界如「炸彈戰場」、「雪人樂園」都充滿挑戰與祕密,遊戲鼓勵重複進入同一關卡以完成不同任務,是自由探索與平台動作的結合。《超級瑪利歐陽光》的德爾菲諾島世界觀一致,各區域如「里可港」、「皮娜樂園」連貫性高,除跳台與解謎挑戰外,也強調環境清潔與水上動作的融合。《超級瑪利歐銀河》則突破重力限制,關卡像小星球般漂浮於宇宙之中,需透過重力跳躍與星星傳送進行空間移動,帶來極具未來感與想像力的體驗,堪稱任天堂關卡設計創意的巔峰。
在市場評價方面,《超級瑪利歐 3D 收藏輯》自上市以來便引起熱烈迴響。雖然它並非完全重製,而是以高解析度優化與界面改良的形式呈現,但對許多粉絲而言,能在現代平台上再次遊玩這些經典作品,本身就具有極高的收藏與懷舊價值。尤其《超級瑪利歐 64》與《超級瑪利歐 Sunshine》過去難以在新平台上取得,這次的合集無疑讓許多玩家得以彌補過去的遺憾。評論界普遍肯定其遊戲內容與歷史地位,但也有意見指出缺乏額外資料或幕後花絮、沒有加入《超級瑪利歐銀河 2》略顯可惜。然而整體而言,《超級瑪利歐 3D收藏輯》仍被視為任天堂在保留經典與推廣系列歷史上的一次成功之舉。
總結來說,這款合集不僅讓玩家能回顧瑪利歐3D冒險的發展軌跡,也再次證明任天堂在關卡設計、操作樂趣與角色魅力上的深厚功力。對於喜愛瑪利歐、熱愛平台動作或是懷舊玩家而言,《超級瑪利歐 3D收藏輯》絕對是不容錯過的經典旅程。
Super Mario 3D All-Stars is a special compilation released by Nintendo in 2020 for the Switch to celebrate the 35th anniversary of the Super Mario series. This limited-time collection features three of the most iconic 3D Mario titles: Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007). Each game represents a milestone in the series, showcasing the evolution of Mario’s 3D adventures across different generations of Nintendo hardware. Through this collection, players can experience the progression from Mario’s early foray into 3D worlds to the peak of gameplay mechanics and level design.
In terms of story, while all three titles follow the familiar Mario series premise of rescuing Princess Peach, each game features a distinct setting and unique narrative flavor.
Super Mario 64 is the series’ first 3D entry, where Mario arrives at Peach’s castle for a tea party, only to find she has been kidnapped by Bowser. He must jump into magical paintings, collect Power Stars, and unlock new areas to ultimately confront Bowser.
Super Mario Sunshine shifts the setting to the tropical paradise of Isle Delfino. Mario is falsely accused of polluting the island and must use a water-spraying backpack called F.L.U.D.D. (Flash Liquidizer Ultra Dousing Device) to clean up the mess and uncover the real culprit. This game emphasizes story elements and character interactions, creating a more “everyday adventure” feel.
Super Mario Galaxy takes Mario into outer space. Invited to a Star Festival, Mario witnesses Peach being kidnapped once again, prompting a cosmic journey across galaxies with a mysterious character named Rosalina. The levels are filled with gravity-defying gameplay, and the story carries a whimsical, almost romantic tone—the most narrative-rich of the three.
In terms of gameplay, the collection retains each title’s core mechanics while making thoughtful adjustments for the Switch platform:
Super Mario 64 keeps its classic Nintendo 64-era 3D controls, allowing Mario to jump, wall-kick, roll, and slide—actions that laid the foundation for future 3D platformers.
Super Mario Sunshine centers around using F.L.U.D.D. to spray water, hover, and boost through the air, introducing new ways to interact with the environment and navigate the terrain.
Super Mario Galaxy originally used the Wii Remote for motion-based actions. On Switch, players can use Joy-Con motion controls or traditional button inputs, while still enjoying pointer-based functions like collecting Star Bits and using gravity mechanics for planetary traversal.
The level design in each game highlights Nintendo’s mastery of 3D platforming across different eras:
Super Mario 64 features distinctive worlds inside paintings—such as Bob-omb Battlefield and Cool, Cool Mountain—encouraging exploration and repeated visits to complete different missions.
Super Mario Sunshine offers a cohesive world with interconnected locations like Ricco Harbor and Pinna Park. The game blends platforming with environmental cleanup and water-based action, giving each area a strong sense of place.
Super Mario Galaxy revolutionizes level design with small, orbiting planets that utilize gravity in creative ways. Players jump between celestial bodies, solve puzzles, and traverse surreal cosmic environments, showcasing Nintendo’s most imaginative design work to date.
Upon release, Super Mario 3D All-Stars received enthusiastic responses from fans and solid reviews from critics. While not full remakes, the games were updated with improved resolution and enhanced UI, making them more accessible on modern hardware. For many players, the chance to relive or discover these classics—particularly Super Mario 64 and Sunshine, which had been difficult to access on newer consoles—was reason enough to celebrate. Critics praised the historical value and gameplay fidelity, though some noted the absence of additional features like behind-the-scenes content or the omission of Super Mario Galaxy 2 as missed opportunities.
In conclusion, Super Mario 3D All-Stars is more than just a compilation—it’s a curated journey through the history of Mario’s 3D evolution. It showcases Nintendo’s enduring talent in level design, engaging controls, and lovable characters. For Mario fans, 3D platformer enthusiasts, or nostalgic players, this collection offers a must-play classic experience that bridges generations of gaming joy.
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超級瑪利歐 3D 收藏輯
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